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-rw-r--r--keyboards/idobao/id67/keymaps/vinorodrigues/config.h74
-rw-r--r--keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c311
-rw-r--r--keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk3
3 files changed, 0 insertions, 388 deletions
diff --git a/keyboards/idobao/id67/keymaps/vinorodrigues/config.h b/keyboards/idobao/id67/keymaps/vinorodrigues/config.h
deleted file mode 100644
index f7ada65953..0000000000
--- a/keyboards/idobao/id67/keymaps/vinorodrigues/config.h
+++ /dev/null
@@ -1,74 +0,0 @@
-// Copyright 2022 Vino Rodrigues (@vinorodrigues)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-/*
- * IDOBAO ID67 Keymap for a ID67 Bestype, built for Mac use
- */
-
-#pragma once
-
-#ifdef RGB_MATRIX_ENABLE
- #define ID67_DISABLE_UNDERGLOW
-
- #ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
- #undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
- #endif
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to x out of 255
-
- //// #define RGB_MATRIX_KEYPRESSES
-
- // RGB Matrix config, nit-pick a few animations. "////" = already defined in base `config.h`, `#undef` disables it
-
- //// #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- //// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- //// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- //// #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- //// #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- //// #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- //// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- //// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- //// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- //// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- //// #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- //// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- //// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- //// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- //// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- //// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- //// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- //// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- //// #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- //// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- //// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- //// #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- //// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- //// #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- //// #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- //// #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
-
- #undef ENABLE_RGB_MATRIX_PIXEL_RAIN
- #undef ENABLE_RGB_MATRIX_PIXEL_FLOW
- //// #undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-
- // don't need `#if`, animation modes themselves check defines
- // #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
- //// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- //// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // #endif
-
- // don't need `#if`, animation modes themselves check defines
- // #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- //// #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- //// #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- //// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
- // #endif
-#endif
diff --git a/keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c b/keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c
deleted file mode 100644
index 1bf6971730..0000000000
--- a/keyboards/idobao/id67/keymaps/vinorodrigues/keymap.c
+++ /dev/null
@@ -1,311 +0,0 @@
-// Copyright 2022 Vino Rodrigues (@vinorodrigues)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-/*
- * IDOBAO ID67 Keymap for a ID67 Bestype, built for Mac use
- */
-
-#include QMK_KEYBOARD_H
-#include "version.h"
-
-enum {
- _BASE = 0,
- _FN1,
- _FN2,
- _FN3
-};
-
-enum {
- KC_MCON = USER00,
- KC_LPAD,
- KB_VRSN = SAFE_RANGE
-};
-
-enum macos_consumer_usages {
- _AC_SHOW_ALL_WINDOWS = 0x29F, // mapped to KC_MCON
- _AC_SHOW_ALL_APPS = 0x2A0 // mapped to KC_LPAD
-};
-
-#define LT1_C_L LT(_FN1, KC_CAPS)
-
-#ifndef MIN
- #define MIN(a, b) (((a) < (b)) ? (a) : (b))
-#endif
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /*
- * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
- * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │Backspc│ ~ │
- * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
- * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│
- * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
- * │*Caps*│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │PUp│ *Caps* => `LT(1, KC_CAPS)`
- * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
- * │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shft │Up │PDn│
- * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
- * │Ctrl│Opt │Comm│ │Fn1 │Fn2 │ │Lf │Dn │Rt │
- * └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
- */
- [_BASE] = LAYOUT_65_ansi_blocker(
- KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRAVE, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_DELETE, \
- LT1_C_L, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
- KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, FN_MO13, FN_MO23, KC_LEFT, KC_DOWN, KC_RIGHT),
-
- /*
- * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
- * │ ~ │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ ERASE │F13│
- * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
- * │ │ │Up │ │ │ │ │ │ │ │PSc│Hom│End│Eject│Ins│
- * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
- * │ Caps │Lf │Dn │Rt │ │ │ │ │ │ │PUp│PDn│ enter │Hom│
- * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
- * │ Shft │ │ │ │ │ │ │ │ │Ins│Del│Shift │ │End│
- * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
- * │ctrl│opt │comm│ │ │Fn3 │ │ │ │ │
- * └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
- */
- [_FN1] = LAYOUT_65_ansi_blocker(
- KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_ERAS, KC_F13, \
- _______, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_HOME, KC_END, KC_EJCT, KC_INS, \
- KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, KC_PENT, KC_HOME, \
- KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_DELETE, KC_LSFT, _______, KC_END, \
- KC_RCTL, KC_RALT, KC_RGUI, _______, _______, _______, _______, _______, _______),
-
- /*
- * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
- * │Esc│SB-│SB+│mMC│mLP│Br-│Br+│Prv│Ply│Nxt│Mut│Vl-│Vl+│ out │F14│
- * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
- * │ Tog │Mod│ │ │ │ │ │ │ │ │ │ │ │ │PSc│
- * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
- * │ │mod│ │ │ │ │ │ │ │ │Hu+│Sa+│ │SLk│
- * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
- * │ │ │ │ │ │ │ │ │ │Hu-│Sa-│ │Br+│Pau│
- * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
- * │ │ │ │ │Fn3 │ │ │Sp-│Br-│Sp+│
- * └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
- */
- [_FN2] = LAYOUT_65_ansi_blocker(
- KC_ESC, KC_BRID, KC_BRIU, KC_MCON, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_OUT, KC_F14, \
- RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, \
- XXXXXXX, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_SAI, XXXXXXX, KC_SLCK, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUD, RGB_SAD, XXXXXXX, RGB_VAI, KC_PAUS, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SPD, RGB_VAD, RGB_SPI),
-
- /*
- * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
- * │RST│M01│M02│M03│M04│M05│M06│M07│M08│M09│M10│M11│M12│ Power │F15│
- * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
- * │ │ │ │ │ │ │ │ │ │ │ │ │ │Sleep│ │
- * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
- * │ │ │ │ │ │ │ │ │ │ │ │ │ Debug │ │
- * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
- * │ │ │ │ │Ver│ │ │ │ │ │ │ │M00│ │
- * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
- * │ │ │ │ Wake │ │ │ │M13│M14│M15│
- * └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
- */
- [_FN3] = LAYOUT_65_ansi_blocker(
- QK_BOOT, MACRO01, MACRO02, MACRO03, MACRO04, MACRO05, MACRO06, MACRO07, MACRO08, MACRO09, MACRO10, MACRO11, MACRO12, KC_POWER, KC_F15, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLEP, XXXXXXX, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DEBUG, XXXXXXX, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KB_VRSN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MACRO00, XXXXXXX, \
- XXXXXXX, XXXXXXX, XXXXXXX, KC_WAKE, XXXXXXX, XXXXXXX, MACRO13, MACRO14, MACRO15)
-};
-
-#ifdef RGB_MATRIX_ENABLE
-
-/*
- * RGB Stuff
- */
-
-#ifdef RGBLIGHT_VAL_STEP
- #define RGB_BRIGHTER_BY RGBLIGHT_VAL_STEP
-#else
- #define RGB_BRIGHTER_BY 26 // about 10%
-#endif
-
-#define LED_FLAG_ALPHA_KEY 0x10 // Alpha keys (for Caps Lock)
-#define LED_FLAG_LAYER_IND 0x20 // Layer indicator
-
-const uint8_t g_led_config_new_flags[DRIVER_LED_TOTAL] = {
- // Extended LED Index to Flag
- // ** Remember: on ID67 this is in reverse order
- 0x21, 0x01, 0x01, 0x01, 0x01, 0x04, 0x01, 0x01, 0x21, // Spc row
- 0x21, 0x01, 0x01, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // ZXC row
