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Diffstat (limited to 'keyboards/crkbd/keymaps/rpbaptist/keymap.c')
-rw-r--r--keyboards/crkbd/keymaps/rpbaptist/keymap.c574
1 files changed, 0 insertions, 574 deletions
diff --git a/keyboards/crkbd/keymaps/rpbaptist/keymap.c b/keyboards/crkbd/keymaps/rpbaptist/keymap.c
deleted file mode 100644
index d77fc16e34..0000000000
--- a/keyboards/crkbd/keymaps/rpbaptist/keymap.c
+++ /dev/null
@@ -1,574 +0,0 @@
-#include QMK_KEYBOARD_H
-
-static uint32_t oled_timer = 0;
-
-#ifdef RGB_MATRIX_ENABLE
- static uint32_t hypno_timer;
-#endif
-
-enum layer_names {
- _COLEMAKDHM,
- _GAMING,
- _GAMING_EXT,
- _NUMPAD,
- _SYM,
- _NAV,
- _UTIL
-};
-
-enum custom_keycodes {
- BSP_DEL = SAFE_RANGE,
- RGB_RST, // Reset RGB
- RGB_UND, // Toggle RGB underglow as layer indicator
- RGB_IDL, // RGB Idling animations
- RGB_MAP, // RGB_MATRIX_TYPING_HEATMAP
- RGB_NXS, // RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- RGB_SOL, // RGB_MATRIX_SOLID_COLOR
- RGB_CYC, // RGB_MATRIX_CYCLE_ALL
- RGB_DUO, // RGB_MATRIX_RAINBOW_PINWHEELS
- RGB_SCR // RGB_MATRIX_CYCLE_LEFT_RIGHT
-};
-
-typedef union {
- uint32_t raw;
- struct {
- bool rgb_layer_change : 1;
- bool rgb_matrix_idle_anim : 1;
- uint8_t rgb_matrix_active_mode : 4;
- uint8_t rgb_matrix_idle_mode : 4;
- uint8_t rgb_matrix_active_speed : 8;
- uint8_t rgb_matrix_idle_speed : 8;
- uint16_t rgb_matrix_idle_timeout : 16;
- };
-} user_config_t;
-
-user_config_t user_config;
-
-// Base layers
-#define COLEMAK DF(_COLEMAKDHM)
-#define GAMING DF(_GAMING)
-
-// Layer toggle and switch
-#define T_NAV TT(_NAV)
-#define S_NAV MO(_NAV)
-
-#define T_SYM TT(_SYM)
-#define S_SYM MO(_SYM)
-
-// Layer keys with functionality on tap
-#define NAV_0 LT(_NAV, KC_0)
-#define TAB_NUM LT(_NUMPAD, KC_TAB)
-
-#define EXT_SF LT(_GAMING_EXT, KC_LSFT)
-
-// Tap/mod keys
-#define RCTL_BR RCTL_T(KC_RBRC)
-#define LCTL_BR LCTL_T(KC_LBRC)
-
-#define SFT_SPC LSFT_T(KC_SPACE)
-#define SFT_ENT RSFT_T(KC_ENTER)
-
-// Global tab forward and backward
-#define TAB_FWD LCTL(KC_TAB)
-#define TAB_BCK LCTL(LSFT(KC_TAB))
-#define TAB_CLS LCTL(KC_W)
-
-#define WIN_CLS LALT(KC_F4)
-
-// CTRL become parens keys on NAV and NUM layers
-#define LCT_PRN SC_LCPO
-#define RCT_PRN SC_RCPC
-
-// €
-#define KC_EUR ALGR(KC_5)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_COLEMAKDHM] = LAYOUT_split_3x6_3( \
- //,-----------------------------------------------------. ,-----------------------------------------------------.
- KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, BSP_DEL,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- TAB_NUM, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- LCTL_BR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTL_BR,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- KC_LALT, T_SYM, SFT_SPC, SFT_ENT, T_NAV, KC_RGUI \
- //`--------------------------' `--------------------------'
- ),
-
- [_GAMING] = LAYOUT_split_3x6_3( \
- //,-----------------------------------------------------. ,-----------------------------------------------------.
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RCTL,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- _______, EXT_SF, KC_SPC, _______, _______, _______ \
- //`--------------------------' `--------------------------'
- ),
-
- [_GAMING_EXT] = LAYOUT_split_3x6_3( \
- //,-----------------------------------------------------. ,-----------------------------------------------------.
- KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, _______, _______, _______, _______, _______, KC_DEL,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, _______, _______, _______, _______, _______, _______,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, KC_ENT, _______, _______ \
- //`--------------------------' `--------------------------'
- ),
-
- [_NUMPAD] = LAYOUT_split_3x6_3( \
- //,-----------------------------------------------------. ,-----------------------------------------------------.
