diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/crkdves/config.h')
-rw-r--r-- | keyboards/crkbd/keymaps/crkdves/config.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/crkdves/config.h b/keyboards/crkbd/keymaps/crkdves/config.h new file mode 100644 index 0000000000..4e5df394ac --- /dev/null +++ b/keyboards/crkbd/keymaps/crkdves/config.h @@ -0,0 +1,105 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 200 +// #define RETRO_TAPPING +// #define IGNORE_MOD_TAP_INTERRUPT + +#ifdef RGBLIGHT_ENABLE + #define RGBLIGHT_SLEEP + #define RGBLIGHT_SPLIT + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 +#endif + + +#ifdef OLED_ENABLE +# define SPLIT_LAYER_STATE_ENABLE +# define SPLIT_LED_STATE_ENABLE +# define SPLIT_MODS_ENABLE +# define SPLIT_OLED_ENABLE +# define OLED_FONT_H "keyboards/crkbd/keymaps/crkdves/glcdfont.c" +# define OLED_TIMEOUT 30000 +#endif + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |