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-rw-r--r--keyboards/idobao/id75/v1/config.h20
-rw-r--r--keyboards/idobao/id75/v1/info.json90
-rw-r--r--keyboards/idobao/id75/v1/v1.c16
-rw-r--r--keyboards/idobao/id75/v1/v1.h41
4 files changed, 89 insertions, 78 deletions
diff --git a/keyboards/idobao/id75/v1/config.h b/keyboards/idobao/id75/v1/config.h
index 54f0fc0c7c..2174e39bd2 100644
--- a/keyboards/idobao/id75/v1/config.h
+++ b/keyboards/idobao/id75/v1/config.h
@@ -17,25 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
-*/
-#define MATRIX_ROW_PINS { B0, B3, C7, B6, C6 }
-#define MATRIX_COL_PINS { F6, F5, F4, F1, E6, D5, D3, D2, D1, D0, D4, D6, D7, B4, B5 }
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
-#define RGB_DI_PIN F0
-#ifdef RGB_DI_PIN
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_CHRISTMAS
@@ -51,7 +32,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
-#endif
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
diff --git a/keyboards/idobao/id75/v1/info.json b/keyboards/idobao/id75/v1/info.json
index a192072701..1407d02c80 100644
--- a/keyboards/idobao/id75/v1/info.json
+++ b/keyboards/idobao/id75/v1/info.json
@@ -8,6 +8,14 @@
"pid": "0x0075",
"device_version": "0.0.1"
},
+ "matrix_pins": {
+ "cols": ["F6", "F5", "F4", "F1", "E6", "D5", "D3", "D2", "D1", "D0", "D4", "D6", "D7", "B4", "B5"],
+ "rows": ["B0", "B3", "C7", "B6", "C6"]
+ },
+ "ws2812": {
+ "pin": "F0"
+ },
+ "diode_direction": "COL2ROW",
"backlight": {
"pin": "B7",
"breathing": true
@@ -17,7 +25,87 @@
"community_layouts": ["ortho_5x15"],
"layouts": {
"LAYOUT_ortho_5x15": {
- "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2, "y":4}, {"x":3, "y":4}, {"x":4, "y":4}, {"x":5, "y":4}, {"x":6, "y":4}, {"x":7, "y":4}, {"x":8, "y":4}, {"x":9, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}]
+ "layout": [
+ {"matrix": [0, 0], "x": 0, "y": 0},
+ {"matrix": [0, 1], "x": 1, "y": 0},
+ {"matrix": [0, 2], "x": 2, "y": 0},
+ {"matrix": [0, 3], "x": 3, "y": 0},
+ {"matrix": [0, 4], "x": 4, "y": 0},
+ {"matrix": [0, 5], "x": 5, "y": 0},
+ {"matrix": [0, 6], "x": 6, "y": 0},
+ {"matrix": [0, 7], "x": 7, "y": 0},
+ {"matrix": [0, 8], "x": 8, "y": 0},
+ {"matrix": [0, 9], "x": 9, "y": 0},
+ {"matrix": [0, 10], "x": 10, "y": 0},
+ {"matrix": [0, 11], "x": 11, "y": 0},
+ {"matrix": [0, 12], "x": 12, "y": 0},
+ {"matrix": [0, 13], "x": 13, "y": 0},
+ {"matrix": [0, 14], "x": 14, "y": 0},
+
+ {"matrix": [1, 0], "x": 0, "y": 1},
+ {"matrix": [1, 1], "x": 1, "y": 1},
+ {"matrix": [1, 2], "x": 2, "y": 1},
+ {"matrix": [1, 3], "x": 3, "y": 1},
+ {"matrix": [1, 4], "x": 4, "y": 1},
+ {"matrix": [1, 5], "x": 5, "y": 1},
+ {"matrix": [1, 6], "x": 6, "y": 1},
+ {"matrix": [1, 7], "x": 7, "y": 1},
+ {"matrix": [1, 8], "x": 8, "y": 1},
+ {"matrix": [1, 9], "x": 9, "y": 1},
+ {"matrix": [1, 10], "x": 10, "y": 1},
+ {"matrix": [1, 11], "x": 11, "y": 1},
+ {"matrix": [1, 12], "x": 12, "y": 1},
+ {"matrix": [1, 13], "x": 13, "y": 1},
+ {"matrix": [1, 14], "x": 14, "y": 1},
+
