diff options
Diffstat (limited to 'keyboards/dztech/dz60rgb/v2/config.h')
-rw-r--r-- | keyboards/dztech/dz60rgb/v2/config.h | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/keyboards/dztech/dz60rgb/v2/config.h b/keyboards/dztech/dz60rgb/v2/config.h deleted file mode 100644 index 3c6d07121b..0000000000 --- a/keyboards/dztech/dz60rgb/v2/config.h +++ /dev/null @@ -1,83 +0,0 @@ -#pragma once - -/* key matrix size */ -#define MATRIX_ROWS 5 -#define MATRIX_COLS 14 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 } -#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 } - -/* COL2ROW, ROW2COL*/ -#define DIODE_DIRECTION COL2ROW - -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 3 - -#ifdef RGB_MATRIX_ENABLE -# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -# define RGB_MATRIX_KEYPRESSES -# define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -// # define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define ENABLE_RGB_MATRIX_SPLASH -// # define ENABLE_RGB_MATRIX_MULTISPLASH -// # define ENABLE_RGB_MATRIX_SOLID_SPLASH -// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -# define DRIVER_ADDR_1 0b1010000 -# define DRIVER_COUNT 1 -# define DRIVER_LED_TOTAL 63 -#endif |