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-rw-r--r--keyboards/ergodox/keymaps/narze/visualizer.c94
1 files changed, 0 insertions, 94 deletions
diff --git a/keyboards/ergodox/keymaps/narze/visualizer.c b/keyboards/ergodox/keymaps/narze/visualizer.c
deleted file mode 100644
index 88f658d6b9..0000000000
--- a/keyboards/ergodox/keymaps/narze/visualizer.c
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
-Copyright 2017 Fred Sundvik
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "simple_visualizer.h"
-#include "util.h"
-
-// Copied from keymap.c
-enum ergodox_layers {
- _QWERTY,
- _COLEMAK,
- _QWOC,
- _LOWER,
- _RAISE,
- _PLOVER,
-// Intermediate layers for SuperDuper (Combo keys does not work on Infinity yet)
- _SUPER,
- _DUPER,
- _SUPERDUPER,
- _MOUSE,
- _ADJUST,
- _MDIA,
- _SYMB,
-};
-
-// This function should be implemented by the keymap visualizer
-// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
-// that the simple_visualizer assumes that you are updating
-// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
-// stopped. This can be done by either double buffering it or by using constant strings
-static void get_visualizer_layer_and_color(visualizer_state_t* state) {
- uint8_t saturation = 255;
-
- uint8_t layer = biton32(state->status.layer);
- state->target_lcd_color = LCD_COLOR(layer << 2, saturation, 0xFF);
-
- switch(layer) {
- case _QWERTY:
- state->layer_text = "QWERTY";
- break;
- case _COLEMAK:
- state->layer_text = "COLEMAK";
- break;
- case _QWOC:
- state->layer_text = "QWERTY on COLEMAK";
- break;
- case _LOWER:
- state->layer_text = "LOWER";
- break;
- case _RAISE:
- state->layer_text = "RAISE";
- break;
- case _PLOVER:
- state->layer_text = "PLOVER";
- break;
- case _SUPERDUPER:
- state->layer_text = "SUPERDUPER";
- break;
- case _SUPER:
- state->layer_text = "SUPER";
- break;
- case _DUPER:
- state->layer_text = "DUPER";
- break;
- case _MOUSE:
- state->layer_text = "MOUSE";
- break;
- case _ADJUST:
- state->layer_text = "ADJUST";
- break;
- case _MDIA:
- state->layer_text = "MDIA";
- break;
- case _SYMB:
- state->layer_text = "SYMB";
- break;
- default:
- state->layer_text = "NONE";
- break;
- }
-}