diff options
Diffstat (limited to 'keyboards/eek/silk_down')
-rw-r--r-- | keyboards/eek/silk_down/readme.md | 13 | ||||
-rw-r--r-- | keyboards/eek/silk_down/rules.mk | 0 | ||||
-rw-r--r-- | keyboards/eek/silk_down/silk_down.h | 39 |
3 files changed, 0 insertions, 52 deletions
diff --git a/keyboards/eek/silk_down/readme.md b/keyboards/eek/silk_down/readme.md deleted file mode 100644 index 12e250f71b..0000000000 --- a/keyboards/eek/silk_down/readme.md +++ /dev/null @@ -1,13 +0,0 @@ -# eek! - -This is the default layout for the eek! The silkscreen with the bat and the eek! text will face down. See the picture and the flashing example. - -![eek](https://i.imgur.com/34O3xKW.jpg) - -Make example for this keyboard (after setting up your build environment): - - make eek:default - -Flashing example for this keyboard: - - make eek:default:flash diff --git a/keyboards/eek/silk_down/rules.mk b/keyboards/eek/silk_down/rules.mk deleted file mode 100644 index e69de29bb2..0000000000 --- a/keyboards/eek/silk_down/rules.mk +++ /dev/null diff --git a/keyboards/eek/silk_down/silk_down.h b/keyboards/eek/silk_down/silk_down.h deleted file mode 100644 index c8ececd939..0000000000 --- a/keyboards/eek/silk_down/silk_down.h +++ /dev/null @@ -1,39 +0,0 @@ -/* Copyright 2020 klackygears - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -#include "eek.h" - -/* This a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ -#define LAYOUT_split_3x5_3( \ - K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \ - K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \ - K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \ - K32, K33, K34, K35, K36, K37 \ -) \ -{ \ - { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \ - { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \ - { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \ - { KC_NO, KC_NO, K32, K33, K34, K35, K36, K37, KC_NO, KC_NO } \ -} |