summaryrefslogtreecommitdiffstats
path: root/keyboards/gray_studio/aero75/config.h
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/gray_studio/aero75/config.h')
-rw-r--r--keyboards/gray_studio/aero75/config.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/keyboards/gray_studio/aero75/config.h b/keyboards/gray_studio/aero75/config.h
new file mode 100644
index 0000000000..a403257e00
--- /dev/null
+++ b/keyboards/gray_studio/aero75/config.h
@@ -0,0 +1,76 @@
+// Copyright 2022 Yizhen Liu (@edwardslau)
+// SPDX-License-Identifier: GPL-2.0
+
+#pragma once
+
+#include "config_common.h"
+
+/* key matrix size */
+#define MATRIX_ROWS 6
+#define MATRIX_COLS 16
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
+#define MATRIX_ROW_PINS { A7, A6, B12, A2, A1, A0 }
+#define MATRIX_COL_PINS { A3, A5, A4, B9, B8, B7, B6, B5, B4, B3, A15, B1, A8, B15, B14, B13 }
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define RGB_DI_PIN B10
+#define RGBLIGHT_LAYERS
+#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
+#ifdef RGB_DI_PIN
+#define RGBLED_NUM 1
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+#define RGBLIGHT_LIMIT_VAL 200 /* The maximum brightness level */
+#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD
+// /*== or choose animations ==*/
+// #define RGBLIGHT_EFFECT_BREATHING
+// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+