diff options
Diffstat (limited to 'keyboards/evyd13/atom47/rev5/config.h')
-rw-r--r-- | keyboards/evyd13/atom47/rev5/config.h | 198 |
1 files changed, 0 insertions, 198 deletions
diff --git a/keyboards/evyd13/atom47/rev5/config.h b/keyboards/evyd13/atom47/rev5/config.h deleted file mode 100644 index d16ac9404f..0000000000 --- a/keyboards/evyd13/atom47/rev5/config.h +++ /dev/null @@ -1,198 +0,0 @@ -/* -Copyright 2021 Evelien Dekkers - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#include "config_common.h" - -/* key matrix size */ -#define MATRIX_ROWS 4 -#define MATRIX_COLS 13 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS {B1,B2,B3,D4} -#define MATRIX_COL_PINS {F0,F1,F4,F5,F6,F7,E6,D7,B4,B5,B6,C6,C7} - -/* COL2ROW, ROW2COL */ -#define DIODE_DIRECTION COL2ROW - -//#define LED_NUM_LOCK_PIN B0 -//#define LED_CAPS_LOCK_PIN B1 -//#define LED_SCROLL_LOCK_PIN B2 -//#define LED_COMPOSE_PIN B3 -//#define LED_KANA_PIN B4 - -//#define BACKLIGHT_PIN B7 -//#define BACKLIGHT_LEVELS 3 -//#define BACKLIGHT_BREATHING - -//#define RGB_DI_PIN E2 -//#ifdef RGB_DI_PIN -//# define RGBLED_NUM 16 -//# define RGBLIGHT_HUE_STEP 8 -//# define RGBLIGHT_SAT_STEP 8 -//# define RGBLIGHT_VAL_STEP 8 -//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ -//# define RGBLIGHT_ANIMATIONS -/*== or choose animations ==*/ -//# define RGBLIGHT_EFFECT_BREATHING -//# define RGBLIGHT_EFFECT_RAINBOW_MOOD -//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL -//# define RGBLIGHT_EFFECT_SNAKE -//# define RGBLIGHT_EFFECT_KNIGHT -//# define RGBLIGHT_EFFECT_CHRISTMAS -//# define RGBLIGHT_EFFECT_STATIC_GRADIENT -//# define RGBLIGHT_EFFECT_RGB_TEST -//# define RGBLIGHT_EFFECT_ALTERNATING -/*== customize breathing effect ==*/ -/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ -//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 -/*==== use exp() and sin() ====*/ -//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 -//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 -//#endif - -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - -/* define if matrix has ghost (lacks anti-ghosting diodes) */ -//#define MATRIX_HAS_GHOST - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. - * This is useful for the Windows task manager shortcut (ctrl+shift+esc). - */ -//#define GRAVE_ESC_CTRL_OVERRIDE - -/* - * Force NKRO - * - * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved - * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the - * makefile for this to work.) - * - * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) - * until the next keyboard reset. - * - * NKRO may prevent your keystrokes from being detected in the BIOS, but it is - * fully operational during normal computer usage. - * - * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) - * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by - * bootmagic, NKRO mode will always be enabled until it is toggled again during a - * power-up. - * - */ -//#define FORCE_NKRO - -/* - * Feature disable options - * These options are also useful to firmware size reduction. - */ - -/* disable debug print */ -//#define NO_DEBUG - -/* disable print */ -//#define NO_PRINT - -/* disable action features */ -//#define NO_ACTION_LAYER -//#define NO_ACTION_TAPPING -//#define NO_ACTION_ONESHOT - -/* Bootmagic Lite key configuration */ -//#define BOOTMAGIC_LITE_ROW 0 -//#define BOOTMAGIC_LITE_COLUMN 0 - -// This is a 7-bit address, that gets left-shifted and bit 0 -// set to 0 for write, 1 for read (as per I2C protocol) -// The address will vary depending on your wiring: -// 00 <-> GND -// 01 <-> SCL -// 10 <-> SDA -// 11 <-> VCC -// ADDR1 represents A1:A0 of the 7-bit address. -// ADDR2 represents A3:A2 of the 7-bit address. -// The result is: 0b101(ADDR2)(ADDR1) -#define DRIVER_ADDR_1 0b1010000 -#define DRIVER_COUNT 1 -#define DRIVER_LED_TOTAL 64 - -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -#define ENABLE_RGB_MATRIX_ALPHAS_MODS -#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_BREATHING -#define ENABLE_RGB_MATRIX_BAND_SAT -#define ENABLE_RGB_MATRIX_BAND_VAL -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define ENABLE_RGB_MATRIX_CYCLE_ALL -#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -#define ENABLE_RGB_MATRIX_DUAL_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define ENABLE_RGB_MATRIX_RAINDROPS -#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define ENABLE_RGB_MATRIX_HUE_BREATHING -#define ENABLE_RGB_MATRIX_HUE_PENDULUM -#define ENABLE_RGB_MATRIX_HUE_WAVE -#define ENABLE_RGB_MATRIX_PIXEL_RAIN -#define ENABLE_RGB_MATRIX_PIXEL_FLOW -#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -#define ENABLE_RGB_MATRIX_TYPING_HEATMAP -#define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define ENABLE_RGB_MATRIX_SPLASH -#define ENABLE_RGB_MATRIX_MULTISPLASH -#define ENABLE_RGB_MATRIX_SOLID_SPLASH -#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |