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-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/config.h (renamed from keyboards/kinesis/keymaps/salty/config.h)4
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/keymap.c681
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/readme.md249
-rw-r--r--keyboards/kinesis/keymaps/insertsnideremarks/rules.mk (renamed from keyboards/kinesis/keymaps/salty/rules.mk)7
-rw-r--r--keyboards/kinesis/keymaps/salty/keymap.c433
-rw-r--r--keyboards/kinesis/keymaps/salty/readme.md14
6 files changed, 937 insertions, 451 deletions
diff --git a/keyboards/kinesis/keymaps/salty/config.h b/keyboards/kinesis/keymaps/insertsnideremarks/config.h
index 5afb804350..38d08b20c8 100644
--- a/keyboards/kinesis/keymaps/salty/config.h
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/config.h
@@ -5,6 +5,8 @@
#include "../../config.h"
// place overrides here
-#define TAPPING_TERM 200
+#define PREVENT_STUCK_MODIFIERS
+#define TAPPING_TERM 175
+
#endif
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
new file mode 100644
index 0000000000..8885867ee8
--- /dev/null
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c
@@ -0,0 +1,681 @@
+#include "kinesis.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+enum kinesis_layers {
+ _CMODDH, // Colemak Mod-DH Matrix (default layer)
+ _QWERTY, // Qwerty
+ _COLEMAK, // Colemak
+ _NUMBERS, // Numbers & Symbols
+ _NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST)
+ _FUNCTION, // Function
+ _FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
+ _NUMPAD, // Numpad
+ _CMODDHGM, // Colemak Mod-DH Matrix gaming/vanilla (no dual-role keys with layer access)
+ _QWERTYGM, // QWERTY gaming/vanilla (no dual-role keys with layer access)
+ _ADJUST // Adjust layer
+};
+
+enum kinesis_keycodes {
+ CMODDH = SAFE_RANGE,
+ QWERTY,
+ COLEMAK,
+ CMODDHGM,
+ QWERTYGM,
+ SPCFN = LT(_FUNCTION, KC_SPC),
+ BSPCFN = LT(_FUNCTION2, KC_BSPC),
+ ENTNS = LT(_NUMBERS, KC_ENT),
+ DELNS = LT(_NUMBERS2, KC_DEL),
+ CTLESC = CTL_T(KC_ESC),
+ NKROTG = MAGIC_TOGGLE_NKRO
+};
+
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+//Tap Dance Declarations
+enum {
+ ADJ = 0,
+ LBCB,
+ RBCB,
+ EQPL,
+ PLEQ,
+ MNUN,
+ SLAS,
+ GVTL,
+ PPLEQ,
+ PMNUN,
+ PSLPAS
+};
+
+void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 2) {
+ layer_on(_ADJUST);
+ set_oneshot_layer(_ADJUST, ONESHOT_START);
+ }
+}
+void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 2) {
+ layer_off(_ADJUST);
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ }
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
+[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
+[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
+[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
+[PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap
+[MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap
+[SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap
+[GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap
+[PPLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap
+[PMNUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap
+[PSLPAS] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Colemak Mod-DH Matrix
+* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |Esc/Ctrl| A | R | S | T | G | | M | N | E | I | O | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |SC Shift| Z | X | C | D | V | | K | H | , | . | / |SC Shift|
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl| Hyper | | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
+* | / | / |-------| |-------| / | / |
+* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
+* `-----------------------' `-----------------------'
+*/
+[_CMODDH] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
+ CTLESC, KC_A, KC_R, KC_S, KC_T, KC_G,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
+ //Left Thumb
+ CTLESC, ALL_T(KC_NO),
+ ALT_T(KC_APP),
+ SPCFN, ENTNS, KC_BSPC,
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ KC_TAB, DELNS, BSPCFN
+),
+
+/* QWERTY
+* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl| Hyper | | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
+* | / | / |-------| |-------| / | / |
+* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
+* `-----------------------' `-----------------------'
+*/
+[_QWERTY] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
+ CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
+ //Left Thumb
+ CTLESC, ALL_T(KC_NO),
+ ALT_T(KC_APP),
+ SPCFN, ENTNS, KC_BSPC,
+
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ KC_TAB, DELNS, BSPCFN
+),
+
+/* Colemak
+* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl| Hyper | | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
+* | / | / |-------| |-------| / | / |
+* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
+* `-----------------------' `-----------------------'
+*/
+[_COLEMAK] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
+ CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
+ //Left Thumb
+ CTLESC, ALL_T(KC_NO),
+ ALT_T(KC_APP),
+ SPCFN, ENTNS, KC_BSPC,
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ KC_TAB, DELNS, BSPCFN
+),
+
+/* Number/symbol layer
+* (Multiple characters: single-tap for first, double-tap for second)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | | | | | | | | | | | | | | | | | | |
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | ( | ) | [ { | ] } | | | | | |
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* | | | | | |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | | | | | |
+* | | |-------| |-------| | |
+* | | | | | | | |
+* `-----------------------' `-----------------------'
+*/
+[_NUMBERS] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
+ _______, KC_6, KC_7, KC_8, KC_9, KC_0,
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5,
+ _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
+ TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
+ _______, _______, _______, _______,
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+),
+
+[_NUMBERS2] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
+ _______, KC_6, KC_7, KC_8, KC_9, KC_0,
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5,
+ _______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
+ TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
+ _______, _______, _______, _______,
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+),
+
+/* Function layer
+* ,-----------------------------------------------------------------------------------------------------------.
