diff options
Diffstat (limited to 'keyboards/handwired/battleship_gamepad')
10 files changed, 0 insertions, 468 deletions
diff --git a/keyboards/handwired/battleship_gamepad/battleship_gamepad.c b/keyboards/handwired/battleship_gamepad/battleship_gamepad.c deleted file mode 100644 index 2c9de15a9f..0000000000 --- a/keyboards/handwired/battleship_gamepad/battleship_gamepad.c +++ /dev/null @@ -1,28 +0,0 @@ -/* Copyright 2021 Andrew Braini - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "battleship_gamepad.h" - -/* joystick config */ -joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = { - [0] = JOYSTICK_AXIS_IN(F5, 1023, 512, 0), - [1] = JOYSTICK_AXIS_IN(F4, 0, 512, 1023) -}; - -/* joystick button code (thumbstick pressed) */ -void keyboard_pre_init_kb(void) { - setPinInputHigh(F6); -} diff --git a/keyboards/handwired/battleship_gamepad/battleship_gamepad.h b/keyboards/handwired/battleship_gamepad/battleship_gamepad.h deleted file mode 100644 index 67cf112201..0000000000 --- a/keyboards/handwired/battleship_gamepad/battleship_gamepad.h +++ /dev/null @@ -1,31 +0,0 @@ -/* Copyright 2021 Andrew Braini - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "quantum.h" - -#define LAYOUT( \ - K00, K01, K02, K03, K04, K05, K06, K07, \ - K10, K11, K12, K13, K14, K15, K16, K17, \ - K20, K21, K22, K23, K24, K25, K26, K27, \ - K30, K31, K32, K33, K34, K35, K36, K37, \ - K40, K41, K42, K43, K44, K45, K46, K47 \ -) { \ - { K00, K01, K02, K03, K04, K05, K06, K07 }, \ - { K10, K11, K12, K13, K14, K15, K16, K17 }, \ - { K20, K21, K22, K23, K24, K25, K26, K27 }, \ - { K30, K31, K32, K33, K34, K35, K36, K37 }, \ - { K40, K41, K42, K43, K44, K45, K46, K47 } \ -} diff --git a/keyboards/handwired/battleship_gamepad/config.h b/keyboards/handwired/battleship_gamepad/config.h deleted file mode 100644 index 25389c0245..0000000000 --- a/keyboards/handwired/battleship_gamepad/config.h +++ /dev/null @@ -1,44 +0,0 @@ -/* Copyright 2021 Andrew Braini - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#pragma once - -#include "config_common.h" - -/* key matrix size */ -#define MATRIX_ROWS 5 -#define MATRIX_COLS 8 - -/* key matrix pins */ -#define MATRIX_ROW_PINS { B6, B2, B3, B1, F7 } -#define MATRIX_COL_PINS { D1, D0, D4, C6, D7, E6, B4, B5 } - -/* joystick configuration */ -#define JOYSTICK_BUTTON_COUNT 25 -#define JOYSTICK_AXES_COUNT 2 -#define JOYSTICK_AXES_RESOLUTION 10 - -/* COL2ROW or ROW2COL */ -#define DIODE_DIRECTION COL2ROW - -/* Set 0 if debouncing isn't needed */ -#define DEBOUNCE 5 - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE - -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE diff --git a/keyboards/handwired/battleship_gamepad/info.json b/keyboards/handwired/battleship_gamepad/info.json deleted file mode 100644 index b2278a79ac..0000000000 --- a/keyboards/handwired/battleship_gamepad/info.json +++ /dev/null @@ -1,221 +0,0 @@ -{ - "keyboard_name": "Battleship Gamepad", - "manufacturer": "arbraini", - "url": "https://github.com/abraini-Nascent/battleship_gamepad", - "maintainer": "arbraini", - "usb": { - "vid": "0x4142", - "pid": "0x0000", - "device_version": "0.0.1" - }, - "layouts": { - "LAYOUT": { - "layout": [ - { - "label": "F1", - "x": 0, - "y": 0 - }, - { - "label": "F2", - "x": 1, - "y": 0 - }, - { - "label": "Esc", - "x": 2.25, - "y": 0, - "w": 1.25 - }, - { - "label": "!", - "x": 3.5, - "y": 0 - }, - { - "label": "@", - "x": 4.5, - "y": 0 - }, - { - "label": "#", - "x": 5.5, - "y": 0 - }, - { - "label": "$", - "x": 6.5, - "y": 0 - }, - { - "label": "%", - "x": 7.5, - "y": 0 - }, - { - "label": "F3", - "x": 0, - "y": 1 - }, - { - "label": "F4", - "x": 1, - "y": 1 - }, - { - "label": "Tab", - "x": 2.25, - "y": 1, - "w": 1.25 - }, - { - "label": "Q", - "x": 3.5, - "y": 1 - }, - { - "label": "W", - "x": 4.5, - "y": 1 - }, - { - "label": "E", - "x": 5.5, - "y": 1 - }, - { - "label": "R", - "x": 6.5, - "y": 1 - }, - { - "label": "T", - "x": 7.5, - "y": 1 - }, - { - "label": "F5", - "x": 0, - "y": 2 - }, - { - "label": "F6", - "x": 1, - "y": 2 - }, - { - "label": "Caps<br>Lock", - "x": 2.25, - "y": 2, - "w": 1.25 - }, - { - "label": "A", - "x": 3.5, - "y": 2 - }, - { - "label": "S", - "x": 4.5, - "y": 2 - }, - { - "label": "D", - "x": 5.5, - "y": 2 - }, - { - "label": "F", - "x": 6.5, - "y": 2 - }, - { - "label": "G", - "x": 7.5, - "y": 2 - }, - { - "label": "F7", - "x": 0, - "y": 3 - }, - { - "label": "F8", - "x": 1, - "y": 3 - }, - { - "label": "Shift", - "x": 2.25, - "y": 3, - "w": 1.25 - }, - { - "label": "Z", - "x": 3.5, - "y": 3 - }, - { - "label": "X", - "x": 4.5, - "y": 3 - }, - { - "label": "C", - "x": 5.5, - "y": 3 - }, - { - "label": "V", - "x": 6.5, - "y": 3 - }, - { - "label": "B", - "x": 7.5, - "y": 3 - }, - { - "label": "F9", - "x": 0, - "y": 4 - }, - { - "label": "F10", - "x": 1, - "y": 4 - }, - { - "label": "", - "x": 2.25, - "y": 4, - "w": 1.25 - }, - { - "label": "Ctrl", - "x": 3.5, - "y": 4 - }, - { - "label": "Alt", - "x": 4.5, - "y": 4 - }, - { - "label": "\u21e9", - "x": 5.5, - "y": 4 - }, - { - "label": "\u21e7", - "x": 6.5, - "y": 4 - }, - { - "x": 7.5, - "y": 4 - } - ] - } - } -} diff --git a/keyboards/handwired/battleship_gamepad/keymaps/default/keymap.c b/keyboards/handwired/battleship_gamepad/keymaps/default/keymap.c deleted file mode 100644 index e4d110de42..0000000000 --- a/keyboards/handwired/battleship_gamepad/keymaps/default/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -/* Copyright 2021 Andrew Braini - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include QMK_KEYBOARD_H - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - [0] = LAYOUT( - KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_F3, KC_F4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, - KC_F5, KC_F6, KC_NO, KC_A, KC_S, KC_D, KC_F, KC_G, - KC_F7, KC_F8, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_F9, KC_F10, LT(1, KC_NO), KC_LCTL, KC_LALT, KC_NO, LT(1, KC_NO), KC_SPC), - - [1] = LAYOUT( - QK_BOOT, DEBUG, KC_TILD, KC_6, KC_7, KC_8, KC_9, KC_0, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, TG(2), KC_TRNS, KC_TRNS), - - [2] = LAYOUT( - KC_TRNS, KC_TRNS, TG(2), JS_BUTTON0, JS_BUTTON1, JS_BUTTON2, JS_BUTTON3, JS_BUTTON4, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON5, JS_BUTTON6, JS_BUTTON7, JS_BUTTON8, JS_BUTTON9, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON10, JS_BUTTON11, JS_BUTTON12, JS_BUTTON13, JS_BUTTON14, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON15, JS_BUTTON16, JS_BUTTON17, JS_BUTTON18, JS_BUTTON19, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON20, JS_BUTTON21, JS_BUTTON22, JS_BUTTON23, JS_BUTTON24) -}; diff --git a/keyboards/handwired/battleship_gamepad/keymaps/default/readme.md b/keyboards/handwired/battleship_gamepad/keymaps/default/readme.md deleted file mode 100644 index 1de5d7dd68..0000000000 --- a/keyboards/handwired/battleship_gamepad/keymaps/default/readme.md +++ /dev/null @@ -1,2 +0,0 @@ -# Battleship Gamepad - Default layout -Default layout with 2 axies thumbstick and press to click diff --git a/keyboards/handwired/battleship_gamepad/keymaps/via/keymap.c b/keyboards/handwired/battleship_gamepad/keymaps/via/keymap.c