diff options
Diffstat (limited to 'keyboards/idobao/montex/v2')
-rwxr-xr-x | keyboards/idobao/montex/v2/config.h | 92 | ||||
-rwxr-xr-x | keyboards/idobao/montex/v2/info.json | 67 | ||||
-rwxr-xr-x | keyboards/idobao/montex/v2/keymaps/default/keymap.c | 54 | ||||
-rwxr-xr-x | keyboards/idobao/montex/v2/keymaps/via/keymap.c | 114 |
4 files changed, 327 insertions, 0 deletions
diff --git a/keyboards/idobao/montex/v2/config.h b/keyboards/idobao/montex/v2/config.h new file mode 100755 index 0000000000..eaed5dde7a --- /dev/null +++ b/keyboards/idobao/montex/v2/config.h @@ -0,0 +1,92 @@ +// Copyright 2022 IBNobody (@IBNobody) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" + +/* LED Matrix & Animations */ +#define RGB_DI_PIN B1 + +#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE) + #ifndef ID27_DISABLE_UNDERGLOW + #define RGB_MATRIX_LED_COUNT 31 // The number of LEDs connected + #else + #define RGB_MATRIX_LED_COUNT 27 // -4 disabled underglow LEDs + #endif + + // #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // don't use, too few key to make it look good + #define RGB_MATRIX_KEYPRESSES + + #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value + + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects + /* *** Items disabled are visually unappealing in a 5x6 key matrix *** */ + #define ENABLE_RGB_MATRIX_SOLID_COLOR + #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + // #define ENABLE_RGB_MATRIX_BAND_SAT + // #define ENABLE_RGB_MATRIX_BAND_VAL + // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + #define ENABLE_RGB_MATRIX_CYCLE_ALL + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + // #define ENABLE_RGB_MATRIX_DUAL_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + #define ENABLE_RGB_MATRIX_RAINDROPS + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + #define ENABLE_RGB_MATRIX_HUE_BREATHING + #define ENABLE_RGB_MATRIX_HUE_PENDULUM + #define ENABLE_RGB_MATRIX_HUE_WAVE + #define ENABLE_RGB_MATRIX_PIXEL_RAIN + #define ENABLE_RGB_MATRIX_PIXEL_FLOW + // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + + /* enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined */ + // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + + /* enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined */ + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + // define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + // #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif // RGB_MATRIX_ENABLE + +/* ----------------------- + * Feature disable options + * These options are also useful to firmware size reduction. + * ----------------------- */ + +/* disable debug print */ +// #define NO_DEBUG + +/* disable print */ +// #define NO_PRINT + +/* disable action features */ +// #define NO_ACTION_LAYER +// #define NO_ACTION_TAPPING +// #define NO_ACTION_ONESHOT diff --git a/keyboards/idobao/montex/v2/info.json b/keyboards/idobao/montex/v2/info.json new file mode 100755 index 0000000000..7bbda8f9a2 --- /dev/null +++ b/keyboards/idobao/montex/v2/info.json @@ -0,0 +1,67 @@ +{ + "manufacturer": "IDOBAO", + "keyboard_name": "Montex ID27v2", + "maintainer": "IBNobody", + "bootloader": "atmel-dfu", + "diode_direction": "ROW2COL", + "debounce": 5, + "features": { + "bootmagic": true, + "command": false, + "console": false, + "extrakey": true, + "mousekey": true, + "nkro": true, + "backlight": false, + "rgblight": false + }, + "matrix_pins": { + "cols": ["D5", "D3", "D2", "D1", "D0"], + "rows": ["D4", "D6", "D7", "B4", "B5", "C6"] + }, + "processor": "atmega32u4", + "url": "https://idobao.net/search?type=product&q=montex*", + "usb": { + "device_version": "2.0.0", + "pid": "0x0227", + "vid": "0x6964" + }, + "layouts": { + "LAYOUT_numpad_6x5": { + "layout": [ + { "matrix": [0, 0], "x": 0, "y": 0 }, + { "matrix": [0, 1], "x": 1, "y": 0 }, + { "matrix": [0, 2], "x": 2, "y": 0 }, + { "matrix": [0, 3], "x": 3, "y": 0 }, + { "matrix": [0, 4], "x": 4, "y": 0 }, + + { "matrix": [1, 0], "x": 0, "y": 1 }, + { "matrix": [1, 1], "x": 1, "y": 1 }, + { "matrix": [1, 2], "x": 2, "y": 1 }, + { "matrix": [1, 3], "x": 3, "y": 1 }, + { "matrix": [1, 4], "x": 4, "y": 1 }, + + { "matrix": [2, 0], "x": 0, "y": 2 }, + { "matrix": [2, 1], "x": 1, "y": 2 }, + { "matrix": [2, 2], "x": 2, "y": 2 }, + { "matrix": [2, 3], "x": 3, "y": 2 }, + { "matrix": [2, 4], "x": 4, "y": 2, "h": 2 }, + + { "matrix": [3, 0], "x": 0, "y": 3 }, + { "matrix": [3, 1], "x": 1, "y": 3 }, + { "matrix": [3, 2], "x": 2, "y": 3 }, + { "matrix": [3, 3], "x": 3, "y": 3 }, + + { "matrix": [4, 0], "x": 0, "y": 4 }, + { "matrix": [4, 1], "x": 1, "y": 4 }, + { "matrix": [4, 2], "x": 2, "y": 4 }, + { "matrix": [4, 3], "x": 3, "y": 4 }, + { "matrix": [5, 3], "x": 4, "y": 4, "h": 2 }, + + { "matrix": [5, 0], "x": 0, "y": 5 }, + { "matrix": [5, 1], "x": 1, "y": 5, "w": 2 }, + { "matrix": [5, 2], "x": 3, "y": 5 } + ] + } + } +} diff --git a/keyboards/idobao/montex/v2/keymaps/default/keymap.c b/keyboards/idobao/montex/v2/keymaps/default/keymap.c new file mode 100755 index 0000000000..db37bc72c7 --- /dev/null +++ b/keyboards/idobao/montex/v2/keymaps/default/keymap.c @@ -0,0 +1,54 @@ +// Copyright 2022 IBNobody (@IBNobody) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┌───┬───┬───┬───┐ + * │Esc│Tab│ F1│Cal│Bsp│ + * ├───┼───┼───┼───┼───┤ + * │Ctr│Num│ / │ * │ - │ + * ├───┼───┼───┼───┼───┤ + * │Gui│ 7 │ 8 │ 9 │ │ + * ├───┼───┼───┼───┤ + │ + * │Alt│ 4 │ 5 │ 6 │ │ + * ├───┼───┼───┼───┼───┤ + * │Shi│ 1 │ 2 │ 3 │ │ + * ├───┼───┴───┼───┤Ent│ + * │MO1│ 0 │ . │ │ + * └───┴───────┴───┴───┘ + */ + [0] = LAYOUT_numpad_6x5( + QK_GESC, KC_TAB, KC_F1, KC_CALC, KC_BSPC, + KC_LCTL, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, + KC_LGUI, KC_P7, KC_P8, KC_P9, KC_PPLS, + KC_LALT, KC_P4, KC_P5, KC_P6, + KC_LSFT, KC_P1, KC_P2, KC_P3, KC_PENT, + MO(1), KC_P0, KC_PDOT + ), + + /* + * ┌───┌───┐───┬───┬───┐ + * │Rst│TOG│MOD│PSc│SLk│ + * ├───┼───┼───┼───┼───┤ + * │Hu+│ │Sp-│Sp+│Br-│ + * ├───┼───┼───┼───┼───┤ + * │Hu-│Hom│ ↑ │PgU│ │ + * ├───┼───┼───┼───┤Br+│ + * │St+│ ← │ │ → │ │ + * ├───┼───┼───┼───┤───┤ + * │St-│End│ ↓ │PgD│ │ + * ├───┼───┴───┼───┤Ent│ + * │mo1│Insert │Del│ │ + * └───┴───────┴───┘───┘ + */ + [1] = LAYOUT_numpad_6x5( + QK_BOOT, RGB_TOG, RGB_MOD, KC_PSCR, KC_SCRL, + RGB_HUI, XXXXXXX, RGB_SPD, RGB_SPI, RGB_VAD, + RGB_HUD, KC_HOME, KC_UP, KC_PGUP, RGB_VAI, + RGB_SAI, KC_LEFT, XXXXXXX, KC_RGHT, + RGB_SAD, KC_END, KC_DOWN, KC_PGDN, KC_ENT, + _______, KC_INS, KC_DEL + ) +}; diff --git a/keyboards/idobao/montex/v2/keymaps/via/keymap.c b/keyboards/idobao/montex/v2/keymaps/via/keymap.c new file mode 100755 index 0000000000..5f62688917 --- /dev/null +++ b/keyboards/idobao/montex/v2/keymaps/via/keymap.c @@ -0,0 +1,114 @@ +// Copyright 2022 IBNobody (@IBNobody) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +enum montex_layers { + _BASE, + _FN, + _EMPTY2, // Just to initialize dynamic layers in VIA + _EMPTY3, + _EMPTY4, + _EMPTY5 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * ┌───┬───┬───┬───┬───┐ + * │Esc│Tab│ F1│Cal│Bsp│ + * ├───┼───┼───┼───┼───┤ + * │Ctr│Num│ / │ * │ - │ + * ├───┼───┼───┼───┼───┤ + * │Gui│ 7 │ 8 │ 9 │ │ + * ├───┼───┼───┼───┤ + │ + * │Alt│ 4 │ 5 │ 6 │ │ + * ├───┼───┼───┼───┼───┤ + * │Shi│ 1 │ 2 │ 3 │ │ + * ├───┼───┴───┼───┤Ent│ + * │MO1│ 0 │ . │ │ + * └───┴───────┴───┴───┘ + */ + [_BASE] = LAYOUT_numpad_6x5( + QK_GESC, KC_TAB, KC_F1, KC_CALC, KC_BSPC, + KC_LCTL, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, + KC_LGUI, KC_P7, KC_P8, KC_P9, KC_PPLS, + KC_LALT, KC_P4, KC_P5, KC_P6, + KC_LSFT, KC_P1, KC_P2, KC_P3, KC_PENT, + MO(1), KC_P0, KC_PDOT + ), + + /* + * ┌───┬───┬───┬───┬───┐ + * │Rst│TOG│MOD│PSs│SLk│ + * ├───┼───┼───┼───┼───┤ + * │Hu+│ │Sp-│Sp+│Br-│ + * ├───┼───┼───┼───┼───┤ + * │Hu-│Hom│ ↑ │PgU│ │ + * ├───┼───┼───┼───┤Br+│ + * │St+│ ← │ │ → │ │ + * ├───┼───┼───┼───┤───┤ + * │St-│End│ ↓ │PgD│ │ + * ├───┼───┴───┼───┤Ent│ + * │mo1│Insert │Del│ │ + * └───┴───────┴───┴───┘ + */ + [_FN] = LAYOUT_numpad_6x5( + QK_BOOT, RGB_TOG, RGB_MOD, KC_PSCR, KC_SCRL, + RGB_HUI, XXXXXXX, RGB_SPD, RGB_SPI, RGB_VAD, + RGB_HUD, KC_HOME, KC_UP, KC_PGUP, RGB_VAI, + RGB_SAI, KC_LEFT, XXXXXXX, KC_RGHT, + RGB_SAD, KC_END, KC_DOWN, KC_PGDN, KC_ENT, + _______, KC_INS, KC_DEL + ), + + /* 4 extra layers incase you want to map the top row to layer buttons + * ┌───┬───┬───┬───┬───┐ + * │ │ │ │ │ │ + * ├───┼───┼───┼───┼───┤ + * │ │ │ │ │ │ + * ├───┼───┼───┼───┼───┤ + * │ │ │ │ │ │ + * ├───┼───┼───┼───┤ │ + * │ │ │ │ │ │ + * ├───┼───┼───┼───┤───┤ + * │ │ │ │ │ │ + * ├───┼───┴───┼───┤ │ + * │ │ │ │ │ + * └───┴───────┴───┴───┘ + */ + [_EMPTY2] = LAYOUT_numpad_6x5( + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______ + ), + + [_EMPTY3] = LAYOUT_numpad_6x5( + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______ + ), + + [_EMPTY4] = LAYOUT_numpad_6x5( + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______ + ), + + [_EMPTY5] = LAYOUT_numpad_6x5( + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______, _______, + _______, _______, _______, _______, _______, + _______, _______, _______ + ) +}; |