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+/* Copyright 2023 @ Keychron (https://www.keychron.com)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#ifdef RGB_MATRIX_ENABLE
+/* RGB Matrix driver configuration */
+# define DRIVER_COUNT 2
+
+# define DRIVER_ADDR_1 0b1110111
+# define DRIVER_ADDR_2 0b1110100
+# define DRIVER_1_LED_COUNT 47
+# define DRIVER_2_LED_COUNT 44
+# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_COUNT + DRIVER_2_LED_COUNT)
+
+/* Increase I2C speed to 1000 KHz */
+# define I2C1_TIMINGR_PRESC 0U
+# define I2C1_TIMINGR_SCLDEL 3U
+# define I2C1_TIMINGR_SDADEL 0U
+# define I2C1_TIMINGR_SCLH 15U
+# define I2C1_TIMINGR_SCLL 30U
+
+/* Scan phase of led driver set as MSKPHASE_9CHANNEL(defined as 0x03 in CKLED2001.h) */
+# define PHASE_CHANNEL MSKPHASE_9CHANNEL
+
+/* Set LED driver current */
+# define CKLED2001_CURRENT_TUNE \
+ { 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20 }
+
+/* Set to infinit, which is use in USB mode by default */
+# define RGB_MATRIX_TIMEOUT RGB_MATRIX_TIMEOUT_INFINITE
+
+/* Allow shutdown of led driver to save power */
+# define RGB_MATRIX_DRIVER_SHUTDOWN_ENABLE
+/* Turn off backlight on low brightness to save power */
+# define RGB_MATRIX_BRIGHTNESS_TURN_OFF_VAL 32
+
+# define LOW_BAT_IND_INDEX 83
+
+/* RGB Matrix Animation modes. Explicitly enabled
+ * For full list of effects, see:
+ * https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+ */
+
+# define RGB_MATRIX_KEYPRESSES
+# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+
+// # define ENABLE_RGB_MATRIX_ALPHAS_MODS
+// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_BREATHING
+// # define ENABLE_RGB_MATRIX_BAND_SAT
+// # define ENABLE_RGB_MATRIX_BAND_VAL
+// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+# define ENABLE_RGB_MATRIX_CYCLE_ALL
+# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+# define ENABLE_RGB_MATRIX_DUAL_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+// # define ENABLE_RGB_MATRIX_RAINDROPS
+# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+// # define ENABLE_RGB_MATRIX_HUE_BREATHING
+// # define ENABLE_RGB_MATRIX_HUE_PENDULUM
+// # define ENABLE_RGB_MATRIX_HUE_WAVE
+# define ENABLE_RGB_MATRIX_PIXEL_RAIN
+// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
+// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+
+/* enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined */
+# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+
+/* enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined*/
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+# define ENABLE_RGB_MATRIX_SPLASH
+// # define ENABLE_RGB_MATRIX_MULTISPLASH
+# define ENABLE_RGB_MATRIX_SOLID_SPLASH
+// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif // RGB_MATRIX_ENABLE