diff options
Diffstat (limited to 'keyboards/idobao')
75 files changed, 6972 insertions, 0 deletions
diff --git a/keyboards/idobao/id42/config.h b/keyboards/idobao/id42/config.h new file mode 100755 index 0000000000..bef9120005 --- /dev/null +++ b/keyboards/idobao/id42/config.h @@ -0,0 +1,75 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" + +/* Other settings */ + +/* NKRO by default is required to be turned on. This forces it on + during keyboard startup regardless of EEPROM setting. */ +#define FORCE_NKRO + +/* Change the USB polling rate [default = 1000Hz (1ms)] and + * use larger value of keys per scan for elite games */ +#define USB_POLLING_INTERVAL_MS 2 // 500Hz + +/* LED Matrix & Animations */ +#ifdef RGB_MATRIX_ENABLE + + #define RGB_DI_PIN B3 + #define RGB_MATRIX_LED_COUNT 42 + + #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255 + + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 + + #define RGB_MATRIX_KEYPRESSES // enable key press effects + + #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color + #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes + #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation + #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right + #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness + #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in + #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard + #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard + #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard + #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation + #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back + #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left + #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right + + /* #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) */ + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out + #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out + #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out + #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out + /* #endif // RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */ +#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/idobao/id42/id42.c b/keyboards/idobao/id42/id42.c new file mode 100755 index 0000000000..15cc0b41b0 --- /dev/null +++ b/keyboards/idobao/id42/id42.c @@ -0,0 +1,45 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "id42.h" + +#define __ NO_LED + +#ifdef RGB_MATRIX_ENABLE + +/* + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ + * │41 │40 │39 │38 │37 │36 │35 │34 │33 │32 │31 │30 │ + * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ + * │ 29 │28 │27 │26 │25 │24 │23 │22 │21 │20 │ 19 │ + * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤ + * │ 18 │17 │16 │15 │14 │13 │12 │11 │ 10 │ 9 │ 8 │ + * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤ + * │ 7 │ 6 │ 5 │ 4 │ 3 │ │ 2 │ 1 │ 0 │ + * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘ + */ +led_config_t g_led_config = { { + // Key Matrix to LED Index + // WS2812 LED strings are addressed from 0 (1st) to RGB_MATRIX_LED_COUNT-1 (last) + { 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30 }, + { 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, __, 19 }, + { 18, 17, 16, 15, 14, 13, 12, 11, 10, __, 9, 8 }, + { 7, 6, 5, 4, __, __, 3, __, __, 2, 1, 0 } +}, { + // LED Index to Physical Position + // **NB**: Reversed order + // Generated from: https://xelus.netlify.app/guides/KLE_to_RGB_parser + {224,64 }, {204,64 }, {183,64 }, {135,64 }, { 84,64 }, { 48,64 }, { 25,64 }, { 3,64 }, + {224,43 }, {204,43 }, {181,43 }, {158,43 }, {137,43 }, {117,43 }, { 97,43 }, { 76,43 }, { 56,43 }, { 36,43 }, { 8,43 }, + {216,21 }, {188,21 }, {168,21 }, {148,21 }, {127,21 }, {107,21 }, { 87,21 }, { 66,21 }, { 46,21 }, { 25,21 }, { 3,21 }, + {224,0 }, {204,0 }, {183,0 }, {163,0 }, {143,0 }, {122,0 }, {102,0 }, { 81,0 }, { 61,0 }, { 41,0 }, { 20,0 }, { 0,0 } +}, { + // LED Index to Flag + // **NB**: Reversed order + 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 4, + 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, + 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4 +} }; + +#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/idobao/id42/keymaps/default/keymap.c b/keyboards/idobao/id42/keymaps/default/keymap.c new file mode 100644 index 0000000000..efef7d7183 --- /dev/null +++ b/keyboards/idobao/id42/keymaps/default/keymap.c @@ -0,0 +1,114 @@ +// Copyright 2022 Vino Rodrigues (@vinorodrigues) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +enum custom_keycodes { + FN_MO13 = SAFE_RANGE, + FN_MO23, +}; + +// more Layer Tap stuff +#define SPC_FN1 LT(1, KC_SPC) +#define SPC_FN2 LT(2, KC_SPC) +#define SPC_FN3 LT(3, KC_SPC) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layer 1 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ + * │Esc│ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │BSp│ + * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ + * │ Tab│ A │ S │ D │ F │ G │ H │ J │ K │ L │ Entr │ + * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤ + * │ Sft │ Z │ X │ C │ V │ B │ N │ M │ Sft │ ↑ │Del│ + * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤ + * │Ctrl│Win│ Alt│Space/Fn2│ Fn1/Fn3 │ │ ← │ ↓ │ → │ + * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘ + */ + [0] = LAYOUT( + QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_RSFT, KC_UP, KC_DEL, + KC_LCTL, KC_LGUI, KC_LALT, SPC_FN2, FN_MO13, KC_LEFT, KC_DOWN, KC_RIGHT + ), + + /* Layer 2 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ + * │ ~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ ▿ │ + * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ + * │ ▿ │ │ │ │ │-_ │=+ │[{ │]} │\| │ ▿ │ + * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤ + * │ ▿ │ │ │;: │'" │,< │.> │/? │ ▿ │PUp│Ins│ + * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤ + * │ ▿ │ ▿ │ ▿ │ Fn3 │ ▿ │ │Hom│Pdn│End│ + * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘ + */ + [1] = LAYOUT( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, + _______, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_COMM, KC_DOT, KC_SLSH, _______, KC_PGUP, KC_INS, + _______, _______, _______, MO(3), _______, KC_HOME, KC_PGDN, KC_END + ), + + /* Layer 3 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ + * │Esc│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│ ▿ │ + * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ + * │ ▿ │ │ │ │ │F11│F12│Psc│SLk│Pau│ ▿ │ + * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤ + * │ ▿ │ │ │ │ │ │ │ │Menu │Vl+│Mut│ + * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤ + * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sto│Vl-│Ply│ + * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘ + */ + [2] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS, _______, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_APP, KC_VOLU, KC_MUTE, + KC_RCTL, KC_RGUI, KC_RALT, _______, _______, KC_MSTP, KC_VOLD, KC_MPLY + ), + + /* Layer 4 + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ + * │ ▿ │ │ │ │Rst│ │ │ │ │ │ │ ▿ │ + * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ + * │ ▿ │Tog│Mod│Hu-│Hu+│St-│St+│ │ │ │ ▿ │ + * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤ + * │ ▿ │mod│ │ │ │ │NRO│ │ │Br+│ │ + * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤ + * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sp-│Br-│Sp+│ + * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘ + */ + [3] = LAYOUT( + _______, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, + _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX, _______, + _______, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, RGB_VAI, XXXXXXX, + _______, _______, _______, _______, _______, RGB_SPD, RGB_VAD, RGB_SPI + ), +}; + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case FN_MO13: + if (record->event.pressed) { + layer_on(1); + update_tri_layer(1, 2, 3); + } else { + layer_off(1); + update_tri_layer(1, 2, 3); + } + return false; + break; + case FN_MO23: + if ( |