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-rw-r--r--keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c154
-rw-r--r--keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h185
-rw-r--r--keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk2
-rw-r--r--keyboards/gmmk/pro/iso/keymaps/vitoni/config.h20
-rw-r--r--keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c148
-rw-r--r--keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc104
6 files changed, 613 insertions, 0 deletions
diff --git a/keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c
new file mode 100644
index 0000000000..2361ab5660
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/keymap.c
@@ -0,0 +1,154 @@
+/* Copyright 2021 Cedrik Lussier @cedrikl
+.* Directly inspired from the work of jonavin https://github.com/qmk/qmk_firmware/tree/master/keyboards/gmmk/pro/ansi/keymaps/jonavin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+#include "rgb_matrix_map.h"
+#include "cedrikl.h"
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
+// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
+// Tab Q W E R T Y U I O P [ ] \ PgUp
+// Caps A S D F G H J K L ; " Enter PgDn
+// Sh_L Z X C V B N M , . ? Sh_R Up End
+// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
+
+
+ // The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without
+ // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
+ // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
+ // if that's your preference.
+ //
+ // To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and
+ // it'll be back to normal when you plug it back in.
+ //
+ // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
+ // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
+ // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [1] = LAYOUT(
+ EEP_RST, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_MUTE,
+ KC_NLCK, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_BSPC, KC_PSCR,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PSLS, KC_PAST, KC_BSLS, KC_PGUP,
+ KC_CAPS, RGB_VAD, RGB_TOG, RGB_VAI, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_PENT, KC_PGDN,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_PDOT, KC_SLSH, KC_RSFT, KC_UP, KC_INS,
+ KC_LCTL, KC_RGUI, KC_LALT, KC_SPC, KC_RALT, KC_NO, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ )
+};
+// clang-format on
+
+#ifdef ENCODER_ENABLE
+ bool encoder_update_user(uint8_t index, bool clockwise) {
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ return true;
+ }
+#endif // ENCODER_ENABLE
+
+
+#ifdef RGB_MATRIX_ENABLE
+//void set_layer_rgb(uint8_t led_min, uint8_t led_max, int layer) {
+// const ledmap *l = &(ledmaps[layer]);
+//
+//
+//
+// for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
+// HSV hsv = {
+// .h = (*l)[i][0],
+// .s = (*l)[i][1],
+// .v = val,
+// };
+//
+// if (hsv.h || hsv.s) {
+// RGB rgb = hsv_to_rgb(hsv);
+// RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
+// }
+// }
+//}
+
+ // These shorthands are used below to set led colors on each matrix cycle
+ void loop_colorset(const uint8_t *indices, int array_size, const HSV target_color) {
+ HSV work_color = target_color;
+ work_color.v = rgb_matrix_get_val();
+
+ RGB final_color = hsv_to_rgb(work_color);
+
+ for (int i = 0; i < array_size; i++) {
+ rgb_matrix_set_color(indices[i], final_color.r, final_color.g, final_color.b); // Set color A here
+ }
+ }
+
+ // Capslock, Scroll lock and Numlock indicator on Left side lights.
+ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+ loop_colorset(LED_REGION_A, (sizeof(LED_REGION_A) / sizeof(LED_REGION_A[0])), hsv_cl_blue);
+ loop_colorset(LED_REGION_B, (sizeof(LED_REGION_B) / sizeof(LED_REGION_B[0])), hsv_cl_purple);
+ loop_colorset(LED_REGION_L_SIDE, (sizeof(LED_REGION_L_SIDE) / sizeof(LED_REGION_L_SIDE[0])), hsv_cl_purple);
+ loop_colorset(LED_REGION_R_SIDE, (sizeof(LED_REGION_R_SIDE) / sizeof(LED_REGION_R_SIDE[0])), hsv_cl_purple);
+
+ switch(get_highest_layer(layer_state)){ // special handling per layer
+ case 1: //layer 1
+ //rgb_matrix_set_color_all(RGB_AZURE);
+ loop_colorset(LED_REGION_NUMPAD, (sizeof(LED_REGION_NUMPAD) / sizeof(LED_REGION_NUMPAD[0])), hsv_cl_numpad);
+ loop_colorset(LED_REGION_OTHER, (sizeof(LED_REGION_OTHER) / sizeof(LED_REGION_OTHER[0])), hsv_cl_mods);
+ break;
+ default: //layer 0
+ //
+ break;
+ break;
+ }
+
+ HSV bad_hsv = hsv_cl_bad;
+ bad_hsv.v = rgb_matrix_get_val();
+ RGB bad_rgb = hsv_to_rgb(bad_hsv);
+ led_t led_state = host_keyboard_led_state();
+
+ if (!led_state.num_lock) { // on if NUM lock is OFF
+ rgb_matrix_set_color(LED_R1, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_R2, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_R3, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_R4, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_R5, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_R6, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_R7, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_R8, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ }
+ if (led_state.caps_lock) {
+ rgb_matrix_set_color(LED_L1, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_L2, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_L3, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_L4, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_L5, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_L6, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_L7, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ rgb_matrix_set_color(LED_L8, bad_rgb.r, bad_rgb.g, bad_rgb.b);
+ loop_colorset(LED_REGION_CAPS, (sizeof(LED_REGION_CAPS) / sizeof(LED_REGION_CAPS[0])), hsv_cl_bad);
+ }
+ }
+#endif
diff --git a/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h
new file mode 100644
index 0000000000..484f64b74c
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rgb_matrix_map.h
@@ -0,0 +1,185 @@
+/* Copyright 2021 Cedrik Lussier @cedrikl
+.* Directly inspired from the work of jonavin https://github.com/qmk/qmk_firmware/tree/master/keyboards/gmmk/pro/ansi/keymaps/jonavin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifdef RGB_MATRIX_ENABLE
+
+ // Custom RGB Colours
+ const HSV hsv_cl_blue = {150, 255, 255};
+ const HSV hsv_cl_purple = {188, 255, 255};
+ const HSV hsv_cl_numpad = {85, 255, 255};
+ const HSV hsv_cl_mods = {42, 255, 255};
+ const HSV hsv_cl_bad = {0, 255, 255};
+
+ // RGB LED locations
+ enum led_location_map {
+ LED_ESC, // 0, ESC, k13
+ LED_GRV, // 1, ~, k16
+ LED_TAB, // 2, Tab, k11
+ LED_CAPS, // 3, Caps, k21
+ LED_LSFT, // 4, Sh_L, k00
+ LED_LCTL, // 5, Ct_L, k06
+ LED_F1, // 6, F1, k26
+ LED_1, // 7, 1, k17
+ LED_Q, // 8, Q, k10
+ LED_A, // 9, A, k12
+ LED_Z, // 10, Z, k14
+ LED_LWIN, // 11, Win_L, k90
+ LED_F2, // 12, F2, k36
+ LED_2, // 13, 2, k27
+ LED_W, // 14, W, k20
+ LED_S, // 15, S, k22
+ LED_X, // 16, X, k24
+ LED_LALT, // 17, Alt_L, k93
+ LED_F3, // 18, F3, k31
+ LED_3, // 19, 3, k37
+ LED_E, // 20, E, k30
+ LED_D, // 21, D, k32
+ LED_C, // 22, C, k34
+ LED_F4, // 23, F4, k33
+ LED_4, // 24, 4, k47
+ LED_R, // 25, R, k40
+ LED_F, // 26, F, k42
+ LED_V, // 27, V, k44
+ LED_F5, // 28, F5, k07
+ LED_5, // 29, 5, k46
+ LED_T, // 30, T, k41
+ LED_G, // 31, G, k43
+ LED_B, // 32, B, k45
+ LED_SPC, // 33, SPACE, k94
+ LED_F6, // 34, F6, k63
+ LED_6, // 35, 6, k56
+ LED_Y, // 36, Y, k51
+ LED_H, // 37, H, k53
+ LED_N, // 38, N, k55
+ LED_F7, // 39, F7, k71
+ LED_7, // 40, 7, k57
+ LED_U, // 41, U, k50
+ LED_J, // 42, J, k52
+ LED_M, // 43, M, k54
