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-rw-r--r--keyboards/helix/pico/config.h125
-rw-r--r--keyboards/helix/pico/keymaps/biacco/keymap.c110
-rw-r--r--keyboards/helix/pico/keymaps/default/keymap.c364
-rw-r--r--keyboards/helix/pico/keymaps/mtei/keymap.c368
-rw-r--r--keyboards/helix/rev2/config.h145
-rw-r--r--keyboards/helix/rev2/keymaps/default/keymap.c503
-rw-r--r--keyboards/helix/rev2/keymaps/edvorakjp/keymap.c24
-rw-r--r--keyboards/helix/rev2/keymaps/edvorakjp/keymap_xrows.h8
-rw-r--r--keyboards/helix/rev2/keymaps/five_rows/keymap.c480
-rw-r--r--keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c531
-rw-r--r--keyboards/helix/rev2/keymaps/froggy/keymap.c855
-rw-r--r--keyboards/helix/rev2/keymaps/froggy_106/keymap.c964
-rw-r--r--keyboards/helix/rev2/keymaps/xulkal/rules.mk15
-rw-r--r--keyboards/helix/rev2/keymaps/yshrsmz/keymap.c729
-rw-r--r--keyboards/helix/rev2/serial_config_simpleapi.h4
-rw-r--r--keyboards/helix/rev3_4rows/config.h154
-rw-r--r--keyboards/helix/rev3_4rows/keymaps/default/keymap.c180
-rw-r--r--keyboards/helix/rev3_4rows/keymaps/via/keymap.c167
-rw-r--r--keyboards/helix/rev3_5rows/config.h154
-rw-r--r--keyboards/helix/rev3_5rows/keymaps/default/keymap.c190
-rw-r--r--keyboards/helix/rev3_5rows/keymaps/five_rows/keymap.c480
-rw-r--r--keyboards/helix/rev3_5rows/keymaps/via/keymap.c177
22 files changed, 6727 insertions, 0 deletions
diff --git a/keyboards/helix/pico/config.h b/keyboards/helix/pico/config.h
new file mode 100644
index 0000000000..fadb3fe204
--- /dev/null
+++ b/keyboards/helix/pico/config.h
@@ -0,0 +1,125 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2018 MakotoKurauchi
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 100
+
+/* Soft Serial defines */
+#define SOFT_SERIAL_PIN D2
+#define SERIAL_SLAVE_BUFFER_LENGTH ((MATRIX_ROWS)/2)
+#define SERIAL_MASTER_BUFFER_LENGTH ((MATRIX_ROWS)/2)
+
+/* Select hand configuration */
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+/* key matrix size */
+// Rows are doubled-up
+#define MATRIX_ROWS 8
+#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
+
+// wiring of each half
+#define MATRIX_COLS 7
+#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
+// #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+// #define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+//#define LOCKING_RESYNC_ENABLE
+
+/* Audio */
+#ifdef AUDIO_ENABLE
+ #define AUDIO_PIN B5
+#endif
+
+/* ws2812 RGB LED */
+#define RGB_DI_PIN D3
+
+//#define RGBLED_NUM 12 // Number of LEDs. see ./keymaps/default/config.h
+
+// Helix keyboard RGB LED support
+// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
+#ifdef RGBLED_BACK
+ #define RGBLED_NUM 25
+#else
+ #define RGBLED_NUM 6
+#endif
+
+#ifndef IOS_DEVICE_ENABLE
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 255
+ #else
+ #define RGBLIGHT_LIMIT_VAL 130
+ #endif
+ #define RGBLIGHT_VAL_STEP 17
+#else
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 90
+ #else
+ #define RGBLIGHT_LIMIT_VAL 45
+ #endif
+ #define RGBLIGHT_VAL_STEP 4
+#endif
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+
+#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
+// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
+// 120 RGBoff
+// 330 RGB 6
+// 300 RGB 32
+// 310 OLED & RGB 32
+ #define USB_MAX_POWER_CONSUMPTION 400
+#else
+ // fix iPhone and iPad power adapter issue
+ // iOS device need lessthan 100
+ #define USB_MAX_POWER_CONSUMPTION 100
+#endif
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
diff --git a/keyboards/helix/pico/keymaps/biacco/keymap.c b/keyboards/helix/pico/keymaps/biacco/keymap.c
new file mode 100644
index 0000000000..42e3c5424e
--- /dev/null
+++ b/keyboards/helix/pico/keymaps/biacco/keymap.c
@@ -0,0 +1,110 @@
+/* Copyright 2018 Biacco42
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ BASE = 0,
+ META,
+ SYMB,
+ GAME
+};
+
+//Macros
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Alt | A | S | D | F | G | | H | J | K | L | ; | : |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / |\/Sft |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * | Ctrl | GUI | App | PrtSc| ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
+ * | | | | | ~SYMB|RCtrl |Shift |Space |~META | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+
+[BASE] = LAYOUT( \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
+ KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_INT1) , \
+ KC_LCTL, KC_LGUI, KC_APP, KC_PSCR, LT(SYMB, KC_ESC), RCTL_T(KC_SPC), SFT_T(KC_TAB), KC_BSPC, LT(META, KC_ENT), KC_DEL, KC_PSCR, TG(GAME), TG(SYMB), KC_INT3 \
+ ),
+
+ /* META
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | ^ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Alt | F1 | |Muhen | Henk | | | Left | Down | Up |Right | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Sft | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 |\/Sft |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |Reset |=>GAME|=>SYMB| \ |
+ * | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [META] = LAYOUT( \
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
+ _______, KC_F1, XXXXXXX, KC_INT5, KC_INT4, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, \
+ _______, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, SFT_T(KC_INT1), \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______ \
+ ),
+
+ /* SYMB
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ! | " | # | $ | % | & | | ' | ( | ) | ~ | = | ~ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Alt | | | | | | | ( | ) | { | } | + | * |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Sft | | | | | | | [ | ] | < | > | ? | \ |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * | Ctrl | GUI | App |PrtSc |ESC/ |Space/|Tab/ |Back |Enter/| Del |PrtSc |=>GAME|=>SYMB| \ |
+ * | | | | |~SYMB |RCtrl |Shift |Space |~META | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [SYMB] = LAYOUT( \
+ S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), S(KC_MINS), S(KC_EQL), \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, S(KC_8), S(KC_9), S(KC_RBRC), S(KC_BSLS), S(KC_SCLN), S(KC_QUOT), \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RBRC, KC_BSLS, S(KC_COMM), S(KC_DOT), S(KC_SLSH), S(KC_INT1), \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+
+ /* GAME
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | @ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Alt | A | S | D | F | G | | H | J | K | L | ; | : |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Sft | Z | X | C | V | B | | N | M | , | . | / |\/Sft |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * | Ctrl | GUI | App |PrtSc | ESC |Space |Tab |Back |Enter | Del |PrtSc |=>GAME|=>SYMB| \ |
+ * | | | | | | | |Space | | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [GAME] = LAYOUT( \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
+ KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_INT1), \
+ KC_LCTL, KC_LGUI, KC_APP, KC_PSCR, KC_ESC, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_DEL, KC_PSCR, _______, _______, KC_INT3 \
+ )
+
+};
diff --git a/keyboards/helix/pico/keymaps/default/keymap.c b/keyboards/helix/pico/keymaps/default/keymap.c
new file mode 100644
index 0000000000..21418f2d2f
--- /dev/null
+++ b/keyboards/helix/pico/keymaps/default/keymap.c
@@ -0,0 +1,364 @@
+/* Copyright 2018 MakotoKurauchi
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _COLEMAK,
+ _DVORAK,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ LOWER,
+ RAISE,
+ ADJUST,
+ BACKLIT,
+ EISU,
+ KANA,
+ RGBRST
+};
+
+enum macro_keycodes {
+ KC_SAMPLEMACRO,
+};
+
+//Macros
+#define M_SAMPLE M(KC_SAMPLEMACRO)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+
+[_QWERTY] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
+ ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+ /* Colemak
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_COLEMAK] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
+ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
+ ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Dvorak
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_DVORAK] = LAYOUT(
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
+ KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
+ ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ /* Lower
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | | F12 | | PrSc | Home | End | |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT(
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, KC_HOME, KC_END, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+ ),
+
+ /* Raise
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | | F12 | | PrSc |PageDn|PageUp| |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, KC_PGDN, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+ ),
+
+ /* Adjust (Lower + Raise)
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | Reset|RGBRST| | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |Aud on|Audoff|MU TOG|MU MOD| Mac | | Win |Qwerty|Colemk|Dvorak| | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |CK TOG|CK RST| CK UP|CK DWN| | | | |RGB ON| HUE+ | SAT+ | VAL+ |
+ * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
+ * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_ADJUST] = LAYOUT(
+ _______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, AU_ON, AU_OFF, MU_TOGG, MU_NEXT, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
+ _______, CK_TOGG, CK_RST, CK_UP, CK_DOWN, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
+ )
+};
+
+
+
+#ifdef AUDIO_ENABLE
+
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+float tone_plover[][2] = SONG(PLOVER_SOUND);