deleted file mode 100644 index 6c0cf5b4f1..0000000000 --- a/keyboards/handwired/battleship_gamepad/keymaps/via/keymap.c +++ /dev/null @@ -1,48 +0,0 @@ -/* Copyright 2021 Andrew Braini - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include QMK_KEYBOARD_H - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - [0] = LAYOUT( - KC_F1, KC_F2, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_F3, KC_F4, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, - KC_F5, KC_F6, KC_NO, KC_A, KC_S, KC_D, KC_F, KC_G, - KC_F7, KC_F8, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_F9, KC_F10, LT(1, KC_NO), KC_LCTL, KC_LALT, LT(2, KC_NO), LT(1, KC_NO), KC_SPC), - - [1] = LAYOUT( - QK_BOOT, DEBUG, KC_TILD, KC_6, KC_7, KC_8, KC_9, KC_0, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), - - [2] = LAYOUT( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), - - [3] = LAYOUT( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS) -}; diff --git a/keyboards/handwired/battleship_gamepad/keymaps/via/rules.mk b/keyboards/handwired/battleship_gamepad/keymaps/via/rules.mk deleted file mode 100644 index 35a31dea8e..0000000000 --- a/keyboards/handwired/battleship_gamepad/keymaps/via/rules.mk +++ /dev/null @@ -1,2 +0,0 @@ -VIA_ENABLE = yes -CONSOLE_ENABLE = no diff --git a/keyboards/handwired/battleship_gamepad/readme.md b/keyboards/handwired/battleship_gamepad/readme.md deleted file mode 100644 index 58eb72bd28..0000000000 --- a/keyboards/handwired/battleship_gamepad/readme.md +++ /dev/null @@ -1,29 +0,0 @@ -# Battleship Gamepad - -![Battleship Gamepad](https://imgur.com/FCpQfzQ.jpg) - -A hand-wired 3d-printed mechanical keyboard intended for one hand with an analog thumbstick for movement. The layout matches the left side of large "battleship" keyboards with their extra bank of 2x5 1u F keys. - -Build instructions and 3d printer files can be found in the [project github repo](https://github.com/abraini-Nascent/battleship_gamepad) - -* Keyboard Maintainer: [arbraini](https://github.com/abraini-Nascent) -* Hardware Supported: Arduino Pro Micro -* Features: 40 keys in an ortho layout and an analog thumbstick. - -Make example for this keyboard (after setting up your build environment): - - make handwired/battleship_gamepad:default - -Flashing example for this keyboard: - - make handwired/battleship_gamepad:flash - -## Bootloader - -Enter the bootloader in 3 ways: - -* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (the top left key in the 2x5 bank) and plug in the keyboard. -* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead. -* **Keycode in layout**: Press the key mapped to `QK_BOOT`. In the default layout this is the key at (0,0) on layer 1. - -See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/handwired/battleship_gamepad/rules.mk b/keyboards/handwired/battleship_gamepad/rules.mk deleted file mode 100644 index a7a44c3988..0000000000 --- a/keyboards/handwired/battleship_gamepad/rules.mk +++ /dev/null @@ -1,22 +0,0 @@ -# MCU name -MCU = atmega32u4 - -# Bootloader selection -BOOTLOADER = caterina - -SRC += analog.c - -# Build Options -# change yes to no to disable -# -BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite -MOUSEKEY_ENABLE = yes # Mouse keys -EXTRAKEY_ENABLE = yes # Audio control and System control -CONSOLE_ENABLE = no # Console for debug -COMMAND_ENABLE = no # Commands for debug and configuration -NKRO_ENABLE = yes # Enable N-Key Rollover -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow -AUDIO_ENABLE = no # Audio output -JOYSTICK_ENABLE = yes -JOYSTICK_DRIVER = analog |