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-rw-r--r--keyboards/idobao/id67/config.h133
-rw-r--r--keyboards/idobao/id67/id67.c100
-rw-r--r--keyboards/idobao/id67/id67.h36
-rw-r--r--keyboards/idobao/id67/info.json163
-rw-r--r--keyboards/idobao/id67/keymaps/default/keymap.c50
-rw-r--r--keyboards/idobao/id67/keymaps/idobao/keymap.c341
-rw-r--r--keyboards/idobao/id67/keymaps/idobao/rules.mk (renamed from keyboards/idobao/id80/v3/keymaps/via/rules.mk)0
-rw-r--r--keyboards/idobao/id67/keymaps/thewerther/config.h18
-rw-r--r--keyboards/idobao/id67/keymaps/thewerther/keymap.c25
-rw-r--r--keyboards/idobao/id67/keymaps/via/keymap.c63
-rw-r--r--keyboards/idobao/id67/keymaps/vinorodrigues/config.h22
-rw-r--r--keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c80
-rw-r--r--keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk4
-rw-r--r--keyboards/idobao/id67/post_rules.mk10
-rw-r--r--keyboards/idobao/id67/readme.md23
-rw-r--r--keyboards/idobao/id67/rules.mk16
-rw-r--r--keyboards/idobao/id80/v3/ansi/ansi.c76
-rw-r--r--keyboards/idobao/id80/v3/ansi/ansi.h6
-rw-r--r--keyboards/idobao/id80/v3/ansi/config.h97
-rw-r--r--keyboards/idobao/id80/v3/ansi/info.json121
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c56
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c315
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/idobao/rules.mk2
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/via/keymap.c90
-rw-r--r--keyboards/idobao/id80/v3/ansi/keymaps/via/rules.mk2
-rw-r--r--keyboards/idobao/id80/v3/ansi/rules.mk5
-rw-r--r--keyboards/idobao/id80/v3/config.h123
-rw-r--r--keyboards/idobao/id80/v3/info.json102
-rw-r--r--keyboards/idobao/id80/v3/keymaps/default/keymap.c36
-rw-r--r--keyboards/idobao/id80/v3/keymaps/default/readme.md1
-rw-r--r--keyboards/idobao/id80/v3/keymaps/via/keymap.c52
-rw-r--r--keyboards/idobao/id80/v3/readme.md31
-rw-r--r--keyboards/idobao/id80/v3/rules.mk25
-rw-r--r--keyboards/idobao/id80/v3/v3.c62
-rw-r--r--keyboards/idobao/id80/v3/v3.h37
-rw-r--r--keyboards/idobao/id87/v2/config.h193
-rw-r--r--keyboards/idobao/id87/v2/info.json207
-rw-r--r--keyboards/idobao/id87/v2/keymaps/default/keymap.c77
-rw-r--r--keyboards/idobao/id87/v2/keymaps/default/readme.md1
-rw-r--r--keyboards/idobao/id87/v2/keymaps/idobao/config.h4
-rw-r--r--keyboards/idobao/id87/v2/keymaps/idobao/keymap.c299
-rw-r--r--keyboards/idobao/id87/v2/keymaps/idobao/rules.mk3
-rw-r--r--keyboards/idobao/id87/v2/keymaps/via/config.h4
-rw-r--r--keyboards/idobao/id87/v2/keymaps/via/keymap.c115
-rw-r--r--keyboards/idobao/id87/v2/keymaps/via/rules.mk1
-rw-r--r--keyboards/idobao/id87/v2/readme.md28
-rw-r--r--keyboards/idobao/id87/v2/rules.mk21
-rw-r--r--keyboards/idobao/id87/v2/v2.c104
-rw-r--r--keyboards/idobao/id87/v2/v2.h38
49 files changed, 2201 insertions, 1217 deletions
diff --git a/keyboards/idobao/id67/config.h b/keyboards/idobao/id67/config.h
index 64b0001cfb..59e34654b5 100644
--- a/keyboards/idobao/id67/config.h
+++ b/keyboards/idobao/id67/config.h
@@ -1,42 +1,12 @@
-/* Copyright 2021 Tybera
- * Copyright 2021 thewerther
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+// Copyright 2021 Tybera (@tybera)
+// Copyright 2021 Werther (@thewerther)
