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-rw-r--r--keyboards/maxr1998/phoebe/keymaps/default/keymap.c147
-rw-r--r--keyboards/maxr1998/pulse4k/config.h73
2 files changed, 220 insertions, 0 deletions
diff --git a/keyboards/maxr1998/phoebe/keymaps/default/keymap.c b/keyboards/maxr1998/phoebe/keymaps/default/keymap.c
new file mode 100644
index 0000000000..74a70f6174
--- /dev/null
+++ b/keyboards/maxr1998/phoebe/keymaps/default/keymap.c
@@ -0,0 +1,147 @@
+#include QMK_KEYBOARD_H
+
+#include "keymap_german.h"
+#include "sendstring_german.h"
+
+enum layers {
+ _QWERTZ,
+ _SC,
+ _FN,
+ _GAMING
+};
+
+#define KC_SC MO(_SC)
+#define KC_FN MO(_FN)
+#define G_1 TO(_GAMING)
+#define G_0 TG(_GAMING)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* QWERTZ
+ * ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
+ * │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ ? │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ ^ ° │ Q │ W │ E │ R │ T │ Z │ U │ I │ O │ P │Bkspc│
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ Tab │ A │ S │ D │ F │ G │ H │ J │ K │ L │ +*~ │Enter│
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │Shift│ Y │ X │ C │ V │ B │ N │ M │ , │ . │ ↑ │Shift│
+ * ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ Ctl │ Sup │ Alt │LeadK│SpcCh│ Space │AltGr│ Fun │ ← │ ↓ │ → │
+ * └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
+ */
+[_QWERTZ] = LAYOUT(
+ KC_ESC, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, DE_QUES,
+ KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_PLUS, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SC_RSPC,
+ KC_LCTL, KC_LGUI, KC_LALT, QK_LEAD, KC_SC, KC_SPC, KC_ALGR, KC_FN, KC_LEFT, KC_DOWN, KC_RGHT
+),
+
+/* Special characters
+ * ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ ´ ` │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ │ │ │ │ │ │ │ │ │ # ' │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ <>| │ │ │ │ │ │ │ │ │ - _ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ │ │ X │ │ │ │ X │ │ │ │
+ * └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
+*/
+[_SC] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ DE_ACUT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______,
+ _______, DE_LABK, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______,
+ _______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______
+),
+
+/* Function layer
+ * ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
+ * │ │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F10 │ F11 │ F12 │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ │ │ │ │ │ │ Ü │ F9 │ Ö │ Pscr│ Del │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ Lck │ Ä │ ß │ │ │ GAME│ │RGB S│RGB B│RGB S│ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ │ │ │ │ │ │RGBH-│RGB T│RGBH+│ Pg↑ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ X │ │ X │ X │ X │ │ X │ X │ Home│ Pg↓ │ End │
+ * └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
+ */
+[_FN] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F10, KC_F11, KC_F12,
+ _______, _______, _______, _______, _______, _______, _______, DE_UDIA, KC_F9, DE_ODIA, KC_PSCR, KC_DEL,
+ QK_LOCK, DE_ADIA, DE_SS, _______, _______, G_1, _______, RGB_M_P, RGB_M_SW,RGB_M_SN,_______, _______,
+ _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______,
+ XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END
+),
+
+/* Gaming
+ * ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
+ * │Space│ │ │ │ │ Ctl │ │Leave│ │ │ │
+ * └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
+*/
+[_GAMING] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_SPC, XXXXXXX, _______, _______, _______, KC_LCTL, _______, G_0, _______, _______, _______
+)
+};
+
+#define MODS_ALGR_MASK (MOD_BIT(KC_ALGR))
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case DE_QUES:
+ if (get_mods() & MODS_ALGR_MASK) {
+ if (record->event.pressed) {
+ register_code(DE_SS);
+ } else {
+ unregister_code(DE_SS);
+ }
+ return false;
+ }
+ break;
+ case KC_Z:
+ if (get_mods() & MODS_ALGR_MASK) {
+ if (record->event.pressed) {
+ register_code(DE_LABK);
+ } else {
+ unregister_code(DE_LABK);
+ }
+ return false;
+ }
+ break;
+ }
+ return true;
+};
+
+LEADER_EXTERNS();
+
+void matrix_scan_user(void) {
+ LEADER_DICTIONARY() {
+ leading = false;
+ leader_end();
+
+ SEQ_TWO_KEYS(KC_G, KC_P) {
+ SEND_STRING("git push");
+ }
+ SEQ_THREE_KEYS(KC_G, KC_F, KC_P) {
+ SEND_STRING("git push --force-with-lease");
+ }
+ }
+}
diff --git a/keyboards/maxr1998/pulse4k/config.h b/keyboards/maxr1998/pulse4k/config.h
new file mode 100644
index 0000000000..39d89eb5db
--- /dev/null
+++ b/keyboards/maxr1998/pulse4k/config.h
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2019-2020 Maxr1998 <max.rumpf1998@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* Key matrix size */
+#define MATRIX_ROWS 2
+#define MATRIX_COLS 3
+
+/* Matrix pins */
+#define MATRIX_ROW_PINS { B4, E6 }
+#define MATRIX_COL_PINS { B7, B3, F0 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Rotary encoders */
+#define ENCODERS_PAD_A { D2, F6 }
+#define ENCODERS_PAD_B { D3, F5 }
+#define ENCODER_RESOLUTION 4
+
+/* Combo setup */
+#define COMBO_COUNT 1
+#define COMBO_TERM 150
+
+/* RGB LED Setup */
+#define RGB_DI_PIN F7 // pin the DI on the WS2812B is hooked-up to
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLED_NUM 2 // number of LEDs
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT