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-rw-r--r--keyboards/handwired/xeal60/keymaps/cpeters1982/keymap.c221
1 files changed, 221 insertions, 0 deletions
diff --git a/keyboards/handwired/xeal60/keymaps/cpeters1982/keymap.c b/keyboards/handwired/xeal60/keymaps/cpeters1982/keymap.c
new file mode 100644
index 0000000000..9c3eb94752
--- /dev/null
+++ b/keyboards/handwired/xeal60/keymaps/cpeters1982/keymap.c
@@ -0,0 +1,221 @@
+#include QMK_KEYBOARD_H
+
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+// #define _COLEMAK 1
+// #define _DVORAK 2
+#define _LOWER 1
+#define _RAISE 2
+#define _ADJUST 16
+
+
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ // COLEMAK,
+ // DVORAK,
+ LOWER,
+ RAISE,
+ ADJUST,
+};
+
+/*
+// Tap dance declerations
+enum {
+ TD_GRV_TILD = 0,
+};
+
+// Tap dance definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_GRV_TILD] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD),
+};
+*/
+
+
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | ` ~ | Q | W | E | R | T | Y | U | I | O | P | Bspc |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Rshift|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | Lalt | GUI | Esc |Lower |KC_SPC |Enter |Raise | [cmd|] alt |= Hypr| - |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = LAYOUT( \
+ KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
+ KC_LCTRL,KC_LALT, KC_LGUI, KC_ESC, TG(_LOWER), LT(_ADJUST, KC_SPC), KC_ENT, TG(_RAISE), MT(MOD_RGUI, KC_LBRC), MT(MOD_RALT, KC_RBRC), MT(MOD_HYPR, KC_EQL), KC_MINS \
+),
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ESC | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bspc |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = LAYOUT( \
+ KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,_______,_______,_______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_MFFD, KC_VOLD, KC_VOLU, KC_MPLY \
+),
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bspc |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = LAYOUT( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_MFFD, KC_VOLD, KC_VOLU, KC_MPLY \
+),
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | Reset| | | | | | | | | up | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | left | down |right |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | % | ` | ~ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |AShftD|AShftU|REPORT| | | | [ | ] | - | = | \ |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = LAYOUT( \
+ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, KC_DEL, \
+ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, KC_LEFT, KC_DOWN, KC_RGHT, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PERC, KC_GRV, KC_TILD, \
+ KC_ASDN, KC_ASUP, KC_ASRP, _______, _______, _______, _______, KC_RBRC, KC_LBRC, KC_MINS, KC_EQL, KC_BSLASH \
+)
+
+
+};
+
+/* #ifdef AUDIO_ENABLE
+* float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+* float tone_dvorak[][2] = SONG(DVORAK_SOUND);
+* float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+#endif */
+
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+ #endif
+ persistent_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ }
+ return true;
+};
+
+#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
+#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
+#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
+#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
+#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
+#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
+#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
+#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
+#define rgblight_set_white rgblight_sethsv (0x00, 0x00, 0xFF);
+
+uint32_t layer_state_set_user(uint32_t state) {
+#ifdef RGBLIGHT_ENABLE
+ uint8_t default_layer = eeconfig_read_default_layer();
+ if (rgb_layer_change) {
+ switch (biton32(state)) {
+ case _RAISE:
+ rgblight_set_orange;
+ rgblight_mode(5);
+ break;
+ case _LOWER:
+ rgblight_set_teal;
+ rgblight_mode(5);
+ break;
+ case _ADJUST:
+ rgblight_set_purple;
+ rgblight_mode(23);
+ break;
+ default:
+ if (default_layer & (1UL << _COLEMAK)) {
+ rgblight_set_magenta;
+ }
+ else if (default_layer & (1UL << _DVORAK)) {
+ rgblight_set_green;
+ }
+ else {
+ rgblight_set_blue;
+ }
+ rgblight_mode(1);
+ break;
+ }
+ }
+#endif
+ return state;
+}