+* | | | | | | | | | | | | | | | | | | |
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | Up | | | | | | Up |Ctrl+Y| | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | | | | | | Prev | Play | Next | Stop |
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* | | | | | |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | | | | | |
+* | | |-------| |-------| | |
+* | | | | |C+A+Tab| | |
+* `-----------------------' `-----------------------'
+*/
+[_FUNCTION] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
+ _______, _______, _______, KC_UP, _______, _______,
+ _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
+ _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
+ _______, _______, _______, _______,
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
+ KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
+ KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
+ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
+ // Right Thumb
+ _______, _______,
+ _______,
+ LCA(KC_TAB), _______, _______
+),
+
+[_FUNCTION2] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
+ _______, _______, _______, KC_UP, _______, _______,
+ _______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
+ _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
+ _______, _______, _______, _______,
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, _______, KC_UP, LCTL(KC_Y), _______, _______,
+ KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
+ KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
+ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
+ // Right Thumb
+ _______, _______,
+ _______,
+ LCA(KC_TAB), _______, _______
+),
+
+/* Numpad layer
+* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | | | | | | | | | | | | | | | | | | |
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | | NumLk| | | | | | Tab | NumLk| KP / | kP *| KP - | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* | | | | | |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | | | | | |
+* | | |-------| |-------| | |
+* | | | | | | | |
+* `-----------------------' `-----------------------'
+*/
+[_NUMPAD] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_NLCK, _______, _______, _______, _______,
+ _______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0,
+ _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5,
+ _______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ),
+ KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
+ _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
+ _______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
+ _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
+ KC_P0, KC_COMM, KC_PDOT, KC_PENT,
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+),
+
+/* Colemak Mod-DH Matrix gaming/vanilla
+* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Ctrl | A | R | S | T | G | | M | N | E | I | O | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Shift | Z | X | C | D | V | | K | H | , | . | / | Shift |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | LAlt | | RGUI | | |
+* | Space | Enter |-------| |-------| Delete| Bspc |
+* | | | Bspc | | Tab | | |
+* `-----------------------' `-----------------------'
+*/
+[_CMODDHGM] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
+ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
+ //Left Thumb
+ CTLESC, TD(ADJ),
+ KC_LALT,
+ KC_SPC, KC_ENT, KC_BSPC,
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ KC_TAB, KC_DEL, KC_BSPC
+),
+
+/* QWERTY gaming/vanilla
+* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | Ins | ` | [ | ] | | Left | Down | Up | Right|
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | LAlt | | RGUI | | |
+* | Space | Enter |-------| |-------| Delete| Bspc |
+* | | | Bspc | | Tab | | |
+* `-----------------------' `-----------------------'
+*/
+[_QWERTYGM] = KEYMAP(
+ // Left Hand
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
+ //Left Thumb
+ CTLESC, TD(ADJ),
+ KC_LALT,
+ KC_SPC, KC_ENT, KC_BSPC,
+ //Right Hand
+ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
+ //Right Thumb
+ KC_RALT, KC_RCTL,
+ KC_RGUI,
+ KC_TAB, KC_DEL, KC_BSPC
+),
+
+/* Adjust layer
+* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers)
+* ,-----------------------------------------------------------------------------------------------------------.
