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-rw-r--r--keyboards/dz60/keymaps/LEdiodes/config.h45
-rw-r--r--keyboards/dz60/keymaps/LEdiodes/keymap.c6
2 files changed, 4 insertions, 47 deletions
diff --git a/keyboards/dz60/keymaps/LEdiodes/config.h b/keyboards/dz60/keymaps/LEdiodes/config.h
index e5ead20c12..bb6c5c55e4 100644
--- a/keyboards/dz60/keymaps/LEdiodes/config.h
+++ b/keyboards/dz60/keymaps/LEdiodes/config.h
@@ -1,48 +1,5 @@
-#ifndef CONFIG_H
-#define CONFIG_H
-
-#include "config.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0xFEED
-#define PRODUCT_ID 0x2260
-#define DEVICE_VER 0x0001
-#define MANUFACTURER KBDFans
-#define PRODUCT DZ60
-
-/* key matrix size */
-#define MATRIX_ROWS 5
-#define MATRIX_COLS 15
-
-/* key matrix pins */
-#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
-#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
-
-/* COL2ROW or ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
-/* number of backlight levels */
-#define BACKLIGHT_PIN B6
-#define BACKLIGHT_LEVELS 5
-
-/* Set 0 if debouncing isn't needed */
-#define DEBOUNCE 5
-
-/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
-#define LOCKING_SUPPORT_ENABLE
-
-/* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-#define RGB_DI_PIN E2
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 16
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
+#pragma once
/* sets 'Auto Shift' timeouts */
#define AUTO_SHIFT_TIMEOUT 150
#define NO_AUTO_SHIFT_SPECIAL
-
-#endif
diff --git a/keyboards/dz60/keymaps/LEdiodes/keymap.c b/keyboards/dz60/keymaps/LEdiodes/keymap.c
index f7467db390..3fdd37803c 100644
--- a/keyboards/dz60/keymaps/LEdiodes/keymap.c
+++ b/keyboards/dz60/keymaps/LEdiodes/keymap.c
@@ -30,7 +30,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* Keymap _L0: (Layer 0 - Base Layer) This is the default layer
* This layer has a key set to MO(_L1) which means when held down Layer 1 will become active, If Layer 1 does not have anything set for tat key is will revert to uing the key set at layer 0.
* LT(_L1, KC_1) means that when the "1" key is long touched then it will activate the layer _L1 key(F1) but if the key is just tapped it will activate the "1" key.
- * KC_GESC = Escape when tapped, ` when pressed with Shift or GUI
+ * QK_GESC = Escape when tapped, ` when pressed with Shift or GUI
* KC_LSPO = Left Shift when held, ( when tapped
* TD(LT(_L3,KC_SPACE)) = This is a test... hoping it will tap dance if double tapped it does enter if single tap it does space if long hold down it does _L3(Layer 3).
* LT(_L3,KC_SPACE) = if tapped it does space, is long touch it does _L3(Layer 3)
@@ -48,7 +48,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------------'
*/
[_L0] = LAYOUT(
- KC_GESC, LT(_L1, KC_1),LT(_L1, KC_2),LT(_L1, KC_3),LT(_L1, KC_4),LT(_L1, KC_5),LT(_L1, KC_6),LT(_L1, KC_7),LT(_L1, KC_8),LT(_L1, KC_9),LT(_L1, KC_0),LT(_L1, KC_MINS),LT(_L1, KC_EQL),KC_BSPC, KC_DEL, \
+ QK_GESC, LT(_L1, KC_1),LT(_L1, KC_2),LT(_L1, KC_3),LT(_L1, KC_4),LT(_L1, KC_5),LT(_L1, KC_6),LT(_L1, KC_7),LT(_L1, KC_8),LT(_L1, KC_9),LT(_L1, KC_0),LT(_L1, KC_MINS),LT(_L1, KC_EQL),KC_BSPC, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TO(_L1), \
@@ -73,7 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_WH_U, KC_UP, KC_WH_D, _______, _______,_______, _______, _______, _______, KC_PSCR, _______, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_HOME, _______, _______, _______, KC_HOME, _______, _______, \
_______, _______, KC_APP, BL_STEP,_______, KC_END, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, _______, KC_PGUP, _______, \
- _______, _______, _______, _______,_______,_______, _______, _______, KC_HOME, KC_PGDOWN, KC_END),
+ _______, _______, _______, _______,_______,_______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _L2: (Layer 2) This is function layer 2
* This layer is activated while the Fn2 key is being held down.