diff options
Diffstat (limited to 'keyboards/keebio/iris/rev6a/config.h')
-rw-r--r-- | keyboards/keebio/iris/rev6a/config.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/keyboards/keebio/iris/rev6a/config.h b/keyboards/keebio/iris/rev6a/config.h new file mode 100644 index 0000000000..69ea7556fe --- /dev/null +++ b/keyboards/keebio/iris/rev6a/config.h @@ -0,0 +1,121 @@ +/* +Copyright 2021 Danny Nguyen <danny@keeb.io> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +/* key matrix size */ +// Rows are doubled-up +#define MATRIX_ROWS 10 +#define MATRIX_COLS 6 + +// wiring of each half +#define MATRIX_ROW_PINS { B1, F0, F5, B4, D7 } +#define MATRIX_COL_PINS { F1, F4, B5, C7, D4, D6 } +#define MATRIX_ROW_PINS_RIGHT { B1, F0, F5, B4, B5 } +#define MATRIX_COL_PINS_RIGHT { D4, D6, D7, C7, F1, F4 } +#define SPLIT_HAND_PIN D5 + +#define ENCODERS_PAD_A { B3 } +#define ENCODERS_PAD_B { B2 } +#define ENCODERS_PAD_A_RIGHT { B3 } +#define ENCODERS_PAD_B_RIGHT { B2 } + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ +// #define BACKLIGHT_LEVELS 3 + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +/* serial.c configuration for split keyboard */ +#define SOFT_SERIAL_PIN D0 + +/* ws2812 RGB LED */ +#define RGB_DI_PIN E6 +#ifdef RGB_DI_PIN +# define RGBLED_NUM 68 +# define RGBLED_SPLIT { 34, 34 } +# define RGBLIGHT_HUE_STEP 8 +# define RGBLIGHT_SAT_STEP 8 +# define RGBLIGHT_VAL_STEP 8 +# define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */ +# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== enabled animations ==*/ +# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +# define RGBLIGHT_EFFECT_SNAKE +# define RGBLIGHT_EFFECT_KNIGHT +# define RGBLIGHT_EFFECT_CHRISTMAS +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RGB_TEST +# define RGBLIGHT_EFFECT_ALTERNATING +# define RGBLIGHT_EFFECT_TWINKLE +# define RGBLIGHT_DEFAULT_VAL 120 +# define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2) +// RGB Matrix +//# ifdef RGB_MATRIX_ENABLE +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 +# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS +# define RGB_MATRIX_LED_COUNT RGBLED_NUM +# define RGB_MATRIX_SPLIT { 34, 34 } +# define RGB_DISABLE_WHEN_USB_SUSPENDED +# define RGB_MATRIX_KEYPRESSES +//# endif +#endif |