+* | | | | | | | | | | | | | | | | | | |
+* `-----------------------------------------------------------------------------------------------------------'
+* ,-------------------------------------------. ,-------------------------------------------.
+* | |CModDH|Qwerty|Colmak|CMoDGM| QWGM | |Numpad| | | | | RESET |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | | | | | | | | | | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | | | | | |NKROTG| | | | |
+* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
+* | | | | | | | | | | | | | |
+* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
+* | | | | | | | | | |
+* `---------------------------' `---------------------------'
+* ,---------------. ,---------------.
+* | | | | | |
+* ,-------|-------|-------| |-------+-------+-------.
+* | | | | | | | |
+* | | |-------| |-------| | |
+* | | | | | | | |
+* `-----------------------' `-----------------------'
+*/
+[_ADJUST] = KEYMAP(
+ // Left Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, CMODDH, QWERTY, COLEMAK, CMODDHGM, QWERTYGM,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ // Left Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______,
+ // Right Hand
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ TG(_NUMPAD), _______, _______, _______, _______, RESET,
+ _______, _______, _______, _______, _______, _______,
+ _______, NKROTG, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ // Right Thumb
+ _______, _______,
+ _______,
+ _______, _______, _______
+)
+
+};
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case CMODDH:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << _CMODDH);
+ layer_off ( _QWERTY);
+ layer_off ( _COLEMAK);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _CMODDHGM);
+ layer_off ( _QWERTYGM);
+ layer_off ( _ADJUST);
+ }
+ return false;
+ break;
+ case QWERTY:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << _QWERTY);
+ layer_off ( _CMODDH);
+ layer_off ( _COLEMAK);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _CMODDHGM);
+ layer_off ( _QWERTYGM);
+ layer_off ( _ADJUST);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << _COLEMAK);
+ layer_off ( _CMODDH);
+ layer_off ( _QWERTY);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _CMODDHGM);
+ layer_off ( _QWERTYGM);
+ layer_off ( _ADJUST);
+ }
+ return false;
+ break;
+ case CMODDHGM:
+ if (record->event.pressed) {
+ default_layer_set(1UL << _CMODDHGM);
+ layer_off ( _CMODDH);
+ layer_off ( _QWERTY);
+ layer_off ( _COLEMAK);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _QWERTYGM);
+ layer_off ( _ADJUST);
+ }
+ return false;
+ break;
+ case QWERTYGM:
+ if (record->event.pressed) {
+ default_layer_set(1UL << _QWERTYGM);
+ layer_off ( _CMODDH);
+ layer_off ( _QWERTY);
+ layer_off ( _COLEMAK);
+ layer_off ( _NUMBERS);
+ layer_off ( _NUMBERS2);
+ layer_off ( _FUNCTION);
+ layer_off ( _FUNCTION2);
+ layer_off ( _NUMPAD);
+ layer_off ( _CMODDHGM);
+ layer_off ( _ADJUST);
+ }
+ return false;
+ break;
+ case ENTNS:
+ if (record->event.pressed) {
+ layer_on(_NUMBERS);
+ update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
+ } else {
+ layer_off(_NUMBERS);
+ update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
+ }
+ break;
+ case DELNS:
+ if (record->event.pressed) {
+ layer_on(_NUMBERS2);
+ update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
+ } else {
+ layer_off(_NUMBERS2);
+ update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
+ }
+ break;
+ }
+ return true;
+} \ No newline at end of file
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/readme.md b/keyboards/kinesis/keymaps/insertsnideremarks/readme.md
new file mode 100644
index 0000000000..1920d4f9b8
--- /dev/null
+++ b/keyboards/kinesis/keymaps/insertsnideremarks/readme.md
@@ -0,0 +1,249 @@
+# insertsnideremarks' Kinesis Keymap
+
+These layouts are derived from what I was using on my Kinesis Contoured keyboards with Hasu's TMK converters. With the move to QMK via Stapelberg replacement controller, I've cleaned up the layouts a bit while adding more functions and layers.
+
+There are minor changes in the base keywell layout of non-alpha keys (e.g., CapsLock is ESC/Ctl, arrow clusters on one side), while the thumb clusters deviate more from the default layout.
+
+Changes to the thumb clusters include:
+* The navigations keys moved to function layers.
+* The function of 2u keys have been reversed - I've always used s