+float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+#endif
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+int RGB_current_mode;
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+// Setting ADJUST layer RGB back to default
+void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode);
+ #endif
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+ #endif
+ persistent_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_colemak);
+ #endif
+ persistent_default_layer_set(1UL<<_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_dvorak);
+ #endif
+ persistent_default_layer_set(1UL<<_DVORAK);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ //not sure how to have keyboard check mode and set it to a variable, so my work around
+ //uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
+ #endif
+ }
+ layer_on(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+ #endif
+ TOG_STATUS = false;
+ layer_off(_LOWER);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ //not sure how to have keyboard check mode and set it to a variable, so my work around
+ //uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGBLIGHT_MODE_SNAKE);
+ #endif
+ }
+ layer_on(_RAISE);
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
+ #endif
+ layer_off(_RAISE);
+ TOG_STATUS = false;
+ update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGB_MOD:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_step();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ #endif
+ return false;
+ break;
+ case EISU:
+ if (record->event.pressed) {
+ if(keymap_config.swap_lalt_lgui==false){
+ register_code(KC_LNG2);
+ }else{
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LNG2);
+ }
+ return false;
+ break;
+ case KANA:
+ if (record->event.pressed) {
+ if(keymap_config.swap_lalt_lgui==false){
+ register_code(KC_LNG1);
+ }else{
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LNG1);
+ }
+ return false;
+ break;
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_config.mode;
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+ #ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_config.mode;
+ #endif
+}
+
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(50); // gets rid of tick
+}
+
+void shutdown_user()
+{
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_SONG(music_scale);
+}
+
+#endif
diff --git a/keyboards/helix/pico/keymaps/mtei/keymap.c b/keyboards/helix/pico/keymaps/mtei/keymap.c
new file mode 100644
index 0000000000..a93617b599
--- /dev/null
+++ b/keyboards/helix/pico/keymaps/mtei/keymap.c
@@ -0,0 +1,368 @@
+/* Copyright 2018 mtei
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+#include "key_blocks.h"
+
+#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
+#define kc5(a,b,c,d,e) KC_##a, KC_##b, KC_##c, KC_##d, KC_##e
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _COLEMAK,
+ _DVORAK,
+ _EUCALYN,
+ _NUML,
+ _NUMR,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ EUCALYN,
+ NUML,
+ NUMR,
+ xEISU,
+ xKANA,
+ ZERO2,
+ RGBRST
+};
+
+// clang-format off
+
+//Macros
+#define LT_NUML_SP LT(_NUML,KC_SPC)
+#define LT_NUMR_SP LT(_NUMR,KC_SPC)
+#define LT_RA_BSPC LT(_RAISE,KC_BSPC)
+#define LT_RA_ENT LT(_RAISE,KC_ENT)
+#define ___ _______
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty */
+#define LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS MO(_LOWER), MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, LT_NUML_SP, LT_RA_BSPC
+#define RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER LT_RA_ENT, LT_NUMR_SP, KC_RGUI, KC_RALT, KC_APP, MO(_LOWER), MO(_LOWER)
+ /* ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT_wrapper(
+ KC_ESC, Q_____W_____E_____R_____T, Y_____U_____I_____O_____P, KC_BSLS,
+ KC_LCTL, A_____S_____D_____F_____G, H_____J_____K_____L____SCLN, KC_RCTL,
+ KC_LSFT, Z_____X_____C_____V_____B, N_____M____COMM__DOT___SLSH, KC_RSFT,
+ LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS, RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER
+ ),
+
+ /* Colemak */
+ /* ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | Q | W | F | P | G | | J | L | U | Y | ; | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | K | M | , | . | / | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_COLEMAK] = LAYOUT_wrapper(
+ KC_ESC, Q_____W_____F_____P_____G, J_____L_____U_____Y____SCLN, KC_BSLS,
+ KC_LCTL, A_____R_____S_____T_____D, H_____N_____E_____I_____O, KC_RCTL,
+ KC_LSFT, Z_____X_____C_____V_____B, K_____M____COMM__DOT___SLSH, KC_RSFT,
+ LOWER___LOWER__CAPS__LALT__LGUI__NUML__RABS, RAEN_NUMR__RGUI__RALT___APP_LOWER__LOWER
+ ),
+
+ /* Dvorak */
+ /* ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | ' | , | . | P | Y | | F | G | C | R | L | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | | B | M | W | V | Z | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------+--