diff options
Diffstat (limited to 'keyboards/gh60/satan/keymaps')
-rw-r--r-- | keyboards/gh60/satan/keymaps/chaser/keymap.c | 2 | ||||
-rw-r--r-- | keyboards/gh60/satan/keymaps/colemak/keymap.c | 2 | ||||
-rw-r--r-- | keyboards/gh60/satan/keymaps/isoHHKB/keymap.c | 2 | ||||
-rw-r--r-- | keyboards/gh60/satan/keymaps/poker/keymap.c | 2 | ||||
-rw-r--r-- | keyboards/gh60/satan/keymaps/smt/keymap.c | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/keyboards/gh60/satan/keymaps/chaser/keymap.c b/keyboards/gh60/satan/keymaps/chaser/keymap.c index 4ec33acf7b..f438b84d39 100644 --- a/keyboards/gh60/satan/keymaps/chaser/keymap.c +++ b/keyboards/gh60/satan/keymaps/chaser/keymap.c @@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_GESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,KC_EQL ,KC_BSPC , _______, \ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC,KC_RBRC,KC_BSLS , \ KC_CAPS ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,_______,KC_ENT , \ - KC_LSHIFT ,_______,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_UP ,MO(_FL) , \ + KC_LSFT ,_______,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_UP ,MO(_FL) , \ KC_LCTL ,KC_LGUI,KC_LALT, KC_SPC ,KC_RALT,KC_LEFT,KC_DOWN,KC_RIGHT), /* Keymap _FL: Function Layer * ,-----------------------------------------------------------. diff --git a/keyboards/gh60/satan/keymaps/colemak/keymap.c b/keyboards/gh60/satan/keymaps/colemak/keymap.c index d55bbb9213..34cfdb9441 100644 --- a/keyboards/gh60/satan/keymaps/colemak/keymap.c +++ b/keyboards/gh60/satan/keymaps/colemak/keymap.c @@ -3,7 +3,7 @@ // Used for SHIFT_ESC -#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) +#define MODS_SHIFT_MASK (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. diff --git a/keyboards/gh60/satan/keymaps/isoHHKB/keymap.c b/keyboards/gh60/satan/keymaps/isoHHKB/keymap.c index 3db6231353..65df547f2a 100644 --- a/keyboards/gh60/satan/keymaps/isoHHKB/keymap.c +++ b/keyboards/gh60/satan/keymaps/isoHHKB/keymap.c @@ -30,7 +30,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BL] = LAYOUT_60_iso_split_rshift( \ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, - KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENYE, KC_SCLN, KC_QUOT, KC_ENT, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENYE, KC_SCLN, KC_QUOT, KC_ENT, OSM(MOD_LSFT), _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT), MO(_FL), _______, KC_LGUI, KC_LALT, KC_SPC, _______, KC_RALT, KC_RGUI, _______ ), diff --git a/keyboards/gh60/satan/keymaps/poker/keymap.c b/keyboards/gh60/satan/keymaps/poker/keymap.c index 04b65e4588..dc20686569 100644 --- a/keyboards/gh60/satan/keymaps/poker/keymap.c +++ b/keyboards/gh60/satan/keymaps/poker/keymap.c @@ -2,7 +2,7 @@ // Used for SHIFT_ESC -#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) +#define MODS_SHIFT_MASK (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. diff --git a/keyboards/gh60/satan/keymaps/smt/keymap.c b/keyboards/gh60/satan/keymaps/smt/keymap.c index 7cbdf07766..06a3307bc4 100644 --- a/keyboards/gh60/satan/keymaps/smt/keymap.c +++ b/keyboards/gh60/satan/keymaps/smt/keymap.c @@ -3,7 +3,7 @@ // Used for SHIFT_ESC -#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) +#define MODS_CTRL_MASK (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. |