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Diffstat (limited to 'keyboards/ergo42/keymaps/hdbx/keymap.c')
-rw-r--r--keyboards/ergo42/keymaps/hdbx/keymap.c139
1 files changed, 84 insertions, 55 deletions
diff --git a/keyboards/ergo42/keymaps/hdbx/keymap.c b/keyboards/ergo42/keymaps/hdbx/keymap.c
index 8b3df3f4ab..6a7430e499 100644
--- a/keyboards/ergo42/keymaps/hdbx/keymap.c
+++ b/keyboards/ergo42/keymaps/hdbx/keymap.c
@@ -17,7 +17,7 @@ extern keymap_config_t keymap_config;
#define _ADJUST 4
enum custom_keycodes {
- QWERTY = SAFE_RANGE, // デフォルトレイヤー用
+ QWERTY = SAFE_RANGE, // QWERTYレイヤーへ
MCR1, // マクロ1
MCR2, // マクロ2
MCR3, // マクロ3
@@ -35,14 +35,17 @@ enum custom_keycodes {
#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise
#define KC_LSLB MT(MOD_LSFT, JP_LBRC) // タップで[ ホールドで左Shift
#define KC_RSRB MT(MOD_RSFT, JP_RBRC) // タップで] ホールドで右Shift
-#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT
-#define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon
+#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左Alt
#define CTL_ZH CTL_T(KC_ZKHK) // タップで半角/全角 ホールドで左Control (Windows)
+#define WN_CAPS S(KC_CAPS) // Caps Lock (Windows)
#define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+#define GAME DF(_GAME)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* QWERTY
+/* QWERTY // WindowsでJIS配列時のデフォルトキーマップ
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
@@ -50,97 +53,123 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
- * |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | |
+ * |WN CAPS| GUI | \ | Esc |無変換 | Enter | Del | | End | Space | 変換 | Left | Down | Up | Right |
+ * | | | | | LOWER | | | | | | RAISE | | | | |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
-
[_QWERTY] = KEYMAP( \
- KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
- CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
- KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
- TT(_GAME),KC_LGUI, JP_YEN, KC_ESCA, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
+ KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
+ WN_CAPS, KC_LGUI, JP_YEN, KC_ESC, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
-/* LOWER
+/* LOWER // 数字入力用レイヤー
* ,-------------------------------------------------------. ,-------------------------------------------------------.
- * |Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
+ * | | 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | . | = | |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * |ZH/Ctrl| F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
+ * | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | + | * | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * |XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
+ * | | |XXXXXXX| | | | | | | 0 | | | | | |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
-
[_LOWER] = KEYMAP( \
- _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_0, JP_EQL, _______, \
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
- KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
- _______, _______, XXXXXXX, KC_ESC, _______, _______, _______, _______, KC_P0, KC_PDOT, _______, _______, _______, _______ \
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_PDOT, JP_EQL, _______, \
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
+ KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
+ _______, _______, XXXXXXX, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, _______, _______ \
),
-/* RAISE
+/* RAISE // 記号入力用レイヤー
* ,-------------------------------------------------------. ,-------------------------------------------------------.
- * |Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
+ * | | ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * |ZH/Ctrl|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
+ * | |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
+ * | Shift |M-PLAY |M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * |XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
+ * | | | | | | | | | |PageDwn| | | | | | |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
-
[_RAISE] = KEYMAP( \
- _______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
- KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
- _______, _______, JP_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
+ _______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
+ KC_LSFT, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
+ _______, _______, JP_PIPE, _______, _______, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
),
-/* GAME
+/* GAME // 左手はゲーム用レイヤー、右手はNumPad
* ,-------------------------------------------------------. ,-------------------------------------------------------.
- * | Esc | Q | W | E | R | T |PrntScr| | | | | | | | |
+ * | Tab | Q | W | E | R | T |PrntScr| | Esc | 7 | 8 | 9 | . | = | BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Ctrl | A | S | D | F | G | F5 | | | | | | | | |
+ * | Ctrl | A | S | D | F | G | F1 | | F2 | 4 | 5 | 6 | - | / | Enter |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift | Z | X | C | V | B | F2 | |PageUp | | | | | | |
+ * | Shift | Z | X | C | V | B | F2 | | Home | 1 | 2 | 3 | + | * | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
+ * | Del | GUI | Alt | Esc | LOWER | Space | Enter | | End | 0 | RAISE | Left | Down | Up | Right |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
[_GAME] = KEYMAP( \
- KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, _______, _______, _______, _______, _______, _______, _______, \
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, _______, _______, _______, _______, _______, _______, _______, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_PGUP, _______, _______, _______, _______, _______, _______, \
- _______, KC_LGUI, KC_TAB, KC_LALT, KC_SPC, KC_ENT, KC_DEL, KC_PGDN, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, KC_ESC, KC_P7, KC_P8, KC_P9, KC_PDOT, JP_EQL, KC_BSPC, \
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
+ KC_DEL, KC_LGUI, KC_LALT, KC_ESC, LOWER, KC_SPC, KC_ENT, KC_PGDN, KC_P0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
-/* ADJUST
+/* ADJUST // 設定用レイヤー (LOWER+RAISE)
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | RESET |RGB_MOD|_PLAIN |_BREATH|RGB_HuI|RGB_SaI|RGB_VaI| |XXXXXXX|QWERTY |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
+ * | RESET | | | | | | | |XXXXXXX|XXXXXXX|QWERTY | GAME |XXXXXXX|XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Shift |_RAINBW|_SNAKE |_GRADIE|RGB_HuD|RGB_SaD|RGB_VaD| |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
+ * | Shift | | | | | | | |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | DEBUG |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| Left | Down | Up | Right |
+ * | DEBUG |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
+
[_ADJUST] = KEYMAP( \
- RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
- RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
- KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
- DEBUG, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
+ RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, QWERTY, GAME, XXXXXXX, XXXXXXX, XXXXXXX, \
+ KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
+ DEBUG, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
};
-void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
+// RGB Underglow使用時のレイヤー毎のカラー切り替え
+uint32_t layer_state_set_keymap (uint32_t state) {
+ return state;
+}
+
+void matrix_init_user(void) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_setrgb_teal();
+#endif
+}
+
+uint32_t layer_state_set_user(uint32_t state) {
+ state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
+#ifdef RGBLIGHT_ENABLE
+ switch (biton32(state)) {
+ case _RAISE:
+ rgblight_setrgb_chartreuse(); // RAISE:シャルトリューズ
+ break;
+ case _LOWER:
+ rgblight_setrgb_pink(); // LOWER:ピンク
+ break;
+ case _ADJUST:
+ rgblight_setrgb_red(); // ADJUST:レッド
+ break;
+ default: // for any other layers, or the default layer
+ rgblight_setrgb_teal(); // 他:ティール
+ break;
+ }
+#endif
+return state;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
@@ -151,7 +180,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_QWERTY);
+ set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
@@ -171,19 +200,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case MCR1:
if (record->event.pressed) {
- SEND_STRING("hogehoge"); // 送信文字列
+ SEND_STRING("hoge"); // 送信文字列
}
return false;
break;
case MCR2:
if (record->event.pressed) {
- SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列
+ SEND_STRING("hogehoge"SS_TAP(X_ENTER)); // 送信文字列
}
return false;
break;
case MCR3:
if (record->event.pressed) {
- SEND_STRING("hoge@hoge.co.jp"); // 送信文字列
+ SEND_STRING("hoge@hoge.hoge"); // 送信文字列
}
return false;
break;