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-rw-r--r--keyboards/helix/pico/keymaps/mtei/keymap.c496
1 files changed, 496 insertions, 0 deletions
diff --git a/keyboards/helix/pico/keymaps/mtei/keymap.c b/keyboards/helix/pico/keymaps/mtei/keymap.c
new file mode 100644
index 0000000000..27bf062433
--- /dev/null
+++ b/keyboards/helix/pico/keymaps/mtei/keymap.c
@@ -0,0 +1,496 @@
+#include QMK_KEYBOARD_H
+#include "bootloader.h"
+#ifdef PROTOCOL_LUFA
+#include "lufa.h"
+#include "split_util.h"
+#endif
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#ifdef SSD1306OLED
+ #include "ssd1306.h"
+#endif
+#ifdef CONSOLE_ENABLE
+ #include <print.h>
+#endif
+
+extern keymap_config_t keymap_config;
+
+#ifdef RGBLIGHT_ENABLE
+//Following line allows macro to read current RGB settings
+extern rgblight_config_t rgblight_config;
+#endif
+
+extern uint8_t is_master;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _COLEMAK,
+ _DVORAK,
+ _EUCALYN,
+ _NUML,
+ _NUMR,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ EUCALYN,
+ NUML,
+ NUMR,
+ KC_xEISU,
+ KC_xKANA,
+ KC_ZERO2,
+ RGBRST
+};
+
+//Macros
+#define KC_LOWER MO(_LOWER)
+#define KC_NUML LT(_NUML,KC_SPC)
+#define KC_NUMR LT(_NUMR,KC_SPC)
+#define KC_RABS LT(_RAISE,KC_BSPC)
+#define KC_RAEN LT(_RAISE,KC_ENT)
+#define KC_____ _______
+#define KC_XXXX XXXXXXX
+#define KC_ADJ MO(_ADJUST)
+#define KC_LSMI LSFT(KC_MINS)
+#define KC_LSEQ LSFT(KC_EQL)
+#define KC_LSRB LSFT(KC_RBRC)
+#define KC_LSLB LSFT(KC_LBRC)
+#define KC_LSGR LSFT(KC_GRV)
+#define KC_LSQT LSFT(KC_QUOT)
+#define ___ _______
+#define KC_S0 LSFT(KC_0)
+#define KC_S1 LSFT(KC_1)
+#define KC_S2 LSFT(KC_2)
+#define KC_S3 LSFT(KC_3)
+#define KC_S4 LSFT(KC_4)
+#define KC_S5 LSFT(KC_5)
+#define KC_S6 LSFT(KC_6)
+#define KC_S7 LSFT(KC_7)
+#define KC_S8 LSFT(KC_8)
+#define KC_S9 LSFT(KC_9)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT_kc( \
+ ESC, Q, W, E, R, T, Y, U, I, O, P, BSLS, \
+ LCTL, A, S, D, F, G, H, J, K, L, SCLN, RCTL, \
+ LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, \
+ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \
+ ),
+
+ /* Colemak
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | Q | W | F | P | G | | J | L | U | Y | ; | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | K | M | , | . | / | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_COLEMAK] = LAYOUT_kc( \
+ ESC, Q, W, F, P, G, J, L, U, Y, SCLN, BSLS, \
+ LCTL, A, R, S, T, D, H, N, E, I, O, RCTL, \
+ LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, \
+ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \
+ ),
+
+ /* Dvorak
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | ' | , | . | P | Y | | F | G | C | R | L | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | | B | M | W | V | Z | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_DVORAK] = LAYOUT_kc( \
+ ESC, QUOT, COMM, DOT, P, Y, F, G, C, R, L, BSLS, \
+ LCTL, A, O, E, U, I, D, H, T, N, S, RCTL, \
+ LSFT, SCLN, Q, J, K, X, B, M, W, V, Z, RSFT, \
+ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \
+ ),
+
+ /* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout)
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | Q | W | , | . | ; | | M | R | D | Y | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | A | O | E | I | U | | G | T | K | S | N | Ctrl |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | F | | B | H | J | L | / | Shift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_EUCALYN] = LAYOUT_kc( \
+ ESC, Q, W, COMM, DOT, SCLN, M, R, D, Y, P, BSLS, \
+ LCTL, A, O, E, I, U, G, T, K, S, N, RCTL, \
+ LSFT, Z, X, C, V, F, B, H, J, L, SLSH, RSFT, \
+ LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS, RAEN,NUMR, RGUI, RALT, APP,LOWER, LOWER \
+ ),
+
+ /* Num
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_NUML] = LAYOUT_kc( \
+ ____, S1, S2, S3, S4, S5, S6, S7, S8, S9, S0, ____, \
+ ____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, F12, \
+ ____, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, \
+ ____, ____, ____, ____, ____, ____, ____, ____, SPC, ____, ____, ____, ____, ____ \
+ ),
+
+ [_NUMR] = LAYOUT_kc( \
+ ____, S1, S2, S3, S4, S5, S6, S7, S8, S9, S0, ____, \
+ ____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, F12, \
+ ____, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, \
+ ____, ____, ____, ____, ____, SPC, ____, ____, ____, ____, ____, ____, ____, ____ \
+ ),
+
+ /* Lower
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | PgDn | Left | Down | Right| End | | End | Left | Down | Right| PgDn | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | PrtSc| | | |Adjust|Adjust| | | | PrtSc| | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT_kc( \
+ XXXX, XXXX, PAUS, SLCK, INS, XXXX, XXXX, INS, SLCK, PAUS, XXXX, ____, \
+ ____, HOME, XXXX, UP, DEL, PGUP, PGUP, DEL, UP, XXXX, HOME, ____, \
+ ____, END, LEFT, DOWN, RGHT, PGDN, PGDN, LEFT, DOWN, RGHT, END, ____, \
+ ____, ____, PSCR, ____, ____, ____, ADJ, ADJ, ____, ____, ____, PSCR, ____, ____ \
+ ),
+
+ /* Raise
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | TAB | | | | _ | - | | = | + | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | EISU | | | | { | [ | | ] | } | | | | KANA |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | ~ | ` | | ' | " | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT_kc( \
+ TAB, XXXX, XXXX, XXXX, LSMI, MINS, EQL, LSEQ, XXXX, XXXX, XXXX, XXXX, \
+ xEISU, XXXX, XXXX, XXXX, LSLB, LBRC, RBRC, LSRB, XXXX, XXXX, XXXX, xKANA, \
+ XXXX, XXXX, XXXX, XXXX, LSGR, GRV, QUOT, LSQT, XXXX, XXXX, XXXX, XXXX, \
+ ADJ, ADJ, XXXX, ____, ____, XXXX, ____, ____, XXXX, ____, ____, XXXX, ADJ, ADJ \
+ ),
+
+ /* Adjust (Lower + Raise)
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | Reset|RGBRST|RGB ON|Aud on| Win | | Win | |Qwerty|Euclyn|Colemk|Dvorak|
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | HUE- | SAT- | VAL- | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_ADJUST] = LAYOUT( \
+ XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, XXXXXXX, QWERTY, EUCALYN, COLEMAK, DVORAK, \
+ RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, AU_OFF, AG_NORM, AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ___,___, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
+ )
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+float tone_plover[][2] = SONG(PLOVER_SOUND);
+float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+#endif
+
+static int current_default_layer;
+
+uint32_t default_layer_state_set_kb(uint32_t state) {
+ // 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0)
+ // 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1)
+ current_default_layer = state - 1;
+ // 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2)
+ if ( current_default_layer == 3 ) current_default_layer -= 1;
+ // 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3)
+ if ( current_default_layer == 7 ) current_default_layer -= 4;
+ return state;
+}
+
+void update_base_layer(int base)
+{
+ if( current_default_layer != base ) {
+ eeconfig_update_default_layer(1UL<<base);
+ default_layer_set(1UL<<base);
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+ #endif
+ update_base_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_colemak);
+ #endif
+ update_base_layer(_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_dvorak);
+ #endif
+ update_base_layer(_DVORAK);
+ }
+ return false;
+ break;
+ case EUCALYN:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_dvorak);
+ #endif
+ update_base_layer(_EUCALYN);
+ }
+ return false;
+ break;
+ case KC_xEISU:
+ if (record->event.pressed) {
+ if(keymap_config.swap_lalt_lgui==false){
+ register_code(KC_LANG2);
+ }else{
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LANG2);
+ }
+ return false;
+ break;
+ case KC_xKANA:
+ if (record->event.pressed) {
+ if(keymap_config.swap_lalt_lgui==false){
+ register_code(KC_LANG1);
+ }else{
+ SEND_STRING(SS_LALT("`"));
+ }
+ } else {
+ unregister_code(KC_LANG1);
+ }
+ return false;
+ break;
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+ #ifdef AUDIO_ENABLE
+ startup_user();
+ #endif
+ //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
+ #ifdef SSD1306OLED
+ iota_gfx_init(!has_usb()); // turns on the display
+ #endif
+}
+
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(50); // gets rid of tick
+}
+
+void shutdown_user()
+{
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_SONG(music_scale);
+}
+
+#endif
+
+
+//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
+#ifdef SSD1306OLED
+
+void matrix_scan_user(void) {
+ iota_gfx_task(); // this is what updates the display continuously
+}
+
+void matrix_update(struct CharacterMatrix *dest,
+ const struct CharacterMatrix *source) {
+ if (memcmp(dest->display, source->display, sizeof(dest->display))) {
+ memcpy(dest->display, source->display, sizeof(dest->display));
+ dest->dirty = true;
+ }
+}
+
+static void render_logo(struct CharacterMatrix *matrix) {
+
+ static char logo[]={
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
+ 0};
+ matrix_write(matrix, logo);
+#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
+ char buf[30];
+ if(rgblight_config.enable) {
+ snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
+ rgblight_config.mode,
+ rgblight_config.hue/RGBLIGHT_HUE_STEP,
+ rgblight_config.sat/RGBLIGHT_SAT_STEP,
+ rgblight_config.val/RGBLIGHT_VAL_STEP);
+ matrix_write(matrix, buf);
+ }
+#endif
+ //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
+}
+
+static const char Qwerty_name[] PROGMEM = " Qwerty";
+static const char Colemak_name[] PROGMEM = " Colemak";
+static const char Dvorak_name[] PROGMEM = " Dvorak";
+static const char Eucalyn_name[] PROGMEM = " Eucalyn";
+
+static const char NumL_name[] PROGMEM = ":NumL";
+static const char NumR_name[] PROGMEM = ":NumR";
+static const char Lower_name[] PROGMEM = ":Func";
+static const char Raise_name[] PROGMEM = ":Extra";
+static const char Adjust_name[] PROGMEM = ":Adjust";
+
+static const char *layer_names[] = {
+ [_QWERTY] = Qwerty_name,
+ [_COLEMAK] = Colemak_name,
+ [_DVORAK] = Dvorak_name,
+ [_EUCALYN] = Eucalyn_name,
+
+ [_NUML] = NumL_name,
+ [_NUMR] = NumR_name,
+ [_LOWER] = Lower_name,
+ [_RAISE] = Raise_name,
+ [_ADJUST] = Adjust_name
+};
+
+void render_status(struct CharacterMatrix *matrix) {
+
+ // Render to mode icon
+ static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
+ if(keymap_config.swap_lalt_lgui==false){
+ matrix_write(matrix, logo[0][0]);
+ matrix_write_P(matrix, PSTR("\n"));
+ matrix_write(matrix, logo[0][1]);
+ }else{
+ matrix_write(matrix, logo[1][0]);
+ matrix_write_P(matrix, PSTR("\n"));
+ matrix_write(matrix, logo[1][1]);
+ }
+
+ // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
+ int name_num;
+ uint32_t lstate;
+ matrix_write_P(matrix, layer_names[current_default_layer]);
+ matrix_write_P(matrix, PSTR("\n"));
+ for( lstate = layer_state, name_num = 0;
+ lstate && name_num < sizeof(layer_names)/sizeof(char *);
+ lstate >>=1, name_num++ ) {
+ if( (lstate & 1) != 0 ) {
+ if( layer_names[name_num] ) {
+ matrix_write_P(matrix, layer_names[name_num]);
+ }
+ }
+ }
+
+ // Host Keyboard LED Status
+ char led[40];
+ snprintf(led, sizeof(led), "\n%s %s %s",
+ (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
+ (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
+ (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
+ matrix_write(matrix, led);
+}
+
+
+void iota_gfx_task_user(void) {
+ struct CharacterMatrix matrix;
+
+#if DEBUG_TO_SCREEN
+ if (debug_enable) {
+ return;
+ }
+#endif
+
+ matrix_clear(&matrix);
+ if(is_master){
+ render_status(&matrix);
+ }else{
+ render_logo(&matrix);
+ }
+ matrix_update(&display, &matrix);
+}
+
+#endif