+ LED_F8, // 44, F8, k76
+ LED_8, // 45, 8, k67
+ LED_I, // 46, I, k60
+ LED_K, // 47, K, k62
+ LED_COMM, // 48, ,, k64
+ LED_RALT, // 49, Alt_R, k95
+ LED_F9, // 50, F9, ka6
+ LED_9, // 51, 9, k77
+ LED_O, // 52, O, k70
+ LED_L, // 53, L, k72
+ LED_DOT, // 54, ., k74
+ LED_FN, // 55, FN, k92
+ LED_F10, // 56, F10, ka7
+ LED_0, // 57, 0, k87
+ LED_P, // 58, P, k80
+ LED_SCLN, // 59, ;, k82
+ LED_SLSH, // 60, ?, k85
+ LED_F11, // 61, F11, ka3
+ LED_MINS, // 62, -, k86
+ LED_LBRC, // 63, [, k81
+ LED_QUOT, // 64, ", k83
+ LED_RCTL, // 65, Ct_R, k04
+ LED_F12, // 66, F12, ka5
+ LED_L1, // 67, LED, l01
+ LED_R1, // 68, LED, l11
+ LED_DEL, // 69, Prt, k97 -- remapped to DEL
+ LED_L2, // 70, LED, l02
+ LED_R2, // 71, LED, l12
+ LED_HOME, // 72, Del, k65
+ LED_L3, // 73, LED, l03
+ LED_R3, // 74, LED, l13
+ LED_PGUP, // 75, PgUp, k15
+ LED_L4, // 76, LED, l04
+ LED_R4, // 77, LED, l14
+ LED_EQL, // 78, =, k66
+ LED_RGHT, // 79, Right, k05
+ LED_L5, // 80, LED, l05
+ LED_R5, // 81, LED, l15
+ LED_END, // 82, End, k75
+ LED_L6, // 83, LED, l06
+ LED_R6, // 84, LED, l16
+ LED_BSPC, // 85, BSpc, ka1
+ LED_PGDN, // 86, PgDn, k25
+ LED_L7, // 87, LED, l07
+ LED_R7, // 88, LED, l17
+ LED_RBRC, // 89, ], k61
+ LED_RSFT, // 90, Sh_R, k91
+ LED_L8, // 91, LED, l08
+ LED_R8, // 92, LED, l18
+ LED_BSLS, // 93, \, ka2
+ LED_UP, // 94, Up, k35
+ LED_LEFT, // 95, Left, k03
+ LED_ENT, // 96, Enter, ka4
+ LED_DOWN // 97, Down, k73
+ };
+
+const uint8_t LED_REGION_L_SIDE[] = {LED_L1, LED_L2, LED_L3, LED_L4, LED_L5, LED_L6, LED_L7,LED_L8};
+const uint8_t LED_REGION_R_SIDE[] = {LED_R1, LED_R2, LED_R3, LED_R4, LED_R5, LED_R6, LED_R7,LED_R8};
+
+ //const uint8_t LED_MATRIX[] = {
+ // LED_ESC, LED_F1, LED_F2, LED_F3, LED_F4, LED_F5, LED_F6, LED_F7, LED_F8, LED_F9, LED_F10, LED_F11, LED_F12, LED_DEL,
+ // LED_GRV, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_HOME,
+ // LED_TAB, LED_Q, LED_W, LED_E, LED_R, LED_T, LED_Y, LED_U, LED_I, LED_O, LED_P, LED_LBRC, LED_RBRC, LED_BSLS, LED_PGUP,
+ // LED_CAPS, LED_A, LED_S, LED_D, LED_F, LED_G, LED_H, LED_J, LED_K, LED_L, LED_SCLN, LED_QUOT, LED_ENT, LED_PGDN,
+ // LED_LSFT, LED_Z, LED_X, LED_C, LED_V, LED_B, LED_N, LED_M, LED_COMM, LED_DOT, LED_SLSH, LED_RSFT, LED_UP, LED_END,
+ // LED_LCTL, LED_LWIN, LED_LALT, LED_SPC, LED_RALT, LED_FN, LED_RCTL, LED_LEFT, LED_DOWN, LED_RGHT
+ //};
+
+ const uint8_t LED_REGION_A[] = {
+ LED_ESC, LED_F9, LED_F10, LED_F11, LED_F12, LED_DEL,
+ LED_GRV, LED_1, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_HOME,
+ LED_TAB, LED_Q, LED_P, LED_LBRC, LED_RBRC, LED_BSLS, LED_PGUP,
+ LED_CAPS, LED_A, LED_SCLN, LED_QUOT, LED_ENT, LED_PGDN,
+ LED_LSFT, LED_Z, LED_SLSH, LED_RSFT, LED_UP, LED_END,
+ LED_LCTL, LED_LWIN, LED_LALT, LED_RCTL, LED_LEFT, LED_DOWN, LED_RGHT
+ };
+ const uint8_t LED_REGION_B[] = {
+ LED_F1, LED_F2, LED_F3, LED_F4, LED_F5, LED_F6, LED_F7, LED_F8,
+ LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9,
+ LED_W, LED_E, LED_R, LED_T, LED_Y, LED_U, LED_I, LED_O,
+ LED_S, LED_D, LED_F, LED_G, LED_H, LED_J, LED_K, LED_L,
+ LED_X, LED_C, LED_V, LED_B, LED_N, LED_M, LED_COMM, LED_DOT,
+ LED_SPC, LED_RALT, LED_FN
+ };
+
+ const uint8_t LED_REGION_NUMPAD[] = {
+
+ LED_GRV, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL,
+ LED_LBRC, LED_RBRC,
+ LED_ENT,
+ LED_DOT
+
+ };
+
+ const uint8_t LED_REGION_OTHER[] = {
+ LED_ESC, LED_DEL,
+ LED_HOME,
+
+ LED_A, LED_S, LED_D,
+ LED_END,
+ LED_LWIN
+ };
+
+ const uint8_t LED_REGION_CAPS[] = {
+
+ LED_GRV, LED_1,
+ LED_TAB, LED_Q,
+ LED_CAPS, LED_A,
+ LED_LSFT,
+ LED_LCTL
+ };
+
+#endif
diff --git a/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk
new file mode 100644
index 0000000000..4b7ed8bf0b
--- /dev/null
+++ b/keyboards/gmmk/pro/ansi/keymaps/cedrikl/rules.mk
