diff options
Diffstat (limited to 'keyboards/kinesis/keymaps/farmergreg/keymap.c')
-rw-r--r-- | keyboards/kinesis/keymaps/farmergreg/keymap.c | 233 |
1 files changed, 0 insertions, 233 deletions
diff --git a/keyboards/kinesis/keymaps/farmergreg/keymap.c b/keyboards/kinesis/keymaps/farmergreg/keymap.c deleted file mode 100644 index 1b6442cac5..0000000000 --- a/keyboards/kinesis/keymaps/farmergreg/keymap.c +++ /dev/null @@ -1,233 +0,0 @@ -/* - * Copyright 2022 Gregory L. Dietsche <gregory.dietsche@cuw.edu> - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - * - * To build this layout run: - * qmk compile -kb kinesis/kint41 -km farmergreg - * - * Layout Details: - * PROGM + F9 to QK_BOOT and load new firmware. - * Colemak (default / PROGM+C), Dvorak (PROGM + F4) and QWERTY (PROGM+F3) layouts are available for use - * CAPS LOCK is ESC (for use in VIM). Double tap to activate CAPS Lock - * UP and DOWN arrows are swapped to be more like VIM - * [] and {} are swapped to make programming easier - */ - -#include QMK_KEYBOARD_H - - -enum { - _COLEMAK, - _DVORAK, - _QWERTY, - _QWERTY_GAME, - _KEYPAD, - _PROGM, - _LAYER_COUNT, -}; - -/* - * Tap Dances - */ -enum tap_dances { - TD_CAPS, // ESC on tap, CAPS on double tap -}; - -qk_tap_dance_action_t tap_dance_actions[] = { - [TD_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS), -}; - -/* - * Key Overrides - */ -const key_override_t lcurlytobracket = ko_make_basic(MOD_MASK_SHIFT, KC_LEFT_BRACKET, KC_LEFT_BRACKET); -const key_override_t rcurlytobracket = ko_make_basic(MOD_MASK_SHIFT, KC_RIGHT_BRACKET, KC_RIGHT_BRACKET); -const key_override_t lbrackettocurly = ko_make_basic(0, KC_LEFT_BRACKET, KC_LEFT_CURLY_BRACE); -const key_override_t rbrackettocurly = ko_make_basic(0, KC_RIGHT_BRACKET, KC_RIGHT_CURLY_BRACE); - -const key_override_t **key_overrides = (const key_override_t *[]){ - &lcurlytobracket, - &rcurlytobracket, - &lbrackettocurly, - &rbrackettocurly, - NULL -}; - -/* - * Key Maps - */ -const uint16_t PROGMEM keymaps[_LAYER_COUNT][MATRIX_ROWS][MATRIX_COLS] = { -[_COLEMAK] = LAYOUT( - KC_ESC , KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8, - KC_EQL , KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , - KC_TAB , KC_Q ,KC_W ,KC_F ,KC_P ,KC_G , - TD(TD_CAPS), KC_A ,KC_R ,KC_S ,KC_T ,KC_D , - KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , - KC_GRV ,KC_BSLS,KC_LEFT,KC_RGHT, - - KC_LCTL,KC_LALT, - KC_HOME, - KC_BSPC,KC_DEL ,KC_END, - - KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_PSCR ,KC_SLCK ,KC_PAUS, TG(_KEYPAD), MO(_PROGM), // I would prefer OSL(_PROGM) but MO emulates what Kinesis does in their firmware. - KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS, - KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN,KC_BSLS, - KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_QUOT, - KC_K ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_RSFT, - KC_DOWN,KC_UP ,KC_LBRC,KC_RBRC, - - KC_RGUI,KC_RCTL, - KC_PGUP, - KC_PGDN,KC_ENT ,KC_SPC - ) -,[_DVORAK] = LAYOUT( - _______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,KC_QUOT,KC_COMM,KC_DOT ,KC_P ,KC_Y , - _______,KC_A ,KC_O ,KC_E ,KC_U ,KC_I , - _______,KC_SCLN,KC_Q ,KC_J ,KC_K ,KC_X , - _______,_______,_______,_______, - - _______,_______, - _______, - _______,_______,_______, - - _______,_______,_______,_______,_______,_______,_______,_______, _______, - _______,_______,_______,_______,_______,_______, - KC_F ,KC_G ,KC_C ,KC_R ,KC_L ,KC_SLSH, - KC_D ,KC_H ,KC_T ,KC_N ,KC_S ,KC_QUOT, - KC_B ,KC_M ,KC_W ,KC_V ,KC_Z ,_______, - _______,_______,_______,_______, - - _______,_______, - _______, - _______,_______,_______ - ) -,[_QWERTY] = LAYOUT( - _______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , - _______,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , - _______,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , - _______,_______,_______,_______, - _______,_______, - _______, - _______,_______,_______, - - _______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,_______, - KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,_______, - KC_N ,KC_M ,_______,_______,_______,_______, - _______,_______,_______,_______, - _______,_______, - _______, - _______,_______,_______ - ) -,[_QWERTY_GAME] = LAYOUT( // Shift WASD over to ESDF (QWERTY). Also move T and G - _______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,KC_T ,KC_Q , KC_W ,KC_E ,KC_R , - _______,KC_G ,KC_A , KC_S ,KC_D ,KC_F , - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______, - - _______,_______, - _______, - KC_SPC ,_______,_______, // BACKSPACE becomes SPACE - - _______,_______,_______,_______,_______,_______,_______, _______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______, - - _______,_______, - _______, - _______,_______,KC_BSPC // SPACE becomes BACKSPACE - ) -,[_KEYPAD] = LAYOUT( - _______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,KC_INS ,_______,_______, - - _______,_______, - _______, - _______,_______,_______, - - _______,_______,_______ ,_______,KC_MUTE,KC_VOLD,KC_VOLU,TG(_KEYPAD), _______, - _______,KC_NUM ,KC_PEQL,KC_PSLS,KC_PAST,_______, - _______,KC_P7 ,KC_P8 ,KC_P9 ,KC_PMNS,_______, - _______,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS,_______, - _______,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT,_______, - _______,_______ ,KC_PDOT,KC_PENT, - - _______,_______, - _______, - _______,_______,KC_P0 - ) - ,[_PROGM] = LAYOUT( - _______,_______,_______,DF(_QWERTY),DF(_DVORAK),_______ ,_______,_______,_______, - _______,_______,_______,_______ ,_______ ,_______ , - _______,_______,_______,_______ ,_______ ,DF(_QWERTY_GAME), // The G in Colemak - _______,_______,_______,_______ ,_______ ,DF(_QWERTY_GAME), // The G in QWERTY - _______,_______,_______,DF(_COLEMAK),_______ ,_______, - _______,_______,_______ ,_______, - - _______,_______, - _______, - _______,_______,_______, - - QK_BOOT,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______, - - _______,_______, - _______, - _______,_______,_______ - ) -/* - ,[_TEMPLATE] = LAYOUT( - _______,_______,_______,_______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______, - - _______,_______, - _______, - _______,_______,_______, - - _______,_______,_______,_______,_______,_______,_______,_______, _______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______,_______,_______, - _______,_______,_______,_______, - - _______,_______, - _______, - _______,_______,_______ - ) -*/ -}; |