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-rw-r--r--keyboards/halokeys/elemental75/keymaps/default/keymap.c82
1 files changed, 82 insertions, 0 deletions
diff --git a/keyboards/halokeys/elemental75/keymaps/default/keymap.c b/keyboards/halokeys/elemental75/keymaps/default/keymap.c
new file mode 100644
index 0000000000..ef1a7a68e7
--- /dev/null
+++ b/keyboards/halokeys/elemental75/keymaps/default/keymap.c
@@ -0,0 +1,82 @@
+ /* Copyright 2022 Halokeys
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+#include "print.h"
+
+/* [Keymaps] ----------------------------------------------------------------- */
+enum layer_names {
+ _BASE,
+ _FN
+};
+
+/* Tap Dance declarations */
+enum {
+ TD_PLAY_FORWARD_BACK,
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ /* If console is enabled, it will print the matrix position and status of each key pressed */
+ #ifdef CONSOLE_ENABLE
+ uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %d, time: %u, interrupt: %d, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
+ #endif
+ return true;
+}
+
+void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) {
+ uprintf("Tap Dance count: %u", state->count);
+ if (state->count == 1) {
+ tap_code(KC_MPLY);
+ } else if (state->count == 2) {
+ tap_code(KC_MNXT);
+ } else {
+ tap_code(KC_MPRV);
+ }
+}
+
+/* All tap dance functions would go here. Only showing this one. */
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_PLAY_FORWARD_BACK] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, NULL),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_BASE] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), TD(TD_PLAY_FORWARD_BACK),
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_INS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
+ KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_LSFT, KC_SPC, KC_BSPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [_FN] = LAYOUT(
+ RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, RGB_TOG, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ ),
+
+};
+
+void keyboard_post_init_user(void) {
+ /* Customise these values to desired behaviour */
+ debug_enable=true;
+ debug_matrix=true;
+ /* debug_keyboard=true; */
+ /* debug_mouse=true; */
+}