@@ -0,0 +1,2 @@
+IDLE_TIMEOUT_ENABLE = yes
+STARTUP_NUMLOCK_ON = yes
diff --git a/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h b/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h
new file mode 100644
index 0000000000..fd8f1d6859
--- /dev/null
+++ b/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h
@@ -0,0 +1,20 @@
+// Copyright 2021 Victor Toni (@vitoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#if defined(RGB_MATRIX_ENABLE)
+ #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
+ // number of milliseconds to wait until turning off RGB automatically
+ #define RGB_DISABLE_TIMEOUT 300000 // 300 seconds / 5 min
+ // start fading out before getting disabled
+ // fading out is timed (depending on the rgb_matrix_config.speed) to have finished before reaching RGB_DISABLE_TIMEOUT
+ #define RGB_DISABLE_WITH_FADE_OUT
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED
+ // number of milliseconds to wait until activating RGB idle effects
+ #define RGB_IDLE_TIMEOUT 4500 // 4.5 seconds
+ // activate breathe effect when idle
+ #define RGB_IDLE_BREATHE
+ // fade in when we have been suspended
+ #define RGB_FADE_IN
+#endif
diff --git a/keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c b/keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c
new file mode 100644
index 0000000000..d5b64c153a
--- /dev/null
+++ b/keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c
@@ -0,0 +1,148 @@
+// Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>,
+// Copyright 2021 Victor Toni (@vitoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "vitoni.h"
+
+enum layer_names {
+ _BASE,
+ _MOV,
+ _RGB
+};
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
+// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
+// Tab Q W E R T Y U I O P [ ] PgUp
+// Caps A S D F G H J K L ; " # Enter PgDn
+// Sh_L / Z X C V B N M , . ? Sh_R Up End
+// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
+
+
+ //
+ // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
+ // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
+ // Press CAPS+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
+ [_BASE] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
+ MO(_MOV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_RGB),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [_MOV] = LAYOUT(
+ RESET, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MPLY, KC_MSTP, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+
+ [_RGB] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, RGB_MOD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_SPI,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_SPD,
+ _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI
+ ),
+
+};
+// clang-format on
+
+#if defined(ENCODER_ENABLE)
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ switch (get_highest_layer(layer_state)) {
+ case _MOV:
+ if (clockwise) {
+ tap_code16(C(KC_TAB));
+ } else {
+ tap_code16(S(C(KC_TAB)));
+ }
+ break;
+#if defined(RGB_MATRIX_ENABLE)
+ case _RGB:
+ if (clockwise) {
+ rgb_matrix_increase_val_noeeprom();
+ } else {
+ rgb_matrix_decrease_val_noeeprom();
+ }
+ break;
+#endif // RGB_MATRIX_ENABLE
+ default:
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ break;
+ }
+ return true;
+}
+#endif // ENCODER_ENABLE
+
+#if defined(RGB_MATRIX_ENABLE)
+/*
+* Set up default RGB color.
+*/
+void rgb_matrix_set_default_color(void) {
+ rgb_matrix_sethsv_noeeprom_user(HSV_CHARTREUSE);
+}
+
+/*
+* Set up RGB defaults.
+*/
+void rgb_matrix_configure_default_settings(void) {
+ rgb_matrix_set_default_color();
+}
+
+void keyboard_post_init_user(void) {
+ rgb_matrix_enable_noeeprom();
+ rgb_matrix_configure_default_settings();
+}
+
+/*
+* Use RGB underglow to indicate specific layers.
