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diff --git a/keyboards/mechlovin/adelais/rgb_led/rev3/config.h b/keyboards/mechlovin/adelais/rgb_led/rev3/config.h
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@@ -1,125 +0,0 @@
-/*
-Copyright 2021 Mechlovin' Studio
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#define MATRIX_ROW_PINS { A4, A3, C13, A1, A2}
-#define MATRIX_COL_PINS { B10, B11, B2, B1, B0, A6, A5, A10, A9, A15, B3, B4, B5, B8, B9 }
-
-#ifdef RGBLIGHT_ENABLE
-#define RGB_DI_PIN A7
-#define WS2812_SPI SPID1 // default: SPID1
-#define WS2812_SPI_MOSI_PAL_MODE 5 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 5
-#define RGBLED_NUM 23
-#define RGBLIGHT_EFFECT_BREATHING
-#define RGBLIGHT_EFFECT_RAINBOW_MOOD
-#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-#define RGBLIGHT_EFFECT_SNAKE
-#define RGBLIGHT_EFFECT_KNIGHT
-#define RGBLIGHT_EFFECT_CHRISTMAS
-#define RGBLIGHT_EFFECT_STATIC_GRADIENT
-#define RGBLIGHT_EFFECT_RGB_TEST
-#define RGBLIGHT_EFFECT_ALTERNATING
-#define RGBLIGHT_EFFECT_TWINKLE
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
-#endif
-
-#ifdef RGB_MATRIX_ENABLE
-//rgb matrix setting
-// This is a 7-bit address, that gets left-shifted and bit 0
-// set to 0 for write, 1 for read (as per I2C protocol)
-// The address will vary depending on your wiring:
-// 0b1110100 AD <-> GND
-// 0b1110111 AD <-> VCC
-// 0b1110101 AD <-> SCL
-// 0b1110110 AD <-> SDA
-#define DRIVER_ADDR_1 0b0110010
-#define DRIVER_COUNT 1
-#define RGB_MATRIX_LED_COUNT 66
-
-#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
-#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
-#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
-
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-#define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-
-#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define ENABLE_RGB_MATRIX_SPLASH
-#define ENABLE_RGB_MATRIX_MULTISPLASH
-#define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-#define RGB_MATRIX_DISABLE_KEYCODES
-
-#define I2C1_CLOCK_SPEED 400000
-#define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
-
-#endif
-
-#ifdef ENCODER_ENABLE
-#define ENCODERS_PAD_A { B12 }
-#define ENCODERS_PAD_B { B13 }
-#define ENCODER_RESOLUTION 4
-#define TAP_CODE_DELAY 10
-#endif
-
-#define LED_NUM_LOCK_PIN A0
-#define LED_CAPS_LOCK_PIN C14
-#define LED_SCROLL_LOCK_PIN C15