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Diffstat (limited to 'keyboards/idobao/montex/v1rgb/config.h')
-rwxr-xr-x | keyboards/idobao/montex/v1rgb/config.h | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/keyboards/idobao/montex/v1rgb/config.h b/keyboards/idobao/montex/v1rgb/config.h deleted file mode 100755 index 670b43462b..0000000000 --- a/keyboards/idobao/montex/v1rgb/config.h +++ /dev/null @@ -1,88 +0,0 @@ -// Copyright 2022 peepeetee (@peepeetee) -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include "config_common.h" - -/* key matrix size */ -#define MATRIX_ROWS 6 -#define MATRIX_COLS 5 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - */ -#define MATRIX_ROW_PINS { D4, D6, D7, B4, B5, C6 } -#define MATRIX_COL_PINS { D5, D3, D2, D1, D0 } - -#define DIODE_DIRECTION ROW2COL - -#define RGB_DI_PIN B1 - -#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE) - - // The number of LEDs connected - #define DRIVER_LED_TOTAL 31 - - #define RGB_MATRIX_KEYPRESSES // reacts to keypresses - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value - - // RGB Matrix Animation modes. Explicitly enabled - // For full list of effects, see: - // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects - /* *** Items disabled are visually unappealing in a 5x6 key matrix *** */ - #define ENABLE_RGB_MATRIX_SOLID_COLOR - #define ENABLE_RGB_MATRIX_ALPHAS_MODS - #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_BREATHING - // #define ENABLE_RGB_MATRIX_BAND_SAT - // #define ENABLE_RGB_MATRIX_BAND_VAL - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT - // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define ENABLE_RGB_MATRIX_CYCLE_ALL - #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN - // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN - // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL - // #define ENABLE_RGB_MATRIX_DUAL_BEACON - #define ENABLE_RGB_MATRIX_RAINBOW_BEACON - // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define ENABLE_RGB_MATRIX_RAINDROPS - #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - #define ENABLE_RGB_MATRIX_HUE_BREATHING - #define ENABLE_RGB_MATRIX_HUE_PENDULUM - #define ENABLE_RGB_MATRIX_HUE_WAVE - #define ENABLE_RGB_MATRIX_PIXEL_RAIN - #define ENABLE_RGB_MATRIX_PIXEL_FLOW - // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - - // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined - // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP - // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - - // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define ENABLE_RGB_MATRIX_SPLASH - // #define ENABLE_RGB_MATRIX_MULTISPLASH - #define ENABLE_RGB_MATRIX_SOLID_SPLASH - // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif |