diff options
Diffstat (limited to 'keyboards/massdrop/alt/keymaps/pregame/config.h')
-rw-r--r-- | keyboards/massdrop/alt/keymaps/pregame/config.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h index 0a3fa733e1..90892cc802 100644 --- a/keyboards/massdrop/alt/keymaps/pregame/config.h +++ b/keyboards/massdrop/alt/keymaps/pregame/config.h @@ -62,28 +62,28 @@ //Teal and Blue -//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color -//#define RGB_MATRIX_STARTUP_SPD 47 // Used to determine the color for the modifiers +//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color +//#define RGB_MATRIX_DEFAULT_SPD 47 // Used to determine the color for the modifiers //Teal and Blue -//#define RGB_MATRIX_STARTUP_HUE 120 // Default boot color -//#define RGB_MATRIX_STARTUP_SPD 50 //Used to determine the color for the modifiers +//#define RGB_MATRIX_DEFAULT_HUE 120 // Default boot color +//#define RGB_MATRIX_DEFAULT_SPD 50 //Used to determine the color for the modifiers //QMK HSV is based on 255 value wheel rather than 360 //Cyan and Yellow -//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color -//#define RGB_MATRIX_STARTUP_SPD 177 +//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color +//#define RGB_MATRIX_DEFAULT_SPD 177 //Cyan and Green -//#define RGB_MATRIX_STARTUP_HUE 127 // Default boot color -//#define RGB_MATRIX_STARTUP_SPD 215 +//#define RGB_MATRIX_DEFAULT_HUE 127 // Default boot color +//#define RGB_MATRIX_DEFAULT_SPD 215 -// #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS +// #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default mode, if none has been set -#define RGB_MATRIX_STARTUP_HUE 180 //purple alphas with green background when pressed. +#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE // Sets the default mode, if none has been set +#define RGB_MATRIX_DEFAULT_HUE 180 //purple alphas with green background when pressed. // #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) |