diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/bermeo/config.h')
-rw-r--r-- | keyboards/crkbd/keymaps/bermeo/config.h | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/keyboards/crkbd/keymaps/bermeo/config.h b/keyboards/crkbd/keymaps/bermeo/config.h deleted file mode 100644 index cadb397834..0000000000 --- a/keyboards/crkbd/keymaps/bermeo/config.h +++ /dev/null @@ -1,125 +0,0 @@ -/* -This is the c configuration file for the keymap - -Copyright 2012 Jun Wako <wakojun@gmail.com> -Copyright 2015 Jack Humbert - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -//#define USE_MATRIX_I2C - -/* Select hand configuration */ - -#define MASTER_LEFT -// #define MASTER_RIGHT -// #define EE_HANDS - -// #define TAPPING_FORCE_HOLD -#define TAPPING_TERM 150 -// #define RETRO_TAPPING -// #define IGNORE_MOD_TAP_INTERRUPT -// #define PERMISSIVE_HOLD - -#ifdef RGBLIGHT_ENABLE -# undef RGBLED_NUM -# define RGBLED_NUM 27 -#define RGBLIGHT_EFFECT_BREATHING -#define RGBLIGHT_EFFECT_RAINBOW_MOOD -#define RGBLIGHT_EFFECT_RAINBOW_SWIRL -#define RGBLIGHT_EFFECT_SNAKE -#define RGBLIGHT_EFFECT_KNIGHT -#define RGBLIGHT_EFFECT_CHRISTMAS -#define RGBLIGHT_EFFECT_STATIC_GRADIENT -#define RGBLIGHT_EFFECT_RGB_TEST -#define RGBLIGHT_EFFECT_ALTERNATING -#define RGBLIGHT_EFFECT_TWINKLE -# define RGBLIGHT_SLEEP -# define RGBLIGHT_SPLIT -# define RGBLIGHT_LIMIT_VAL 120 -# define RGBLIGHT_HUE_STEP 6 -# define RGBLIGHT_SAT_STEP 6 -# define RGBLIGHT_VAL_STEP 6 -# define RGBLIGHT_SLEEP -# define RGBLIGHT_TIMEOUT 75000 -#endif - -#ifdef OLED_ENABLE -# define SPLIT_LAYER_STATE_ENABLE -# define SPLIT_LED_STATE_ENABLE -# define SPLIT_MODS_ENABLE -# define SPLIT_WPM_ENABLE -# define SPLIT_OLED_ENABLE -# define OLED_FONT_H "keyboards/crkbd/keymaps/soundmonster/glcdfont.c" -# define OLED_DISABLE_TIMEOUT -# define OLED_TIMEOUT 150000 -# define OLED_BRIGHTNESS 255 -# define OLED_FADE_OUT -# define OLED_FADE_OUT_INTERVAL 15 -#endif - -#ifdef RGB_MATRIX_ENABLE -# define RGB_MATRIX_KEYPRESSES // reacts to keypresses -// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -# define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) -# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. -# define RGB_MATRIX_HUE_STEP 8 -# define RGB_MATRIX_SAT_STEP 8 -# define RGB_MATRIX_VAL_STEP 8 -# define RGB_MATRIX_SPD_STEP 10 - -/* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# undef ENABLE_RGB_MATRIX_BREATHING -# undef ENABLE_RGB_MATRIX_BAND_SAT -# undef ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# undef ENABLE_RGB_MATRIX_CYCLE_ALL -# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# undef ENABLE_RGB_MATRIX_DUAL_BEACON -# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON -# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# undef ENABLE_RGB_MATRIX_RAINDROPS -# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# undef ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# undef ENABLE_RGB_MATRIX_SOLID_SPLASH -# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif |