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-rw-r--r--keyboards/helix/rev3_4rows/rev3_4rows.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/keyboards/helix/rev3_4rows/rev3_4rows.h b/keyboards/helix/rev3_4rows/rev3_4rows.h
index dc1e2d5da4..f36a5f2840 100644
--- a/keyboards/helix/rev3_4rows/rev3_4rows.h
+++ b/keyboards/helix/rev3_4rows/rev3_4rows.h
@@ -20,28 +20,3 @@
bool is_mac_mode(void);
void set_mac_mode(bool macmode);
-
-/* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT( \
- L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
- L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
- L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, L36, R36, R30, R31, R32, R33, R34, R35 \
- ) \
- { \
- { L00, L01, L02, L03, L04, L05, KC_NO }, \
- { L10, L11, L12, L13, L14, L15, KC_NO }, \
- { L20, L21, L22, L23, L24, L25, KC_NO }, \
- { L30, L31, L32, L33, L34, L35, L36 }, \
- { R05, R04, R03, R02, R01, R00, KC_NO }, \
- { R15, R14, R13, R12, R11, R10, KC_NO }, \
- { R25, R24, R23, R22, R21, R20, KC_NO }, \
- { R35, R34, R33, R32, R31, R30, R36 }, \
- }