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-rw-r--r--keyboards/kbdfans/kbdmini/config.h64
1 files changed, 49 insertions, 15 deletions
diff --git a/keyboards/kbdfans/kbdmini/config.h b/keyboards/kbdfans/kbdmini/config.h
index beb0637adc..f2137fcd1f 100644
--- a/keyboards/kbdfans/kbdmini/config.h
+++ b/keyboards/kbdfans/kbdmini/config.h
@@ -38,21 +38,55 @@
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define DISABLE_RGB_MATRIX_BAND_SAT
-#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define DISABLE_RGB_MATRIX_SPLASH
-#define DISABLE_RGB_MATRIX_MULTISPLASH
-#define DISABLE_RGB_MATRIX_SOLID_SPLASH
-#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+# define ENABLE_RGB_MATRIX_ALPHAS_MODS
+// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_BREATHING
+// #define ENABLE_RGB_MATRIX_BAND_SAT
+# define ENABLE_RGB_MATRIX_BAND_VAL
+// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+# define ENABLE_RGB_MATRIX_CYCLE_ALL
+# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+# define ENABLE_RGB_MATRIX_DUAL_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+# define ENABLE_RGB_MATRIX_RAINDROPS
+# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+# define ENABLE_RGB_MATRIX_HUE_BREATHING
+# define ENABLE_RGB_MATRIX_HUE_PENDULUM
+# define ENABLE_RGB_MATRIX_HUE_WAVE
+# define ENABLE_RGB_MATRIX_PIXEL_RAIN
+# define ENABLE_RGB_MATRIX_PIXEL_FLOW
+# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+// #define ENABLE_RGB_MATRIX_SPLASH
+// #define ENABLE_RGB_MATRIX_MULTISPLASH
+// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
+// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_COUNT 1
#define DRIVER_LED_TOTAL 52