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, KC_P7, KC_P8, KC_P9, XXXXXXX, _______,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NUM, KC_EQL, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, KC_P0, KC_DOT \
- //`--------------------------' `--------------------------'
- ),
-
- [_SYM] = LAYOUT_split_3x6_3( \
- //,-----------------------------------------------------. ,-----------------------------------------------------.
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_MINS, KC_PLUS,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- LCT_PRN, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, XXXXXXX, KC_EQL, KC_PIPE, KC_LT, KC_GT, KC_BSLS, RCT_PRN,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- _______, S_SYM, _______, _______, _______, _______ \
- //`--------------------------' `--------------------------'
- ),
-
- [_NAV] = LAYOUT_split_3x6_3( \
- //,-----------------------------------------------------. ,-----------------------------------------------------.
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_BSPC,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- KC_TILD, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- LCT_PRN, KC_F11, KC_F12, KC_INS, KC_PSCR, KC_CAPS, WIN_CLS, TAB_BCK, TAB_CLS, TAB_FWD, XXXXXXX, RCT_PRN,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+---------|
- _______, _______, _______, _______, S_NAV, _______ \
- //`--------------------------' `--------------------------'
- ),
-
- [_UTIL] = LAYOUT_split_3x6_3( \
- //,-----------------------------------------------------. ,-----------------------------------------------------.
- QK_BOOT, XXXXXXX, KC_MPRV, KC_VOLU, KC_MNXT, COLEMAK, RGB_IDL, RGB_MAP, RGB_NXS, XXXXXXX, RGB_HUD, RGB_HUI,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- RGB_RST, XXXXXXX, KC_MSTP, KC_VOLD, KC_MPLY, GAMING, RGB_UND, RGB_DUO, RGB_SCR, RGB_SPI, RGB_SAD, RGB_SAI,\
- //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
- EE_CLR, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG, RGB_SOL, RGB_CYC, RGB_SPD, RGB_VAD, RGB_VAI,\
- //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
- _______, _______, _______, _______, _______, _______ \
- //`--------------------------' `--------------------------'
- )
-};
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- switch (get_highest_layer(default_layer_state)) {
- case _COLEMAKDHM:
- state = update_tri_layer_state(state, _SYM, _NAV, _UTIL);
- break;
- case _GAMING:
- state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL);
- break;
- }
- return state;
-}
-
-#ifdef OLED_ENABLE
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (is_keyboard_master()) {
- return OLED_ROTATION_270;
- } else {
- return OLED_ROTATION_180;
- }
-}
-
-void render_crkbd_logo(void) {
- static const char PROGMEM crkbd_logo[] = {
- 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
- 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
- 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
- 0};
- oled_write_P(crkbd_logo, false);
-}
-
-# ifdef RGB_MATRIX_ENABLE
-const char *rgb_matrix_anim_oled_text(uint8_t mode) {
- switch (mode) {
- case RGB_MATRIX_TYPING_HEATMAP:
- return PSTR("Heat ");
- case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS:
- return PSTR("Nexus");
- case RGB_MATRIX_SOLID_COLOR:
- return PSTR("Solid");
- case RGB_MATRIX_CYCLE_ALL:
- return PSTR("Cycle");
- case RGB_MATRIX_RAINBOW_PINWHEELS:
- return PSTR("Wheel");
- case RGB_MATRIX_CYCLE_LEFT_RIGHT:
- return PSTR("Wave ");
- default:
- return PSTR("");
- }
-}
-# endif
-
-void render_status(void) {
- // oled_write_P(PSTR("Layout: "), false);
- switch (get_highest_layer(default_layer_state)) {
- case _COLEMAKDHM:
- oled_write_P(PSTR("TYPE "), false);
- break;
- case _GAMING:
- oled_write_P(PSTR("GAME "), false);
- break;
- }
-
- oled_write_P(PSTR("\n"), false);
-
- switch (get_highest_layer(layer_state)) {
- case 0:
- oled_write_P(PSTR(" "), false);
- break;
- case _SYM:
- oled_write_P(PSTR("Sym "), false);
- break;
- case _NAV:
- oled_write_P(PSTR("Nav "), false);
- break;
- case _GAMING_EXT:
- oled_write_P(PSTR("Ext "), false);
- break;
- case _NUMPAD:
- oled_write_P(PSTR("Num "), false);
- break;
- case _UTIL:
- oled_write_P(PSTR("Util "), false);
- break;
- default:
- oled_write_P(PSTR("Unkn "), false);
- break;
- }
- oled_write_P(PSTR("\n"), false);
-
- uint8_t modifiers = get_mods();
-
- oled_write_P((modifiers & MOD_MASK_SHIFT) ? PSTR("SHIFT") : PSTR("\n"), false);
- oled_write_P((modifiers & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR("\n"), false);
- oled_write_P((modifiers & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR("\n"), false);
- oled_write_P((modifiers & MOD_MASK_GUI) ? PSTR("SUPER") : PSTR("\n"), false);
-
- oled_write_P(PSTR("\n"), false);
-
- uint8_t led_usb_state = host_keyboard_leds();
- oled_write_P(PSTR("Mode:"), false);
- oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR("\n"), false);
- oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR("\n"), false);
-
-# ifdef RGB_MATRIX_ENABLE
- oled_write_P(PSTR("\n"), false);
- oled_write_P(PSTR("\n"), false);
-
- if (rgb_matrix_config.enable) {
- if (user_config.rgb_matrix_idle_anim) {
- oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_active_mode), false);
- oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_idle_mode), false);
- } else {
- oled_write_P(PSTR("\n"), false);
- oled_write_P(rgb_matrix_anim_oled_text(rgb_matrix_get_mode()), false);
- }
- } else {
- oled_write_P(PSTR("\n"), false);
- oled_write_P(PSTR("\n"), false);
- }
-# endif
-}
-
-bool oled_task_user(void) {
- if (timer_elapsed32(oled_timer) > OLED_TIMEOUT) {
- oled_off();
- return;
- } else {
- oled_on();
- }
-
- if (is_keyboard_master()) {
- render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
- } else {
- render_crkbd_logo();
- #ifdef RGB_MATRIX_ENABLE
- if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) {
- oled_scroll_left(); // Turns on scrolling
- } else {
- oled_scroll_off();
- }
- #endif
- }
- return false;
-}
-#endif
-
-#ifdef RGB_MATRIX_ENABLE
-
-extern led_config_t g_led_config;
-void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t led_type) {
- HSV hsv = {hue, sat, val};
- if (hsv.v > rgb_matrix_config.hsv.v) {
- hsv.v = rgb_matrix_config.hsv.v;
- }
-
- RGB rgb = hsv_to_rgb(hsv);
- for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
- if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
- rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
- }
- }
-}
-
-void check_default_layer(uint8_t type) {
- switch (get_highest_layer(default_layer_state)) {
- case _COLEMAKDHM:
- rgb_matrix_layer_helper(THEME_HSV, type);
- break;
- case _GAMING:
- rgb_matrix_layer_helper(HSV_RED, type);
- break;
- }
-}
-
-bool rgb_matrix_indicators_user(void) {
- if (
- user_config.rgb_layer_change && rgb_matrix_config.enable &&
- (!user_config.rgb_matrix_idle_anim || rgb_matrix_get_mode() != user_config.rgb_matrix_idle_mode)
- )
- {
- switch (get_highest_layer(layer_state)) {
- case _GAMING_EXT:
- rgb_matrix_layer_helper(HSV_PURPLE, LED_FLAG_UNDERGLOW);
- break;
- case _SYM:
- rgb_matrix_layer_helper(HSV_GOLDENROD, LED_FLAG_UNDERGLOW);
- break;
- case _NAV:
- rgb_matrix_layer_helper(HSV_SPRINGGREEN, LED_FLAG_UNDERGLOW);
- break;
- case _UTIL:
- rgb_matrix_layer_helper(HSV_PINK, LED_FLAG_UNDERGLOW);
- break;
- case _NUMPAD:
- rgb_matrix_layer_helper(HSV_CORAL, LED_FLAG_UNDERGLOW);
- break;
- default: {
- check_default_layer(LED_FLAG_UNDERGLOW);
- break;
- }
- }
- }
- return false;
-}
-
-void rgb_matrix_update_current_mode(uint8_t mode, uint8_t speed) {
- rgb_matrix_config.speed = speed;
- rgb_matrix_mode_noeeprom(mode);
- eeconfig_update_user(user_config.raw);
-}
-
-void rgb_matrix_update_dynamic_mode(uint8_t mode, uint8_t speed, bool active) {
- if (active) {
- user_config.rgb_matrix_active_speed = speed;
- user_config.rgb_matrix_active_mode = mode;
- } else {
- user_config.rgb_matrix_idle_speed = speed;
- user_config.rgb_matrix_idle_mode = mode;
- }
-}
-
-void rgb_matrix_update_mode(uint8_t mode, uint8_t speed, bool active) {
- if (user_config.rgb_matrix_idle_anim) {
- rgb_matrix_update_dynamic_mode(mode, speed, active);
- }
- if (active || !user_config.rgb_matrix_idle_anim) {
- rgb_matrix_update_current_mode(mode, speed);
- }
-}
-
-void rgb_matrix_set_defaults(void) {
- rgb_matrix_config.enable = 1;
- rgb_matrix_sethsv_noeeprom(THEME_HSV);
-
- user_config.rgb_layer_change = false;
- user_config.rgb_matrix_idle_anim = true;
- user_config.rgb_matrix_idle_timeout = 60000;
-
- rgb_matrix_update_dynamic_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
- rgb_matrix_update_dynamic_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true);
