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-rw-r--r--keyboards/mechwild/puckbuddy/config.h19
-rw-r--r--keyboards/mechwild/puckbuddy/info.json43
-rw-r--r--keyboards/mechwild/puckbuddy/puckbuddy.h23
3 files changed, 28 insertions, 57 deletions
diff --git a/keyboards/mechwild/puckbuddy/config.h b/keyboards/mechwild/puckbuddy/config.h
index bf2e1a0b58..4bb69498e9 100644
--- a/keyboards/mechwild/puckbuddy/config.h
+++ b/keyboards/mechwild/puckbuddy/config.h
@@ -18,19 +18,6 @@
*/
#define TAPPING_TERM 0
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { B12, B13, B14, B15 }
-#define MATRIX_COL_PINS { B10, A8, B4, B5 }
-
/* spi config */
#define SPI_DRIVER SPID1
#define SPI_SCK_PIN A5
@@ -44,12 +31,7 @@
#define TAP_CODE_DELAY 10
-/* COL2ROW, ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
/* RGB settings, uncomment this define to enable RGB */
-#define RGB_DI_PIN A3
-#ifdef RGB_DI_PIN
# define RGBLED_NUM 3
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
@@ -65,7 +47,6 @@
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
-#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
diff --git a/keyboards/mechwild/puckbuddy/info.json b/keyboards/mechwild/puckbuddy/info.json
index 825def96a2..b8e653be6b 100644
--- a/keyboards/mechwild/puckbuddy/info.json
+++ b/keyboards/mechwild/puckbuddy/info.json
@@ -8,6 +8,11 @@
"pid": "0x170F",
"device_version": "1.0.0"
},
+ "matrix_pins": {
+ "cols": ["B10", "A8", "B4", "B5"],
+ "rows": ["B12", "B13", "B14", "B15"]
+ },
+ "diode_direction": "COL2ROW",
"encoder": {
"rotary": [
{"pin_a": "B1", "pin_b": "B0"},
@@ -18,27 +23,35 @@
"caps_lock": "C13",
"on_state": 0
},
+ "ws2812": {
+ "pin": "A3"
+ },
"processor": "STM32F401",
"bootloader": "stm32-dfu",
"board": "BLACKPILL_STM32_F401",
"layouts": {
"LAYOUT": {
"layout": [
- {"label":"k00", "x":0, "y":0},
- {"label":"k01", "x":1.5, "y":0},
- {"label":"k02", "x":2.5, "y":0},
- {"label":"k03", "x":3.5, "y":0},
- {"label":"k05", "x":5, "y":0},
- {"label":"k10", "x":0, "y":1.25},
- {"label":"k15", "x":5, "y":1.25},
- {"label":"k20", "x":0, "y":2.25},
- {"label":"k25", "x":5, "y":2.25},
- {"label":"k30", "x":0, "y":3.25},
- {"label":"k35", "x":5, "y":3.25},
- {"label":"k31", "x":1, "y":4.5},
- {"label":"k32", "x":2, "y":4.5},
- {"label":"k33", "x":3, "y":4.5},
- {"label":"k34", "x":4, "y":4.5}]
+ {"matrix": [0, 0], "x": 0, "y": 0},
+ {"matrix": [0, 1], "x": 1.5, "y": 0},
+ {"matrix": [1, 1], "x": 2.5, "y": 0},
+ {"matrix": [2, 1], "x": 3.5, "y": 0},
+ {"matrix": [0, 2], "x": 5, "y": 0},
+
+ {"matrix": [1, 0], "x": 0, "y": 1.25},
+ {"matrix": [1, 2], "x": 5, "y": 1.25},
+
+ {"matrix": [2, 0], "x": 0, "y": 2.25},
+ {"matrix": [2, 2], "x": 5, "y": 2.25},
+
+ {"matrix": [3, 0], "x": 0, "y": 3.25},
+ {"matrix": [3, 2], "x": 5, "y": 3.25},
+
+ {"matrix": [0, 3], "x": 1, "y": 4.5},
+ {"matrix": [1, 3], "x": 2, "y": 4.5},
+ {"matrix": [2, 3], "x": 3, "y": 4.5},
+ {"matrix": [3, 3], "x": 4, "y": 4.5}
+ ]
}
}
}
diff --git a/keyboards/mechwild/puckbuddy/puckbuddy.h b/keyboards/mechwild/puckbuddy/puckbuddy.h
index 31bcad6917..294cdb1839 100644
--- a/keyboards/mechwild/puckbuddy/puckbuddy.h
+++ b/keyboards/mechwild/puckbuddy/puckbuddy.h
@@ -5,29 +5,6 @@
#include "quantum.h"
-#define ___ KC_NO
-
-/* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT( \
- k00, k01, k02, k03, k05,\
- k10, k15,\
- k20, k25,\
- k30, k35,\
- k31, k32, k33, k34 \
-) { \
- { k00, k01, k05, k31 }, \
- { k10, k02, k15, k32 }, \
- { k20, k03, k25, k33 }, \
- { k30, ___, k35, k34 } \
-}
-
typedef union {
uint32_t raw;
struct {