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-rw-r--r--keyboards/keebio/viterbi/keymaps/drashna/keymap.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/keyboards/keebio/viterbi/keymaps/drashna/keymap.c b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
new file mode 100644
index 0000000000..4e393e4196
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+++ b/keyboards/keebio/viterbi/keymaps/drashna/keymap.c
@@ -0,0 +1,76 @@
+/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "drashna.h"
+
+// Fillers to make layering more clear
+#define TT_MDIA TT(_MEDIA)
+
+// enum more_custom_keycodes {
+// KC_P00 = NEW_SAFE_RANGE
+//};
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_NUMLOCK] = LAYOUT_ortho_5x7(
+ KC_NO, TG_DBLO, TG_GAME, KC_NUM, KC_SCRL, KC_COLN, KC_PSLS,
+ TT_MDIA, KC_CALC, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PAST,
+ KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS,
+ KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS,
+ KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT
+ ),
+
+ [_DIABLO] = LAYOUT_ortho_5x7(
+ KC_ESC, _______, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L,
+ KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J,
+ KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F,
+ KC_LCTL, KC_D3_3, KC_D3_3, KC_D3_3, KC_D3_3, KC_Z, KC_DIABLO_CLEAR,
+ KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE)
+ ),
+
+ [_GAMEPAD] = LAYOUT_ortho_5x7( // Game pad layout designed primarily for Overwatch
+ KC_NO, KC_ESC, _______, KC_1, KC_2, KC_3, KC_4,
+ TT_MDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
+ KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
+ KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V
+ ),
+
+ [_MEDIA] = LAYOUT_ortho_5x7(
+ QK_MAKE, QK_BOOT, MU_TOGG, AU_ON, AU_OFF, CK_TOGG, RGB_SAD,
+ _______, EE_CLR, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI,
+ RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD,
+ KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI,
+ KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI
+ )
+
+
+};
+// clang-format on
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ // switch (keycode) {
+ // case KC_P00:
+ // if (!record->event.pressed) {
+ // tap(KC_KP_0);
+ // tap(KC_KP_0);
+ // }
+ // return false;
+ // break;
+ //}
+ return true;
+}