- 0x21, 0x01, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x29, // ASD row
- 0x21, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // QWE row
- 0x21, 0x01, 0x04, 0x04, 0x04, 0x04, 0x24, 0x24, 0x24, 0x24, 0x04, 0x04, 0x04, 0x04, 0x21 // 123 row
-};
-
-#define ID67_CAPS_LOCK_KEY_INDEX 36 // position of Caps Lock key
-
-bool isRGBOff = false;
-bool isCapsBlink = false;
-static uint16_t recording_timer;
-
-void keyboard_pre_init_user(void) {
- // override `config.h` flags with new values
- for (int i = 0; i < DRIVER_LED_TOTAL; i++) g_led_config.flags[i] = g_led_config_new_flags[i];
-}
-
-void keyboard_post_init_user(void) {
- isRGBOff = false;
-}
-
-void rgb_matrix_indicators_user(void) {
- // do nothing, override base <<weak>> function to disable it
-}
-
-void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
-
- uint8_t v = MIN( rgblight_get_val() + RGB_BRIGHTER_BY, 0xFF );
- uint8_t current_layer = get_highest_layer(layer_state);
-
- // Caps Lock key stuff
-
- if (host_keyboard_led_state().caps_lock) {
- if (isRGBOff) {
- rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white
- } else {
- // Caps Lock key/LED
- if (timer_elapsed(recording_timer) > 500) {
- isCapsBlink = !isCapsBlink;
- recording_timer = timer_read();
- }
- if (isCapsBlink) {
- rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white
- }
-
- // Alpha keys/LEDs
- for (uint8_t i = led_min; i <= led_max; i++) {
- if ((g_led_config.flags[i] & LED_FLAG_ALPHA_KEY) != 0) {
- rgb_matrix_set_color(i, v, 0, 0); //red
- }
- }
- }
- } else if (isRGBOff) {
- uint8_t r = 0;
- uint8_t g = 0;
- uint8_t b = 0;
-
- if ((g_led_config.flags[ID67_CAPS_LOCK_KEY_INDEX] & LED_FLAG_LAYER_IND) != 0) {
- switch (current_layer) {
- case _FN1: b = v; break; // blue
- case _FN2: g = v; break; // green
- case _FN3: r = v; break; // red
- }
- }
-
- rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, r, g, b); // off
- }
-
- // Layer indicator stuff
-
- switch (current_layer) {
- case _FN1:
- for (uint8_t i = led_min; i <= led_max; i++) {
- if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
- rgb_matrix_set_color(i, 0, 0, v); // blue
- }
- }
- break;
-
- case _FN2:
- for (uint8_t i = led_min; i <= led_max; i++) {
- if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
- rgb_matrix_set_color(i, 0, v, 0); // green
- }
- }
- break;
-
- case _FN3:
- for (uint8_t i = led_min; i <= led_max; i++) {
- if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
- rgb_matrix_set_color(i, v, 0, 0); // red
- }
- }
- break;
-
- default:
- if (isRGBOff) {
- // switch layer indicators off only if in OFF mode
- for (uint8_t i = led_min; i <= led_max; i++) {
- if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
- rgb_matrix_set_color(i, 0, 0, 0); // red
- }
- }
- }
- break;
- }
-}
-
-/*
- * Sleep mode stuff (untested)
- */
-
-void suspend_power_down_user(void) {
- rgb_matrix_set_suspend_state(true);
-}
-
-void suspend_wakeup_init_user(void) {
- rgb_matrix_set_suspend_state(false);
-}
-
-#endif
-
-/*
- * Mac Fn-key stuff
- */
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-
- switch (keycode) {
- // handle RGB toggle key
- case RGB_TOG:
- if (record->event.pressed) {
- switch (rgb_matrix_get_flags()) {
- case LED_FLAG_ALL:
- isRGBOff = true;
- rgb_matrix_set_flags(LED_FLAG_INDICATOR | LED_FLAG_LAYER_IND);
- rgb_matrix_set_color_all(0, 0, 0);
- break;
- default:
- isRGBOff = false;
- rgb_matrix_set_flags(LED_FLAG_ALL);
- rgb_matrix_enable_noeeprom(); // turn the lights back on
- }
- }
- return false;
-
- // print firmware version
- case KB_VRSN:
- if (!get_mods()) {
- if (!record->event.pressed) {
- SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " (v" QMK_VERSION ")");
- }
- }
- return false;
-
- // @see: https://github.com/qmk/qmk_firmware/issues/10111#issuecomment-752300353
- case KC_MCON:
- if (record->event.pressed) {
- host_consumer_send(_AC_SHOW_ALL_WINDOWS);
- } else {
- host_consumer_send(0);
- }
- return false;
-
- case KC_LPAD:
- if (record->event.pressed) {
- host_consumer_send(_AC_SHOW_ALL_APPS);
- } else {
- host_consumer_send(0);
- }
- return false;
-
- default:
- return true; /* Process all other keycodes normally */
- }
-}
diff --git a/keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk b/keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk
deleted file mode 100644
index cf6371fda0..0000000000
--- a/keyboards/idobao/id67/keymaps/vinorodrigues/rules.mk
+++ /dev/null
@@ -1,3 +0,0 @@
-LTO_ENABLE = yes
-VIA_ENABLE = yes
-NKRO_ENABLE = no # N-Key Rollover must be OFF for mac keys to work