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
-/* key matrix size */
-#define MATRIX_ROWS 5
-#define MATRIX_COLS 15
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { B0, B1, B2, B3, F7 }
-#define MATRIX_COL_PINS { C7, F6, F5, F4, F1, B7, D5, D1, D2, D3, D4, D0, D6, D7, B4 }
-
-#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F0
// RGB Matrix config
@@ -44,60 +14,73 @@
#ifndef ID67_DISABLE_UNDERGLOW
#define DRIVER_LED_TOTAL 77
#else
- #define DRIVER_LED_TOTAL 67
+ #define DRIVER_LED_TOTAL (77 - 10)
#endif
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_KEYPRESSES
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
+ #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
+ #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
+ #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
+ #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
+ #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
+ #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
+ #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
+ #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
+ #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
+ #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
+ #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
+ #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
+ #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
+ #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
+ #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
+ #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
+ #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
+ #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
+ #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
+ #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
+ #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
- // don't need `#if`, animation modes themselves check defines
- // #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
+ /* RGB_MATRIX_FRAMEBUFFER_EFFECTS -- don't enable */
// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // #endif // #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
- // don't need `#if`, animation modes themselves check defines
- // #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE// Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
+ /* RGB_MATRIX_KEYPRESSES || RGB_MATRIX_KEYRELEASES */
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
- // #endif // #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
-#endif // #if defined(RGB_MATRIX_ENABLE)
+ #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
+#endif // RGB_MATRIX_ENABLE
+
+/* -----------------------
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ * ----------------------- */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+// #define NO_ACTION_LAYER
+// #define NO_ACTION_TAPPING
+// #define NO_ACTION_ONESHOT
diff --git a/keyboards/idobao/id67/id67.c b/keyboards/idobao/id67/id67.c
index 155cc74087..17bcd9a943 100644
--- a/keyboards/idobao/id67/id67.c
+++ b/keyboards/idobao/id67/id67.c
@@ -1,19 +1,7 @@
-/* Copyright 2021 Tybera
- * Copyright 2021 thewerther
