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-rw-r--r--keyboards/cospad/config.h50
-rw-r--r--keyboards/cospad/cospad.c56
-rw-r--r--keyboards/cospad/cospad.h126
-rw-r--r--keyboards/cospad/info.json76
-rw-r--r--keyboards/cospad/keymaps/default/keymap.c120
-rw-r--r--keyboards/cospad/rules.mk43
6 files changed, 250 insertions, 221 deletions
diff --git a/keyboards/cospad/config.h b/keyboards/cospad/config.h
index 1f7c174e6e..b7e7ec384c 100644
--- a/keyboards/cospad/config.h
+++ b/keyboards/cospad/config.h
@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CONFIG_H
-#define CONFIG_H
+#pragma once
#include "config_common.h"
@@ -32,42 +31,43 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
-// ROWS: Top to bottom, COLS: Left to right
-
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7 }
#define UNUSED_PINS
-#define BACKLIGHT_PIN F7
-
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
-/* define if matrix has ghost */
-//#define MATRIX_HAS_GHOST
+/* Backlight configuration */
+#define BACKLIGHT_PIN F7
+#define BACKLIGHT_LEVELS 1
+
+/* Underlight configuration */
+#define RGB_DI_PIN F6
+#define RGBLED_NUM 4
+#define RGBLIGHT_ANIMATIONS
-/* Set 0 if debouncing isn't needed */
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
-/* Backlight configuration
- */
-#define BACKLIGHT_LEVELS 4
-
-/* Underlight configuration
- */
-
-#define RGB_DI_PIN F6
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 4 // Number of LEDs
-#define RGBLIGHT_HUE_STEP 10
-#define RGBLIGHT_SAT_STEP 17
-#define RGBLIGHT_VAL_STEP 17
-
/*
* Feature disable options
* These options are also useful to firmware size reduction.
@@ -86,4 +86,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
-#endif
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0
diff --git a/keyboards/cospad/cospad.c b/keyboards/cospad/cospad.c
index 48d752a84b..e7ef71f874 100644
--- a/keyboards/cospad/cospad.c
+++ b/keyboards/cospad/cospad.c
@@ -1,37 +1,33 @@
+
+/* Copyright 2019
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
#include "cospad.h"
-#include "led.h"
-extern inline void cospad_bl_led_on(void);
-extern inline void cospad_bl_led_off(void);
-extern inline void cospad_bl_led_togg(void);
+#ifdef BACKLIGHT_ENABLE
-void matrix_init_kb(void) {
- // put your keyboard start-up code here
- // runs once when the firmware starts up
- matrix_init_user();
- led_init_ports();
-};
-
-void matrix_scan_kb(void) {
- // put your looping keyboard code here
- // runs every cycle (a lot)
- matrix_scan_user();
-};
+void backlight_init_ports(void) {
+ setPinOutput(F7);
+}
-void led_init_ports(void) {
- // * Set our LED pins as output
- DDRB |= (1<<2);
- DDRF |= (1<<7);
- // * Setting BL LEDs to init as off
- PORTF |= (1<<7);
+void backlight_set(uint8_t level) {
+ writePin(F7, !!level);
}
-void led_set_kb(uint8_t usb_led) {
- if (usb_led & (1<<USB_LED_NUM_LOCK)) {
- // Turn numlock on
- PORTB &= ~(1<<2);
- } else {
- // Turn numlock off
- PORTB |= (1<<2);
- }
+void backlight_task(void) {
+ // do nothing - as default implementation of software PWM does not work
}
+
+#endif //BACKLIGHT_ENABLE
diff --git a/keyboards/cospad/cospad.h b/keyboards/cospad/cospad.h
index df42b0df1e..ad3ca0d6bc 100644
--- a/keyboards/cospad/cospad.h
+++ b/keyboards/cospad/cospad.h
@@ -1,10 +1,32 @@
-#ifndef COSPAD_H
-#define COSPAD_H
+
+/* Copyright 2019
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
#include "quantum.h"
+#define ___ KC_NO
-// readability
-#define XXX KC_NO
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
/* COSPAD ortho matrix layout
* ,-------------------.
@@ -21,40 +43,6 @@
* | 50 | 51 | 52 | 53 |
* `-------------------'
*/
-
-/* COSPAD gamepad matrix layout
- * ,-------------------.
- * | 00 | 01 | 02 | 03 |
- * |----|----|----|----|
- * | 10 | 11 | 12 | 13 |
- * |----|----|----|----|
- * | 20 | 21 | 22 | |
- * |----|----|----| 23 |
- * | 30 | 31 | 32 | |
- * |----|----|----|----|
- * | 40 | 41 | 42 | 43 |
- * |----|----|----|----|
- * | 50 | 51 | 52 | 53 |
- * `-------------------'
- */
-
-/* COSPAD numpad matrix layout
- * ,-------------------.
