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-rw-r--r--keyboards/jm60/keymaps/default/keymap.c71
-rw-r--r--keyboards/jm60/keymaps/poker3/keymap.c43
2 files changed, 51 insertions, 63 deletions
diff --git a/keyboards/jm60/keymaps/default/keymap.c b/keyboards/jm60/keymaps/default/keymap.c
index 6ca04c5056..0940d7efce 100644
--- a/keyboards/jm60/keymaps/default/keymap.c
+++ b/keyboards/jm60/keymaps/default/keymap.c
@@ -1,44 +1,39 @@
#include QMK_KEYBOARD_H
-
-// Used for SHIFT_ESC
-#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
+enum layer_names {
+ _BL,
+ _FL
+};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: (Base Layer) Default Layer
- * ,-----------------------------------------------------------.
- * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
- * |-----------------------------------------------------------|
- * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
- * `-----------------------------------------------------------'
- */
-[_BL] = KEYMAP_ANSI(
- KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
- KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-----------------------------------------------------------.
+ * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
+ * |-----------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
+ * |-----------------------------------------------------------|
+ * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
+ * |-----------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ * |-----------------------------------------------------------|
+ * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
+ * `-----------------------------------------------------------'
+ */
+ [_BL] = LAYOUT_60_ansi(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL
+ ),
- /* Keymap _FL: Function Layer
- */
-[_FL] = KEYMAP_ANSI(
- KC_GRV, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, BL_INC,BL_TOGG, \
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
- _______,_______,_______, _______, _______,_______,_______,_______),
+ /* Keymap _FL: Function Layer
+ */
+ [_FL] = LAYOUT_60_ansi(
+ KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ )
};
-
diff --git a/keyboards/jm60/keymaps/poker3/keymap.c b/keyboards/jm60/keymaps/poker3/keymap.c
index 07f432dcd8..72e64bbcc5 100644
--- a/keyboards/jm60/keymaps/poker3/keymap.c
+++ b/keyboards/jm60/keymaps/poker3/keymap.c
@@ -1,31 +1,24 @@
#include QMK_KEYBOARD_H
-// Used for SHIFT_ESC
-#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
+enum layer_names {
+ _BL,
+ _FL
+};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: (Base Layer) Default Layer
- */
-[_BL] = KEYMAP_ANSI(
- KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
- MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
- KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL),
+ [_BL] = LAYOUT_60_ansi(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL
+ ),
- /* Keymap _FL: Function Layer
- */
-[_FL] = KEYMAP_ANSI(
- KC_GRV, KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DEL, \
- _______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR, KC_SLCK, KC_PAUS,_______, \
- KC_CAPS,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,KC_DEL,_______, \
- _______,KC_APP,_______,_______,_______,_______,KC_END,_______,_______,_______,_______,_______, \
- _______,_______,_______, _______, _______,_______,_______,_______),
+ [_FL] = LAYOUT_60_ansi(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
+ _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______,
+ KC_CAPS, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, _______,
+ _______, KC_APP, _______, _______, _______, _______, KC_END, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ )
};