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-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/keymap.c65
-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/readme.md10
-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/rules.mk2
3 files changed, 77 insertions, 0 deletions
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/keymap.c b/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/keymap.c
new file mode 100644
index 0000000000..ad8416dc0f
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/keymap.c
@@ -0,0 +1,65 @@
+/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+#include "vnmm.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [WIN_BASE] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, WIN_F, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [MAC_BASE] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, WIN_F, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [WIN_FN] = LAYOUT(
+ _______, DF_WIN, DF_MAC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ RGB_TOG, RGB_MOD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, RGB_RMOD,RGB_VAD, RGB_SPD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, _______, _______,
+ EE_CLR, _______, _______, QK_BOOT, _______, _______, _______, KC_MPRV, _______, KC_MNXT
+ ),
+
+ [MAC_FN] = LAYOUT(
+ _______, DF_WIN, DF_MAC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ RGB_TOG, RGB_MOD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, RGB_RMOD,RGB_VAD, RGB_SPD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, _______, _______,
+ EE_CLR, _______, _______, QK_BOOT, _______, _______, _______, KC_MPRV, _______, KC_MNXT
+ ),
+};
+
+#if defined(ENCODER_MAP_ENABLE)
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+ [WIN_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
+ [MAC_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
+ [WIN_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+ [MAC_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+};
+#endif
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/readme.md b/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/readme.md
new file mode 100644
index 0000000000..28738e9bfc
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/readme.md
@@ -0,0 +1,10 @@
+# Vnmm's ANSI GMMK pro layout
+
+This keymap builds on the default but with a more sensible FN layer.
+
+## Features
+
+- Alphabet keys light up red when caps lock is on or shift is pressed
+- Pressing FN shows keys that have a definition
+- Via enabled
+- Reset to bootloader with FN+Space
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/rules.mk b/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/rules.mk
new file mode 100644
index 0000000000..f1adcab005
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/vnmm/rules.mk
@@ -0,0 +1,2 @@
+VIA_ENABLE = yes
+ENCODER_MAP_ENABLE = yes