diff options
Diffstat (limited to 'keyboards/eek/silk_up')
-rw-r--r-- | keyboards/eek/silk_up/readme.md | 14 | ||||
-rw-r--r-- | keyboards/eek/silk_up/rules.mk | 0 | ||||
-rw-r--r-- | keyboards/eek/silk_up/silk_up.h | 39 |
3 files changed, 0 insertions, 53 deletions
diff --git a/keyboards/eek/silk_up/readme.md b/keyboards/eek/silk_up/readme.md deleted file mode 100644 index 1b24b95453..0000000000 --- a/keyboards/eek/silk_up/readme.md +++ /dev/null @@ -1,14 +0,0 @@ -# eek! - -This is the alternate layout for the eek! The silkscreen with the bat and eek! text will face up. See the picture and the flashing example. - -![eek_bat](https://i.imgur.com/YrOqmft.jpeg) - -Make example for this keyboard (after setting up your build environment): - - make eek/silk_up:default - -Flashing example for this keyboard: - - make eek/silk_up:default:flash -
\ No newline at end of file diff --git a/keyboards/eek/silk_up/rules.mk b/keyboards/eek/silk_up/rules.mk deleted file mode 100644 index e69de29bb2..0000000000 --- a/keyboards/eek/silk_up/rules.mk +++ /dev/null diff --git a/keyboards/eek/silk_up/silk_up.h b/keyboards/eek/silk_up/silk_up.h deleted file mode 100644 index 8b9fe39596..0000000000 --- a/keyboards/eek/silk_up/silk_up.h +++ /dev/null @@ -1,39 +0,0 @@ -/* Copyright 2020 klackygears - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -#include "eek.h" - -/* This a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ -#define LAYOUT_split_3x5_3( \ - K09, K08, K07, K06, K05, K04, K03, K02, K01, K00, \ - K19, K18, K17, K16, K15, K14, K13, K12, K11, K10, \ - K29, K28, K27, K26, K25, K24, K23, K22, K21, K20, \ - K37, K36, K35, K34, K33, K32 \ -) \ -{ \ - { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \ - { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \ - { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \ - { KC_NO, KC_NO, K32, K33, K34, K35, K36, K37, KC_NO, KC_NO } \ -} |