diff options
Diffstat (limited to 'keyboards/jones')
-rw-r--r-- | keyboards/jones/v03/config.h | 51 | ||||
-rw-r--r-- | keyboards/jones/v03/keymaps/default_jp/keymap.c | 14 | ||||
-rw-r--r-- | keyboards/jones/v03_1/config.h | 51 | ||||
-rw-r--r-- | keyboards/jones/v03_1/keymaps/default_ansi/keymap.c | 14 | ||||
-rw-r--r-- | keyboards/jones/v03_1/keymaps/default_jp/keymap.c | 14 | ||||
-rw-r--r-- | keyboards/jones/v1/config.h | 4 | ||||
-rw-r--r-- | keyboards/jones/v1/keymaps/via/keymap.c | 2 |
7 files changed, 22 insertions, 128 deletions
diff --git a/keyboards/jones/v03/config.h b/keyboards/jones/v03/config.h index 8d62ac5b89..8845a40299 100644 --- a/keyboards/jones/v03/config.h +++ b/keyboards/jones/v03/config.h @@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #pragma once -#include "config_common.h" /* key matrix size */ // Same size for Jones' custom Round-Robin matrix. @@ -54,15 +53,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define AUDIO_CLICKY #endif -/* - * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. - */ -//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 - -// #define BACKLIGHT_PIN B7 -// #define BACKLIGHT_BREATHING -// #define BACKLIGHT_LEVELS 3 - #define RGB_DI_PIN B7 #ifdef RGB_DI_PIN #define RGBLED_NUM 6 // Left(4) + Right(2) @@ -92,43 +82,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - -/* define if matrix has ghost (lacks anti-ghosting diodes) */ -//#define MATRIX_HAS_GHOST - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -// #define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -// #define LOCKING_RESYNC_ENABLE - -/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. - * This is userful for the Windows task manager shortcut (ctrl+shift+esc). - */ -// #define GRAVE_ESC_CTRL_OVERRIDE - -/* - * Force NKRO - * - * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved - * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the - * makefile for this to work.) - * - * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) - * until the next keyboard reset. - * - * NKRO may prevent your keystrokes from being detected in the BIOS, but it is - * fully operational during normal computer usage. - * - * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) - * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by - * bootmagic, NKRO mode will always be enabled until it is toggled again during a - * power-up. - * - */ -//#define FORCE_NKRO - /* * Feature disable options * These options are also useful to firmware size reduction. @@ -144,7 +97,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT - -/* Bootmagic Lite key configuration */ -// #define BOOTMAGIC_LITE_ROW 0 -// #define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/jones/v03/keymaps/default_jp/keymap.c b/keyboards/jones/v03/keymaps/default_jp/keymap.c index ae618ee0bc..dd7e878170 100644 --- a/keyboards/jones/v03/keymaps/default_jp/keymap.c +++ b/keyboards/jones/v03/keymaps/default_jp/keymap.c @@ -43,13 +43,13 @@ enum { // Declare the functions to be used with your tap dance key(s) // Function associated with all tap dances -uint8_t cur_dance(qk_tap_dance_state_t *state); +uint8_t cur_dance(tap_dance_state_t *state); // Functions associated with individual tap dances -void ql_finished(qk_tap_dance_state_t *state, void *user_data); -void ql_reset(qk_tap_dance_state_t *state, void *user_data); +void ql_finished(tap_dance_state_t *state, void *user_data); +void ql_reset(tap_dance_state_t *state, void *user_data); // Tap Dance definitions -qk_tap_dance_action_t tap_dance_actions[] = { +tap_dance_action_t tap_dance_actions[] = { [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), }; @@ -279,7 +279,7 @@ typedef struct { } tap; // Determine the current tap dance state -uint8_t cur_dance(qk_tap_dance_state_t *state) { +uint8_t cur_dance(tap_dance_state_t *state) { if (state->count == 1) { if (!state->pressed) { return SINGLE_TAP; @@ -310,7 +310,7 @@ static tap ql_tap_state = { }; // Functions that control what our tap dance key does -void ql_finished(qk_tap_dance_state_t *state, void *user_data) { +void ql_finished(tap_dance_state_t *state, void *user_data) { ql_tap_state.state = cur_dance(state); switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // ESC key action @@ -340,7 +340,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) { } } -void ql_reset(qk_tap_dance_state_t *state, void *user_data) { +void ql_reset(tap_dance_state_t *state, void *user_data) { switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // If the key was held down and now is released then switch off the layer diff --git a/keyboards/jones/v03_1/config.h b/keyboards/jones/v03_1/config.h index 3dd38a4267..84e4e01e28 100644 --- a/keyboards/jones/v03_1/config.h +++ b/keyboards/jones/v03_1/config.h @@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #pragma once -#include "config_common.h" /* key matrix size */ // Same size for Jones' custom Round-Robin matrix. @@ -54,15 +53,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define AUDIO_CLICKY #endif -/* - * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. - */ -//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 - -// #define BACKLIGHT_PIN B7 -// #define BACKLIGHT_BREATHING -// #define BACKLIGHT_LEVELS 3 - #define RGB_DI_PIN F0 #ifdef RGB_DI_PIN #define RGBLED_NUM 14 // Left(4) + Right(2) + Under(8) @@ -93,43 +83,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - -/* define if matrix has ghost (lacks anti-ghosting diodes) */ -//#define MATRIX_HAS_GHOST - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -// #define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -// #define LOCKING_RESYNC_ENABLE - -/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. - * This is userful for the Windows task manager shortcut (ctrl+shift+esc). - */ -// #define GRAVE_ESC_CTRL_OVERRIDE - -/* - * Force NKRO - * - * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved - * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the - * makefile for this to work.) - * - * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) - * until the next keyboard reset. - * - * NKRO may prevent your keystrokes from being detected in the BIOS, but it is - * fully operational during normal computer usage. - * - * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) - * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by - * bootmagic, NKRO mode will always be enabled until it is toggled again during a - * power-up. - * - */ -//#define FORCE_NKRO - /* * Feature disable options * These options are also useful to firmware size reduction. @@ -145,7 +98,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT - -/* Bootmagic Lite key configuration */ -// #define BOOTMAGIC_LITE_ROW 0 -// #define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c b/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c index 962acc1810..3c11d5dc90 100644 --- a/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c +++ b/keyboards/jones/v03_1/keymaps/default_ansi/keymap.c @@ -42,13 +42,13 @@ enum { // Declare the functions to be used with your tap dance key(s) // Function associated with all tap dances -uint8_t cur_dance(qk_tap_dance_state_t *state); +uint8_t cur_dance(tap_dance_state_t *state); // Functions associated with individual tap dances -void ql_finished(qk_tap_dance_state_t *state, void *user_data); -void ql_reset(qk_tap_dance_state_t *state, void *user_data); +void ql_finished(tap_dance_state_t *state, void *user_data); +void ql_reset(tap_dance_state_t *state, void *user_data); // Tap Dance definitions -qk_tap_dance_action_t tap_dance_actions[] = { +tap_dance_action_t tap_dance_actions[] = { [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), }; @@ -298,7 +298,7 @@ typedef struct { } tap; // Determine the current tap dance state -uint8_t cur_dance(qk_tap_dance_state_t *state) { +uint8_t cur_dance(tap_dance_state_t *state) { if (state->count == 1) { if (!state->pressed) { return SINGLE_TAP; @@ -329,7 +329,7 @@ static tap ql_tap_state = { }; // Functions that control what our tap dance key does -void ql_finished(qk_tap_dance_state_t *state, void *user_data) { +void ql_finished(tap_dance_state_t *state, void *user_data) { ql_tap_state.state = cur_dance(state); switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // ESC key action @@ -359,7 +359,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) { } } -void ql_reset(qk_tap_dance_state_t *state, void *user_data) { +void ql_reset(tap_dance_state_t *state, void *user_data) { switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // If the key was held down and now is released then switch off the layer diff --git a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c index 6e06dfe897..9d7aa50960 100644 --- a/keyboards/jones/v03_1/keymaps/default_jp/keymap.c +++ b/keyboards/jones/v03_1/keymaps/default_jp/keymap.c @@ -43,13 +43,13 @@ enum { // Declare the functions to be used with your tap dance key(s) // Function associated with all tap dances -uint8_t cur_dance(qk_tap_dance_state_t *state); +uint8_t cur_dance(tap_dance_state_t *state); // Functions associated with individual tap dances -void ql_finished(qk_tap_dance_state_t *state, void *user_data); -void ql_reset(qk_tap_dance_state_t *state, void *user_data); +void ql_finished(tap_dance_state_t *state, void *user_data); +void ql_reset(tap_dance_state_t *state, void *user_data); // Tap Dance definitions -qk_tap_dance_action_t tap_dance_actions[] = { +tap_dance_action_t tap_dance_actions[] = { [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ql_finished, ql_reset), }; @@ -300,7 +300,7 @@ typedef struct { } tap; // Determine the current tap dance state -uint8_t cur_dance(qk_tap_dance_state_t *state) { +uint8_t cur_dance(tap_dance_state_t *state) { if (state->count == 1) { if (!state->pressed) { return SINGLE_TAP; @@ -331,7 +331,7 @@ static tap ql_tap_state = { }; // Functions that control what our tap dance key does -void ql_finished(qk_tap_dance_state_t *state, void *user_data) { +void ql_finished(tap_dance_state_t *state, void *user_data) { ql_tap_state.state = cur_dance(state); switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // ESC key action @@ -361,7 +361,7 @@ void ql_finished(qk_tap_dance_state_t *state, void *user_data) { } } -void ql_reset(qk_tap_dance_state_t *state, void *user_data) { +void ql_reset(tap_dance_state_t *state, void *user_data) { switch(TAP_DANCE_KEYCODE(state)) { case TD(TD_ESC_NUM): // If the key was held down and now is released then switch off the layer diff --git a/keyboards/jones/v1/config.h b/keyboards/jones/v1/config.h index 0d4ab90a60..a3382a0898 100644 --- a/keyboards/jones/v1/config.h +++ b/keyboards/jones/v1/config.h @@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #pragma once -#include "config_common.h" /* key matrix size */ // Same number for Round-Robin matrix. @@ -55,9 +54,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status #endif -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - /* Bootmagic Lite trigger key. Left-Top of the layout. */ #define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_COLUMN 9 diff --git a/keyboards/jones/v1/keymaps/via/keymap.c b/keyboards/jones/v1/keymaps/via/keymap.c index 00277bb7b1..651f7d12ee 100644 --- a/keyboards/jones/v1/keymaps/via/keymap.c +++ b/keyboards/jones/v1/keymaps/via/keymap.c @@ -158,7 +158,7 @@ layer_state_t default_layer_state_set_user(layer_state_t state) { } bool led_update_user(led_t led_state) { - rgblight_set_layer_state(3, IS_HOST_LED_ON(USB_LED_CAPS_LOCK)); + rgblight_set_layer_state(3, led_state.caps_lock); return true; } |