diff options
Diffstat (limited to 'keyboards/infinity60/keymaps/jpetermans/keymap.c')
-rw-r--r-- | keyboards/infinity60/keymaps/jpetermans/keymap.c | 280 |
1 files changed, 161 insertions, 119 deletions
diff --git a/keyboards/infinity60/keymaps/jpetermans/keymap.c b/keyboards/infinity60/keymaps/jpetermans/keymap.c index 6f14b66cba..1afb7c067f 100644 --- a/keyboards/infinity60/keymaps/jpetermans/keymap.c +++ b/keyboards/infinity60/keymaps/jpetermans/keymap.c @@ -1,6 +1,5 @@ #include "infinity60.h" #include "led_controller.h" -#include "keymap_jpetermans.h" //Helpful Defines #define _______ KC_TRNS @@ -12,8 +11,33 @@ #define _MEDIA 3 #define _TILDE 4 +//IS31 chip has 8 available led pages, using 0 for all leds and 7 for single toggles +#define max_pages 6 + +enum ic60_keycodes { + NUMPAD, + FNAV, + MEDIA, + TILDE, + CTLALTDEL, + BACKLIGHT, + BRIGHT, + DIM, + BREATH, + ALL, + GAME, + MODE_SINGLE, + MODE_PAGE, + MODE_FLASH +}; + +uint8_t current_layer_global = 0; +uint8_t led_mode_global = MODE_SINGLE; +uint8_t backlight_status_global = 1; //init on/off state of backlight +uint32_t led_layer_state = 0; + /* ================================== - * KEYMAPS + * KEYMAPS * ==================================*/ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -35,19 +59,10 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_NO,\ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, \ TT(_FNAV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_ENT, \ - F(1), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT,KC_NO, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,F(TILDE),KC_NO, \ KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,TG(_NUMPAD),MO(_MEDIA), KC_RCTL \ ), - /* F-, arrow, and media keys */ - [_FNAV] = KEYMAP( \ - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_NO,\ - KC_CAPS,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,_______,_______,KC_DEL, \ - _______,M(0),KC_BTN2,_______,_______,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,_______,_______, \ - _______,KC_APP,KC_BTN1,KC_CALC,_______,_______,KC_END,_______,_______,_______,_______,_______,KC_NO, \ - _______,_______,_______, _______, F(0),KC_NLCK,_______,_______ \ - ), - /* numpad */ [_NUMPAD] = KEYMAP( \ _______,_______,_______,_______,_______,_______,_______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,_______,_______,KC_NO,\ @@ -57,12 +72,21 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______,_______,_______, MO(_BASE), _______,_______,_______,_______ \ ), + /* F-, arrow, and media keys */ + [_FNAV] = KEYMAP( \ + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_NO,\ + KC_CAPS,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,_______,_______,KC_DEL, \ + _______,M(0),KC_BTN2,_______,_______,_______,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,_______,_______, \ + _______,KC_APP,KC_BTN1,KC_CALC,_______,_______,KC_END,_______,_______,_______,_______,_______,KC_NO, \ + _______,_______,_______, _______, F(CTLALTDEL),KC_NLCK,_______,_______ \ + ), + /* media */ [_MEDIA] = KEYMAP( \ - _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\ + _______,F(MODE_SINGLE),F(MODE_PAGE),F(MODE_FLASH),_______,_______,_______, _______, _______, _______,KC_MUTE, KC_VOLD, KC_VOLU,_______,KC_NO,\ _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______,_______,\ - _______,_______,_______,_______,_______,_______,_______, _______, _______, _______,_______, _______,_______, \ - _______,_______,F(2),F(3),F(4),F(5),F(6),F(7), KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \ + _______,_______,_______,_______,_______,F(GAME),_______, _______, _______, _______,_______, _______,_______, \ + _______,_______,F(ALL) ,F(BRIGHT),F(DIM),F(BACKLIGHT),_______, _______, KC_MPRV, KC_MNXT,KC_MSTP, _______,KC_NO, \ _______,_______,_______, KC_MPLY, _______,_______, _______,_______ \ ), /* ~ */ @@ -91,21 +115,20 @@ enum function_id { enum macro_id { ACTION_LEDS_ALL, ACTION_LEDS_GAME, - ACTION_LEDS_NAV, - ACTION_LEDS_MEDIA, - ACTION_LEDS_NUMPAD, - ACTION_LEDS_TEST + ACTION_LEDS_BACKLIGHT, + ACTION_LEDS_BRIGHT, + ACTION_LEDS_DIM, + ACTION_LEDS_BREATH, + ACTION_LEDS_SINGLE, + ACTION_LEDS_PAGE, + ACTION_LEDS_FLASH, }; - + /* ================================== - * LED MAPPING + * LED MAPPING * ==================================*/ /* - Configuring led control can be done as - 1. full keyboard at a time - define led array, or - 2. individual led - send specific led address (defined in keymap.h) - Infinity60 LED MAP 11 12 13 14 15 16 17 18 21 22 23 24 25 26 27* 28 31 32 33 34 35 36 37 38 41 42 43 44 45 @@ -113,163 +136,182 @@ enum macro_id { 63 64 65 66 67 68 71 72 73 74 75 76 77* 78 81 82 83 84 85 86 87 *Unused in Alphabet Layout - - The full keyboard arrays map to the mcu's LED pages - (8 available) desribed in led_controller.c - - 0x24 (pcb row 1) is first byte of PWM portion of LED page - 0x34 (pcb row 2) is 17th byte of PWM portion of LED page - array translates to row and column positions */ -//LED Layer indicator (1 per layer 3-7) -const uint8_t led_single_layer[5] = { - 12,13,14,15,16 -}; -//LED Page 1 - All off -//LED Page 2 - All on -//LED Page 3 - _Nav -const uint8_t led_nav[33] = { - 11,12,13,14,15,16,17,18,21,22,23,24,25, - 28, 37,38,41,42,45, - 46,47,48, 54,55,56,57,58, - 64,65,66, 71, - 84,85 -}; -//LED Page 4 - _Numpad -const uint8_t led_numpad[17] = { +//======== full page arrays ========= +//LED Page 1 - _Numpad +//any change in array size needs to be mirrored in matrix_init_user +uint8_t led_numpad[16] = { 18,21,22,23, 37,38,41,42, 55,56,57,58, - 72,73,74,75, - 85 + 72,73,74,75 }; -//LED Page 5 - _Media -const uint8_t led_media[12] = { - 23,24,25, - 38, - 55,56,57, - 73,74,75, - 83, 86 +//LED Page 2 - _Nav +uint8_t led_nav[12] = { + 38, + 47,48, 55,56,57, + 64,65,66 }; -//LED Page 6 - _Game -const uint8_t led_game[5] = { - //row 1 +//LED Page 3 - _Media +uint8_t led_media[15] = { + 12,13,14, 23,24,25, + 65,66,67,68, 73,74,75, + 83, 86 +}; +//LED Page 4 - _Game "WASD" +uint8_t led_game[5] = { 11, - //row 2 - //row 3 - 32, - //row 4 - 47, 48, - //row 5 - 51 - //row 6 - //row 7 - //row 8 + 32, + 47,48,51 }; +//======== qmk functions ========= const uint16_t fn_actions[] = { - [0] = ACTION_KEY(LALT(LCTL(KC_DEL))), - [1] = ACTION_LAYER_MODS(_TILDE, MOD_LSFT), - [2] = ACTION_FUNCTION(ACTION_LEDS_ALL), - [3] = ACTION_FUNCTION(ACTION_LEDS_GAME), - [4] = ACTION_FUNCTION(ACTION_LEDS_MEDIA), - [5] = ACTION_FUNCTION(ACTION_LEDS_NAV), - [6] = ACTION_FUNCTION(ACTION_LEDS_NUMPAD), - [7] = ACTION_FUNCTION(ACTION_LEDS_TEST) - - + [CTLALTDEL] = ACTION_KEY(LALT(LCTL(KC_DEL))), + [TILDE] = ACTION_LAYER_MODS(_TILDE, MOD_LSFT), + [ALL] = ACTION_FUNCTION(ACTION_LEDS_ALL), + [GAME] = ACTION_FUNCTION(ACTION_LEDS_GAME), + [BACKLIGHT] = ACTION_FUNCTION(ACTION_LEDS_BACKLIGHT), + [BRIGHT] = ACTION_FUNCTION(ACTION_LEDS_BRIGHT), + [DIM] = ACTION_FUNCTION(ACTION_LEDS_DIM), + [BREATH] = ACTION_FUNCTION(ACTION_LEDS_BREATH), + [MODE_SINGLE] = ACTION_FUNCTION(ACTION_LEDS_SINGLE), + [MODE_PAGE] = ACTION_FUNCTION(ACTION_LEDS_PAGE), + [MODE_FLASH] = ACTION_FUNCTION(ACTION_LEDS_FLASH), }; /* custom action function */ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { - (void)opt; msg_t msg; + switch(id) { case ACTION_LEDS_ALL: if(record->event.pressed) { - // signal the LED controller thread + led_mode_global = led_mode_global == ALL ? MODE_SINGLE : ALL; msg=(TOGGLE_ALL << 8) | 0; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; - case ACTION_LEDS_GAME: + + case ACTION_LEDS_BACKLIGHT: if(record->event.pressed) { - // signal the LED controller thread - msg=(TOGGLE_LAYER_LEDS << 8) | 6; + backlight_status_global ^= 1; + msg=(TOGGLE_BACKLIGHT << 8) | (backlight_status_global); chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; - case ACTION_LEDS_MEDIA: + + case ACTION_LEDS_GAME: if(record->event.pressed) { - // signal the LED controller thread - msg=(TOGGLE_LAYER_LEDS << 8) | 5; + led_mode_global = led_mode_global == GAME ? MODE_SINGLE : GAME; + + msg=(DISPLAY_PAGE << 8) | 4; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; - case ACTION_LEDS_NAV: + + case ACTION_LEDS_BRIGHT: if(record->event.pressed) { - // signal the LED controller thread - msg=(OFF_LED << 8) | 12; + msg=(STEP_BRIGHTNESS << 8) | 1; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; - case ACTION_LEDS_NUMPAD: + + case ACTION_LEDS_DIM: if(record->event.pressed) { - // signal the LED controller thread - msg=(ON_LED << 8) | 12; + msg=(STEP_BRIGHTNESS << 8) | 0; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; - case ACTION_LEDS_TEST: + + case ACTION_LEDS_BREATH: if(record->event.pressed) { - // signal the LED controller thread - msg=(TOGGLE_LED << 8) | 12; + msg=(TOGGLE_BREATH << 8) | 0; chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); } break; + + //set led_mode for matrix_scan to toggle leds + case ACTION_LEDS_SINGLE: + led_mode_global = MODE_SINGLE; + break; + case ACTION_LEDS_PAGE: + led_mode_global = MODE_PAGE; + break; + case ACTION_LEDS_FLASH: + led_mode_global = MODE_FLASH; + break; + } } const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { - switch(id) { - case 0: - if (record->event.pressed) { - } - break; - case 1: - if (record->event.pressed) { - } - break; - } return MACRO_NONE; }; +bool process_record_user (uint16_t keycode, keyrecord_t *record) { + return true; +} + // Runs just one time when the keyboard initializes. void matrix_init_user(void) { xprintf("init start"); led_controller_init(); -//TODO: do pages need to be written at init or ok on demand? -/* Write pages */ - write_led_page(3, led_nav, 33); - chThdSleepMilliseconds(5); + // Write predefined led pages. + write_led_page(_NUMPAD, led_numpad, 16); + chThdSleepMilliseconds(10); - write_led_page(4, led_numpad, 17); - chThdSleepMilliseconds(5); + write_led_page(_FNAV, led_nav, 12); + chThdSleepMilliseconds(10); - write_led_page(5, led_media, 12); - chThdSleepMilliseconds(5); + write_led_page(_MEDIA, led_media, 15); + chThdSleepMilliseconds(10); - write_led_page(6, led_game, 5); - chThdSleepMilliseconds(5); + write_led_page(4, led_game, 5); + chThdSleepMilliseconds(1000); }; -// Runs constantly in the background, in a loop. +// Loops constantly in the background. void matrix_scan_user(void) { + uint8_t page; + uint8_t led_pin_byte; + msg_t msg; -}; + if (backlight_status_global == 0) {//backlight is off, skip the rest + return; + } + + if (led_layer_state != layer_state && led_mode_global != GAME && led_mode_global != ALL) { + //check mode + //Turn on layer indicator or page depending on mode + switch(led_mode_global) { + case MODE_FLASH: //flash preset page leds then single indicator + page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state); + msg=(DISPLAY_PAGE << 8) | (page); + chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); + chThdSleepMilliseconds(500); + //flow to display single layer leds + + case MODE_SINGLE: //light layer indicators for all active layers + led_pin_byte = layer_state & 0xFF; + msg=(DISPLAY_PAGE << 8) | 7; + chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); + msg=(1<<16) | (SET_FULL_ROW << 8) | (led_pin_byte); + chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); + break; + + case MODE_PAGE: //display pre-defined led page + page = biton32(layer_state) > max_pages ? 7 : biton32(layer_state); + msg=(DISPLAY_PAGE << 8) | (page); + chMBPost(&led_mailbox, msg, TIME_IMMEDIATE); + break; + } + led_layer_state = layer_state; + } +} |