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+// Copyright 2021 Tybera (@tybera)
+// Copyright 2021 Werther (@thewerther)
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "id67.h"
@@ -25,6 +13,23 @@
* These "LED Index to *" arrays are in that reversed order!
* i.e., Space row on top, listed right to left */
led_config_t g_led_config = { {
+ /* Under- / Per-Key
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │66 │65 │64 │63 │62 │61 │60 │59 │58 │57 │56 │55 │54 │ 53 │52 │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ 51 │50 │49 │48 │47 │46 │45 │44 │43 │42 │41 │40 │39 │ 38 │37 │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ 36 │35 │34 │33 │32 │31 │30 │29 │28 │27 │26 │25 │ 24 │23 │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ 22 │21 │20 │19 │18 │17 │16 │15 │14 │13 │12 │ 11 │10 │ 9 │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
+ * │ 8 │ 7 │ 6 │ 5 │ 4 │ 3 │ │ 2 │ 1 │ 0 │
+ * └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
+ *
+ * Bottom Side (as seen from top orientation)
+ * 67 68 69 70 71
+ * 76 75 74 73 72
+ */
// Key Matrix to LED Index
{66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52},
{51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37},
@@ -34,63 +39,30 @@ led_config_t g_led_config = { {
}, {
// LED Index to Physical Position
// based on: https://gist.github.com/vinorodrigues/07fd735683856b2a06c7c52b9b3878cb
- {224, 64}, {209, 64}, {194, 64}, {170, 64}, {151, 64}, {95, 64}, {39, 64}, {21, 64}, {2, 64},
- {224, 48}, {209, 48}, {189, 48}, {168, 48}, {153, 48}, {138, 48}, {123, 48}, {108, 48}, {93, 48}, {78, 48}, {63, 48}, {49, 48}, {34, 48}, {9, 48},
- {224, 32}, {200, 32}, {175, 32}, {161, 32}, {146, 32}, {131, 32}, {116, 32}, {101, 32}, {86, 32}, {71, 32}, {56, 32}, {41, 32}, {26, 32}, {6, 32},
- {224, 16}, {205, 16}, {187, 16}, {172, 16}, {157, 16}, {142, 16}, {127, 16}, {112, 16}, {97, 16}, {82, 16}, {67, 16}, {52, 16}, {37, 16}, {22, 16}, {4, 16},
- {224, 0}, {202, 0}, {179, 0}, {164, 0}, {149, 0}, {134, 0}, {119, 0}, {105, 0}, {90, 0}, {75, 0}, {60, 0}, {45, 0}, {30, 0}, {15, 0}, {0, 0}
- #ifndef ID67_DISABLE_UNDERGLOW
+ // **NB: In reverse order**
+ {224,64 }, {209,64 }, {194,64 }, {170,64 }, {151,64 }, { 95,64 }, { 39,64 }, { 21,64 }, { 2,64 },
+ {224,48 }, {209,48 }, {189,48 }, {168,48 }, {153,48 }, {138,48 }, {123,48 }, {108,48 }, { 93,48 }, { 78,48 }, { 63,48 }, { 49,48 }, { 34,48 }, { 9,48 },
+ {224,32 }, {200,32 }, {175,32 }, {161,32 }, {146,32 }, {131,32 }, {116,32 }, {101,32 }, { 86,32 }, { 71,32 }, { 56,32 }, { 41,32 }, { 26,32 }, { 6,32 },
+ {224,16 }, {205,16 }, {187,16 }, {172,16 }, {157,16 }, {142,16 }, {127,16 }, {112,16 }, { 97,16 }, { 82,16 }, { 67,16 }, { 52,16 }, { 37,16 }, { 22,16 }, { 4,16 },
+ {224,0 }, {202,0 }, {179,0 }, {164,0 }, {149,0 }, {134,0 }, {119,0 }, {105,0 }, { 90,0 }, { 75,0 }, { 60,0 }, { 45,0 }, { 30,0 }, { 15,0 }, { 0,0 }
// underglow LEDs
+ #ifndef ID67_DISABLE_UNDERGLOW
, {0, 0}, {56, 0}, {112, 0}, {168, 0}, {224, 0},
{224, 64}, {168, 64}, {112, 64}, {56, 64}, {0, 64}
#endif
}, {
// LED Index to Flag
- 4, 4, 4, 1, 1, 4, 1, 1, 1, // first row
- 1, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // second row