+ {"matrix": [2, 0], "x": 0, "y": 2},
+ {"matrix": [2, 1], "x": 1, "y": 2},
+ {"matrix": [2, 2], "x": 2, "y": 2},
+ {"matrix": [2, 3], "x": 3, "y": 2},
+ {"matrix": [2, 4], "x": 4, "y": 2},
+ {"matrix": [2, 5], "x": 5, "y": 2},
+ {"matrix": [2, 6], "x": 6, "y": 2},
+ {"matrix": [2, 7], "x": 7, "y": 2},
+ {"matrix": [2, 8], "x": 8, "y": 2},
+ {"matrix": [2, 9], "x": 9, "y": 2},
+ {"matrix": [2, 10], "x": 10, "y": 2},
+ {"matrix": [2, 11], "x": 11, "y": 2},
+ {"matrix": [2, 12], "x": 12, "y": 2},
+ {"matrix": [2, 13], "x": 13, "y": 2},
+ {"matrix": [2, 14], "x": 14, "y": 2},
+
+ {"matrix": [3, 0], "x": 0, "y": 3},
+ {"matrix": [3, 1], "x": 1, "y": 3},
+ {"matrix": [3, 2], "x": 2, "y": 3},
+ {"matrix": [3, 3], "x": 3, "y": 3},
+ {"matrix": [3, 4], "x": 4, "y": 3},
+ {"matrix": [3, 5], "x": 5, "y": 3},
+ {"matrix": [3, 6], "x": 6, "y": 3},
+ {"matrix": [3, 7], "x": 7, "y": 3},
+ {"matrix": [3, 8], "x": 8, "y": 3},
+ {"matrix": [3, 9], "x": 9, "y": 3},
+ {"matrix": [3, 10], "x": 10, "y": 3},
+ {"matrix": [3, 11], "x": 11, "y": 3},
+ {"matrix": [3, 12], "x": 12, "y": 3},
+ {"matrix": [3, 13], "x": 13, "y": 3},
+ {"matrix": [3, 14], "x": 14, "y": 3},
+
+ {"matrix": [4, 0], "x": 0, "y": 4},
+ {"matrix": [4, 1], "x": 1, "y": 4},
+ {"matrix": [4, 2], "x": 2, "y": 4},
+ {"matrix": [4, 3], "x": 3, "y": 4},
+ {"matrix": [4, 4], "x": 4, "y": 4},
+ {"matrix": [4, 5], "x": 5, "y": 4},
+ {"matrix": [4, 6], "x": 6, "y": 4},
+ {"matrix": [4, 7], "x": 7, "y": 4},
+ {"matrix": [4, 8], "x": 8, "y": 4},
+ {"matrix": [4, 9], "x": 9, "y": 4},
+ {"matrix": [4, 10], "x": 10, "y": 4},
+ {"matrix": [4, 11], "x": 11, "y": 4},
+ {"matrix": [4, 12], "x": 12, "y": 4},
+ {"matrix": [4, 13], "x": 13, "y": 4},
+ {"matrix": [4, 14], "x": 14, "y": 4}
+ ]
}
}
}
diff --git a/keyboards/idobao/id75/v1/v1.c b/keyboards/idobao/id75/v1/v1.c
deleted file mode 100644
index 992a292616..0000000000
--- a/keyboards/idobao/id75/v1/v1.c
+++ /dev/null
@@ -1,16 +0,0 @@
-/* Copyright 2018 MechMerlin
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include "v1.h"
diff --git a/keyboards/idobao/id75/v1/v1.h b/keyboards/idobao/id75/v1/v1.h
deleted file mode 100644
index 9643a1efd3..0000000000
--- a/keyboards/idobao/id75/v1/v1.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/* Copyright 2018 MechMerlin
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-#include "quantum.h"
-
-/* This a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT_ortho_5x15( \
- k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
- k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
- k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, \
- k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
- k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E \
-) { \
- { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
- { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
- { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E }, \
- { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
- { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E } \
-}