+*/
+layer_state_t layer_state_set_user(layer_state_t state) {
+ switch (get_highest_layer(state)) {
+ case _MOV:
+ rgb_matrix_sethsv_noeeprom_user(HSV_SPRINGGREEN);
+ break;
+ case _RGB:
+ rgb_matrix_sethsv_noeeprom_user(HSV_GREEN);
+ break;
+ default: // for any other layer
+ rgb_matrix_set_default_color();
+ break;
+ }
+ return state;
+}
+
+void matrix_scan_user(void) {
+ matrix_scan_user_rgb();
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (!process_record_user_rgb(keycode, record)) {
+ return false;
+ }
+
+ switch (keycode) {
+ case RESET: // when activating RESET mode for flashing
+ if (record->event.pressed) {
+ rgb_matrix_set_color_all(63, 0, 0);
+ rgb_matrix_driver.flush();
+ }
+ return true;
+ }
+ return true; // Process all other keycodes normally
+}
+#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc b/keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc
new file mode 100644
index 0000000000..38a74a568b
--- /dev/null
+++ b/keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc
@@ -0,0 +1,104 @@
+= ViToni's keymap for GMMK Pro ISO
+
+== Layout
+Based on the stock layout but making use of CAPS as FN similar to laptop keyboards.
+This frees up the left row for other uses (although not remapped yet).
+Since both Delete and Insert are used for coding they are part of the CAPS layer as well.
+
+The differences are as follows:
+
+=== Layer 0 (`_BASE`)
+Mostly stock + CAPS goes to layer `_MOV`.
+FN toggles the layer `_RGB`.
+
+=== Layer 1 (`_MOV`), accessed by pressing `CAPS` on layer `_BASE`
+[%header]
+|===
+| Key / Action | Mapped to
+| ESC | _RESET_
+| F1 | KC_MYCM
+| F2 | KC_WHOM
+| F3 | KC_CALC
+| F4 | KC_MSEL
+| F5 | KC_MPRV
+| F6 | KC_MPLY
+| F7 | KC_MSTP
+| F8 | KC_MNXT
+| F9 | KC_MUTE
+| F10 | KC_VOLD
+| F11 | KC_VOLU
+| N | NK_TOGG
+| Delete | Insert
+| Left | Home
+| Right | End
+| Up | PgUp
+| Down | PgDn
+|===
+
+=== Layer 2 (`_RGB`), accessed by pressing `FN` on layer `_BASE`
+Revamped the stock FN layer to focus on RGB only.
+
+[%header]
+|===
+| Key / Action | Mapped to
+| Knob clockwise | Value/Brightness up
+| Knob anti-clockwise | Value/Brightness down
+| Backspace | _RESET_
+| Enter | RGB_TOG
+| Del | RGB_MOD
+| PgUp | RGB_RMOD
+| PgDn | RGB_SPI
+| End | RGB_SPD
+| Left | RGB_HUD
+| Right | RGB_HUI
+| Up | RGB_SAI
+| Down | RGB_SAD
+|===
+
+No other changes have been made.
+
+== RGB light
+
+The code customizing RGB light usage is decribed here:
+
+* link:../../../../../../users/vitoni/readme.adoc[/users/vitoni/readme.adoc]
+
+When using `RGB_DISABLE_TIMEOUT` addtional options are available:
+
+* `RGB_FADE_IN` makes the RGB lights fade in instead of setting the value/brightness to 100% (implicitly due to HSV including the brightness) when resuming after RGB lights have been turned off.
+Fade in occurs when the keyboard is initialized and when the RGB brightness has been changed (e.g. suspending, fade out, etc.).
+* `RGB_DISABLE_WITH_FADE_OUT` activates fade out before the keyboard is disabled by `RGB_DISABLE_TIMEOUT`.
+
+Parameters used to define the behavior are:
+[%header]
+|===
+|Key | Default | Description
+
+| RGB_MATRIX_MAXIMUM_BRIGHTNESS
+| 200 (&lt;= UNIT8_MAX)
+| Maximum assumed value for brightness.
+Used to calculate lead time for fade out before suspend timeout.
+
+|===
+
+`RGB_IDLE_TIMEOUT` enables fading out after being idle for the defined time and allows
+* `RGB_IDLE_BREATHE` also activates a brethe effect while idling.
+
+[%header]
+|===
+|Key | Default | Description
+
+|RGB_IDLE_TIMEOUT
+|4500
+|Time in milliseconds without activity before considered to be idle.
+
+|RGB_IDLE_MINIMUM_BRIGHTNESS
+|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` / 5
+|Brightness value RGB is dimmed to when starting to idle. +
+When breathing used as the lower bound of the brightness value.
+
+|RGB_IDLE_MAXIMUM_BRIGHTNESS
+|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` * 2/5
+|Upper bound of brightness value of the RGB light while breathing.
+
+|===