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-rw-r--r--keyboards/mwstudio/alicekk/keymaps/via/keymap.c96
1 files changed, 96 insertions, 0 deletions
diff --git a/keyboards/mwstudio/alicekk/keymaps/via/keymap.c b/keyboards/mwstudio/alicekk/keymaps/via/keymap.c
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index 0000000000..e81fb90c4e
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+++ b/keyboards/mwstudio/alicekk/keymaps/via/keymap.c
@@ -0,0 +1,96 @@
+/* Copyright 2022 TW59420 <https://github.com/TW59420>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [0] = LAYOUT(
+ KC_DEL, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+ [1] = LAYOUT(
+ _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
+ _______, RGB_TOG, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______
+ ),
+
+ [2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+};
+
+
+#ifdef ENCODER_ENABLE
+#define ENCODERS 1
+static uint8_t encoder_state[ENCODERS] = {0};
+static keypos_t encoder_cw[ENCODERS] = {{6, 4}};
+static keypos_t encoder_ccw[ENCODERS] = {{7, 4}};
+
+
+void encoder_action_unregister(void) {
+#ifdef ENCODERS
+ for (uint8_t index = 0; index < ENCODERS; ++index) {
+ if (encoder_state[index]) {
+ keyevent_t encoder_event = (keyevent_t) {
+ .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
+ .pressed = false,
+ .time = (timer_read() | 1)
+ };
+ encoder_state[index] = 0;
+ action_exec(encoder_event);
+ }
+ }
+#endif
+}
+
+void encoder_action_register(uint8_t index, bool clockwise) {
+ keyevent_t encoder_event = (keyevent_t) {
+ .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
+ .pressed = true,
+ .time = (timer_read() | 1)
+ };
+ encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
+ action_exec(encoder_event);
+}
+
+void matrix_scan_user(void) {
+ encoder_action_unregister();
+}
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ encoder_action_register(index, clockwise);
+ return false;
+};
+#endif