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diff --git a/keyboards/crkbd/keymaps/nimishgautam/config.h b/keyboards/crkbd/keymaps/nimishgautam/config.h
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+// Copyright 2022 Nimish Gåtam (@nimishgautam)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+// OS-specific stuff
+//#define UNICODE_SELECTED_MODES UC_MAC
+
+/* Select hand configuration */
+//#define MASTER_LEFT
+#define MASTER_RIGHT
+// #define EE_HANDS
+#define SPLIT_LAYER_STATE_ENABLE
+#define SPLIT_MODS_ENABLE
+
+
+// combo
+#define COMBO_COUNT 7
+#define EXTRA_SHORT_COMBOS
+
+//Tapping values
+//#define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 200
+#define IGNORE_MOD_TAP_INTERRUPT
+#define PERMISSIVE_HOLD_PER_KEY
+
+
+// Try to save some memory
+#define NO_ACTION_ONESHOT
+#undef LOCKING_SUPPORT_ENABLE
+#undef LOCKING_RESYNC_ENABLE
+#define LAYER_STATE_8BIT //8 layers max
+
+
+// which lighting effects to include (less saves memory)
+#ifdef RGBLIGHT_ENABLE
+ #define RGBLIGHT_EFFECT_BREATHING
+ //#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ //#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ //#define RGBLIGHT_EFFECT_SNAKE
+ //#define RGBLIGHT_EFFECT_KNIGHT
+ //#define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ //#define RGBLIGHT_EFFECT_RGB_TEST
+ //#define RGBLIGHT_EFFECT_ALTERNATING
+ //#define RGBLIGHT_EFFECT_TWINKLE
+ #define RGBLIGHT_LIMIT_VAL 120
+ #define RGBLIGHT_HUE_STEP 10
+ #define RGBLIGHT_SAT_STEP 17
+ #define RGBLIGHT_VAL_STEP 17
+
+#endif
+
+// rgb matrix, cooler effects than lighting above
+#ifdef RGB_MATRIX_ENABLE
+ #define RGB_MATRIX_KEYPRESSES
+ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
+ #define RGB_MATRIX_HUE_STEP 8
+ #define RGB_MATRIX_SAT_STEP 8
+ #define RGB_MATRIX_VAL_STEP 8
+ #define RGB_MATRIX_SPD_STEP 10
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+ #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+ #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
+
+ #define ENABLE_RGB_MATRIX_SOLID_SPLASH
+
+ // NOTE: the below effects are super cool but they go absolutely nuts if you manually set hsv colors (eg with layers)
+
+ //#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+ //#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+ //#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#endif
+
+//autoshift
+/*
+#define NO_AUTO_SHIFT_NUMERIC
+#define NO_AUTO_SHIFT_SPECIAL
+#define RETRO_SHIFT 400
+#define AUTO_SHIFT_TIMEOUT 175
+#define AUTO_SHIFT_ENABLED
+#define AUTO_SHIFT_TIMEOUT_PER_KEY
+*/
+
+
+// oled font (for logo etc)
+#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
+
+// mouse keys go at a constant speed instead of accelerating
+#define MK_3_SPEED
+#define MK_MOMENTARY_ACCEL