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Diffstat (limited to 'keyboards/crkbd/config.h')
-rw-r--r-- | keyboards/crkbd/config.h | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/keyboards/crkbd/config.h b/keyboards/crkbd/config.h deleted file mode 100644 index 21f3aa0ab4..0000000000 --- a/keyboards/crkbd/config.h +++ /dev/null @@ -1,65 +0,0 @@ -/* -Copyright 2019 @foostan -Copyright 2020 Drashna Jaelre <@drashna> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#include "config_common.h" - -/* key matrix size */ -// Rows are doubled-up -#define MATRIX_ROWS 8 -#define MATRIX_COLS 6 -#define MATRIX_ROW_PINS \ - { D4, C6, D7, E6 } - -// wiring of each half -#define MATRIX_COL_PINS \ - { F4, F5, F6, F7, B1, B3 } -// #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order - -/* define if matrix has ghost */ -//#define MATRIX_HAS_GHOST - -/* number of backlight levels */ -// #define BACKLIGHT_LEVELS 3 - -/* Set 0 if debouncing isn't needed */ -#define DEBOUNCE 5 - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -//#define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -//#define LOCKING_RESYNC_ENABLE - -/* - * Feature disable options - * These options are also useful to firmware size reduction. - */ - -/* disable debug print */ -// #define NO_DEBUG - -/* disable print */ -// #define NO_PRINT - -/* disable action features */ -//#define NO_ACTION_LAYER -//#define NO_ACTION_TAPPING -//#define NO_ACTION_ONESHOT - -#define USE_SERIAL |