+ // **NB: In reverse order**
+ 1, 1, 1, 1, 1, 4, 1, 1, 1, // fifth/bottom row
+ 1, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // fourth row
1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 9, // third row
- 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // fourth row
- 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 // fifth row
+ 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // second row
+ 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1 // first/top row
// underglow LEDs
#ifndef ID67_DISABLE_UNDERGLOW
- , 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
+ , 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2
#endif
} };
-#endif // #ifdef RGB_MATRIX_ENABLE
-
-
-/* Use `#define ID67_CAPS_LOCK_KEY_INDEX 36` in `keymaps/yourkeymap/config.h`
- * if you want to enable Caps-Lock LED mode */
-#if defined(RGB_MATRIX_ENABLE) && defined(ID67_CAPS_LOCK_KEY_INDEX)
-
-#define ID67_CAPS_LOCK_MAX_BRIGHTNESS 0xFF
-#ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
- #undef ID67_CAPS_LOCK_MAX_BRIGHTNESS
- #define ID67_CAPS_LOCK_MAX_BRIGHTNESS RGB_MATRIX_MAXIMUM_BRIGHTNESS
-#endif
-
-#define ID67_CAPS_LOCK_VAL_STEP 8
-#ifdef RGB_MATRIX_VAL_STEP
- #undef ID67_CAPS_LOCK_VAL_STEP
- #define ID67_CAPS_LOCK_VAL_STEP RGB_MATRIX_VAL_STEP
-#endif
-
-/* This function is defined as weak, so if you create your own in keymap then
- * that will compile, not this */
-__attribute__((weak))
-void rgb_matrix_indicators_user(void) {
- if (host_keyboard_led_state().caps_lock) {
- uint8_t b = rgb_matrix_get_val();
- if (b < ID67_CAPS_LOCK_VAL_STEP) {
- b = ID67_CAPS_LOCK_VAL_STEP;
- } else if (b < (ID67_CAPS_LOCK_MAX_BRIGHTNESS - ID67_CAPS_LOCK_VAL_STEP)) {
- b += ID67_CAPS_LOCK_VAL_STEP; // one step more than current brightness
- } else {
- b = ID67_CAPS_LOCK_MAX_BRIGHTNESS;
- }
- rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, b, b, b); // white, with the adjusted brightness
- }
-}
-
-#endif // #ifdef ID67_CAPS_LOCK_KEY_INDEX
+#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/idobao/id67/id67.h b/keyboards/idobao/id67/id67.h
index a8eead92a0..cd5ab8de09 100644
--- a/keyboards/idobao/id67/id67.h
+++ b/keyboards/idobao/id67/id67.h
@@ -1,36 +1,8 @@
-/* Copyright 2021 Tybera
- * Copyright 2021 thewerther
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+// Copyright 2021 Tybera (@tybera)
+// Copyright 2021 Werther (@thewerther)
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
-
-#define ___ KC_NO
-
-#define LAYOUT_65_ansi_blocker( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
- K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
- K40, K41, K43, K46, K4A, K4B, K4C, K4D, K4E \
-) { \
- { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
- { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
- { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, ___, K2D, K2E }, \
- { K30, ___, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
- { K40, K41, ___, K43, ___, ___, K46, ___, ___, ___, K4A, K4B, K4C, K4D, K4E }, \
-}
diff --git a/keyboards/idobao/id67/info.json b/keyboards/idobao/id67/info.json
index f626bd88e5..5d70e19cd8 100644
--- a/keyboards/idobao/id67/info.json
+++ b/keyboards/idobao/id67/info.json
@@ -1,90 +1,105 @@
{
- "keyboard_name": "ID67",
"manufacturer": "IDOBAO",
- "url": "https://idobao.net",
+ "keyboard_name": "ID67",
"maintainer": "thewerther",
+ "bootloader": "atmel-dfu",
+ "diode_direction": "COL2ROW",
+ "debounce": 5,
+ "features": {
+ "bootmagic": true,
+ "mousekey": true,
+ "extrakey": true,
+ "command": false,
+ "console": false,
+ "nkro": true,
+ "backlight": false,
+ "rgblight": false
+ },
+ "matrix_pins": {
+ "cols": ["C7", "F6", "F5", "F4", "F1", "B7", "D5", "D1", "D2", "D3", "D4", "D0", "D6", "D7", "B4"],
+ "rows": ["B0", "B1", "B2", "B3", "F7"]
+ },
+ "processor": "atmega32u4",
+ "url": "https://idobao.net/search?type=product&q=ID67*",
"usb": {
"vid": "0x6964",
- "pid": "0x0067",
- "device_version": "0.0.2"
- },
- "layout_aliases": {
- "LAYOUT": "LAYOUT_65_ansi_blocker"
+ "pid": "0x0267",
+ "device_version": "2.0.0"
},
"layouts": {
"LAYOUT_65_ansi_blocker": {
"layout": [
- {"label":"K00 (B0,C7)", "x":0, "y":0},
- {"label":"K01 (B0,F6)", "x":1, "y":0},
- {"label":"K02 (B0,F5)", "x":2, "y":0},
- {"label":"K03 (B0,F4)", "x":3, "y":0},
- {"label":"K04 (B0,F1)", "x":4, "y":0},
- {"label":"K05 (B0,B7)", "x":5, "y":0},
- {"label":"K06 (B0,D5)", "x":6, "y":0},
- {"label":"K07 (B0,D1)", "x":7, "y":0},
- {"label":"K08 (B0,D2)", "x":8, "y":0},
- {"label":"K09 (B0,D3)", "x":9, "y":0},
- {"label":"K0A (B0,D4)", "x":10, "y":0},
- {"label":"K0B (B0,D0)", "x":11, "y":0},
- {"label":"K0C (B0,D6)", "x":12, "y":0},
- {"label":"K0D (B0,D7)", "x":13, "y":0, "w":2},
- {"label":"K0E (B0,B4)", "x":15, "y":0},
+ { "matrix": [0, 0], "x":0, "y":0 },
+ { "matrix": [0, 1], "x":1, "y":0 },
+ { "matrix": [0, 2], "x":2, "y":0 },
+ { "matrix": [0, 3], "x":3, "y":0 },
+ { "matrix": [0, 4], "x":4, "y":0 },
+ { "matrix": [0, 5], "x":5, "y":0 },
+ { "matrix": [0, 6], "x":6, "y":0 },
+ { "matrix": [0, 7], "x":7, "y":0 },
+ { "matrix": [0, 8], "x":8, "y":0 },
+ { "matrix": [0, 9], "x":9, "y":0 },
+ { "matrix": [0, 10], "x":10, "y":0 },
+ { "matrix": [0, 11], "x":11, "y":0 },
+ { "matrix": [0, 12], "x":12, "y":0 },
+ { "matrix": [0, 13], "x":13, "y":0, "w":2 },
+ { "matrix": [0, 14], "x":15, "y":0 },
- {"label":"K10 (B1,C7)", "x":0, "y":1, "w":1.5},
- {"label":"K11 (B1,F6)", "x":1.5, "y":1},
- {"label":"K12 (B1,F5)", "x":2.5, "y":1},
- {"label":"K13 (B1,F4)", "x":3.5, "y":1},
- {"label":"K14 (B1,F1)", "x":4.5, "y":1},
- {"label":"K15 (B1,B7)", "x":5.5, "y":1},
- {"label":"K16 (B1,D5)", "x":6.5, "y":1},
- {"label":"K17 (B1,D1)", "x":7.5, "y":1},
- {"label":"K18 (B1,D2)", "x":8.5, "y":1},
- {"label":"K19 (B1,D3)", "x":9.5, "y":1},
- {"label":"K1A (B1,D4)", "x":10.5, "y":1},
- {"label":"K1B (B1,D0)", "x":11.5, "y":1},
- {"label":"K1C (B1,D6)", "x":12.5, "y":1},
- {"label":"K1D (B1,D7)", "x":13.5, "y":1, "w":1.5},
- {"label":"K1E (B1,B4)", "x":15, "y":1},
+ { "matrix": [1, 0], "x":0, "y":1, "w":1.5 },
+ { "matrix": [1, 1], "x":1.5, "y":1 },
+ { "matrix": [1, 2], "x":2.5, "y":1 },
+ { "matrix": [1, 3], "x":3.5, "y":1 },
+ { "matrix": [1, 4], "x":4.5, "y":1 },
+ { "matrix": [1, 5], "x":5.5, "y":1 },
+ { "matrix": [1, 6], "x":6.5, "y":1 },
+ { "matrix": [1, 7], "x":7.5, "y":1 },
+ { "matrix": [1, 8], "x":8.5, "y":1 },