-
- eeprom_update_block(&rgb_matrix_config, EECONFIG_RGB_MATRIX, sizeof(rgb_matrix_config));
-}
-
-void matrix_scan_rgb(void) {
- if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_active_mode && timer_elapsed32(hypno_timer) > user_config.rgb_matrix_idle_timeout) {
- if (user_config.rgb_layer_change) {
- rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
- }
- rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed);
- }
-}
-
-void matrix_scan_user(void) {
- static bool has_ran_yet;
- if (!has_ran_yet) {
- has_ran_yet = true;
- startup_user();
- }
- matrix_scan_rgb();
-}
-
-void eeconfig_init_user(void) {
- user_config.raw = 0;
- rgb_matrix_mode_noeeprom(user_config.rgb_matrix_active_mode);
- keyboard_init();
-}
-
-void keyboard_post_init_user(void) {
- user_config.raw = eeconfig_read_user();
- rgb_matrix_set_defaults();
- rgb_matrix_enable_noeeprom();
-}
-#endif
-
-void suspend_power_down_keymap(void) {
- oled_off();
- rgb_matrix_set_suspend_state(true);
-}
-
-void suspend_wakeup_init_keymap(void) {
- oled_on();
- rgb_matrix_set_suspend_state(false);
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- static uint8_t saved_mods = 0;
- uint16_t temp_keycode = keycode;
-
- oled_timer = timer_read32();
-
-#ifdef RGB_MATRIX_ENABLE
- if (user_config.rgb_matrix_idle_anim) {
- hypno_timer = timer_read32();
- if (rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) {
- rgb_matrix_update_current_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed);
- if (!user_config.rgb_layer_change) {
- rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
- }
- }
- }
-#endif
-
- // Filter out the actual keycode from MT and LT keys.
- if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
- temp_keycode &= 0xFF;
- }
-
- switch (temp_keycode) {
- case BSP_DEL:
- if (record->event.pressed) {
- saved_mods = get_mods() & MOD_MASK_SHIFT;
-
- if (saved_mods == MOD_MASK_SHIFT) { // Both shifts pressed
- register_code(KC_DEL);
- } else if (saved_mods) { // One shift pressed
- del_mods(saved_mods); // Remove any Shifts present
- register_code(KC_DEL);
- add_mods(saved_mods); // Add shifts again
- } else {
- register_code(KC_BSPC);
- }
- } else {
- unregister_code(KC_DEL);
- unregister_code(KC_BSPC);
- }
- return false;
-#ifdef RGB_MATRIX_ENABLE
- case COLEMAK:
- if (record->event.pressed) {
- user_config.rgb_matrix_idle_timeout = 60000;
- rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
- }
- return true;
- case GAMING:
- if (record->event.pressed) {
- if (!user_config.rgb_layer_change) {
- user_config.rgb_layer_change = true;
- }
- user_config.rgb_matrix_idle_timeout = 10000;
- rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
- }
- return true;
- case RGB_RST:
- if (record->event.pressed) {
- rgb_matrix_set_defaults();
- rgb_matrix_enable();
- }
- break;
- case RGB_UND: // Toggle separate underglow status
- if (record->event.pressed) {
- user_config.rgb_layer_change ^= 1;
- eeconfig_update_user(user_config.raw);
- if (user_config.rgb_layer_change) {
- layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
- } else {
- rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
- }
- }
- break;
- case RGB_IDL: // Toggle idle/heatmap animation
- if (record->event.pressed) {
- user_config.rgb_matrix_idle_anim ^= 1;
- if (user_config.rgb_matrix_idle_anim) {
- rgb_matrix_update_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed, true);
- } else {
- rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed);
- }
- }
- break;
- case RGB_MAP:
- if (record->event.pressed) {
- rgb_matrix_update_mode(RGB_MATRIX_TYPING_HEATMAP, rgb_matrix_config.speed, true);
- }
- break;
- case RGB_NXS:
- if (record->event.pressed) {
- rgb_matrix_update_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true);
- }
- break;
- case RGB_SOL:
- if (record->event.pressed) {
- rgb_matrix_update_mode(RGB_MATRIX_SOLID_COLOR, rgb_matrix_config.speed, false);
- }
- break;
- case RGB_CYC:
- if (record->event.pressed) {
- rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
- }
- break;
- case RGB_DUO:
- if (record->event.pressed) {
- rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
- }
- break;
- case RGB_SCR:
- if (record->event.pressed) {
- rgb_matrix_update_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
- }
- break;
-#endif
- }
- return true;
-}