- * | 00 | 01 | 02 | 03 |
- * |----|----|----|----|
- * | 10 | 11 | 12 | 13 |
- * |----|----|----|----|
- * | 20 | 21 | 22 | |
- * |----|----|----| 23 |
- * | 30 | 31 | 32 | |
- * |----|----|----|----|
- * | 40 | 41 | 42 | |
- * |----|----|----| 43 |
- * | 50 | 52 | |
- * `-------------------'
- */
-// The first section contains all of the arguments
-// The second converts the arguments into a two-dimensional array
#define LAYOUT_ortho_6x4( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
@@ -72,6 +60,21 @@
{k50, k51, k52, k53} \
}
+/* COSPAD gamepad matrix layout
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | |
+ * |----|----|----| 23 |
+ * | 30 | 31 | 32 | |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | 43 |
+ * |----|----|----|----|
+ * | 50 | 51 | 52 | 53 |
+ * `-------------------'
+ */
#define LAYOUT_gamepad_6x4( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
@@ -84,11 +87,26 @@
{k00, k01, k02, k03}, \
{k10, k11, k12, k13}, \
{k20, k21, k22, k23}, \
- {k30, k31, k32, KC_NO}, \
+ {k30, k31, k32, ___}, \
{k40, k41, k42, k43}, \
{k50, k51, k52, k53} \
}
+/* COSPAD numpad matrix layout
+ * ,-------------------.
+ * | 00 | 01 | 02 | 03 |
+ * |----|----|----|----|
+ * | 10 | 11 | 12 | 13 |
+ * |----|----|----|----|
+ * | 20 | 21 | 22 | |
+ * |----|----|----| 23 |
+ * | 30 | 31 | 32 | |
+ * |----|----|----|----|
+ * | 40 | 41 | 42 | |
+ * |----|----|----| 43 |
+ * | 50 | 52 | |
+ * `-------------------'
+ */
#define LAYOUT_numpad_6x4( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
@@ -98,25 +116,15 @@
k50, k52, k43 \
) \
{ \
- {k00, k01, k02, k03}, \
- {k10, k11, k12, k13}, \
- {k20, k21, k22, k23}, \
- {k30, k31, k32, KC_NO}, \
- {k40, k41, k42, k43}, \
- {k50, KC_NO, k52, KC_NO} \
+ {k00, k01, k02, k03}, \
+ {k10, k11, k12, k13}, \
+ {k20, k21, k22, k23}, \
+ {k30, k31, k32, ___}, \
+ {k40, k41, k42, k43}, \
+ {k50, ___, k52, ___} \
}
-void matrix_init_user(void);
-void matrix_scan_user(void);
-inline void cospad_bl_led_on(void) { PORTF &= ~(1<<7); }
-inline void cospad_bl_led_off(void) { PORTF |= (1<<7); }
-
-inline void cospad_bl_led_togg(void) {
- uint8_t bl_mask = PORTF&(1<<7);
- if (bl_mask) {
- PORTF &= ~(1<<7);
- } else {
- PORTF |= (1<<7);
- }
-}
-#endif
+// Add backwards compatibility for existing keymaps
+#define cospad_bl_led_on backlight_enable
+#define cospad_bl_led_off backlight_disable
+#define cospad_bl_led_togg backlight_toggle
diff --git a/keyboards/cospad/info.json b/keyboards/cospad/info.json
index b34013a47a..c17f44f525 100644
--- a/keyboards/cospad/info.json
+++ b/keyboards/cospad/info.json
@@ -7,6 +7,7 @@
"height": 6,
"layouts": {
"LAYOUT_numpad_6x4": {
+ "key_count": 21,
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"Tab", "x":1, "y":0},
@@ -33,35 +34,62 @@
},
"LAYOUT_gamepad_6x4": {
+ "key_count": 23,
"layout": [
- {"label":"k00", "x":5, "y":0},
- {"label":"k01", "x":5, "y":1},
- {"label":"k02", "x":5, "y":2},
- {"label":"k03", "x":5, "y":3},
- {"label":"k10", "x":4, "y":0},
- {"label":"k11", "x":4, "y":1},
- {"label":"k12", "x":4, "y":2},
- {"label":"k13", "x":4, "y":3},
- {"label":"k20", "x":3, "y":0},
- {"label":"k21", "x":3, "y":1},
- {"label":"k22", "x":3, "y":2},
- {"label":"k30", "x":2, "y":0},
- {"label":"k31", "x":2, "y":1},
- {"label":"k32", "x":2, "y":2},
- {"label":"k23", "x":2, "y":3, "w":2},
- {"label":"k40", "x":1, "y":0},
- {"label":"k41", "x":1, "y":1},
- {"label":"k42", "x":1, "y":2},
- {"label":"k43", "x":1, "y":3},
- {"label":"k50", "x":0, "y":0},
- {"label":"k51", "x":0, "y":1},
- {"label":"k52", "x":0, "y":2},
- {"label":"k53", "x":0, "y":3}
+ {"label":"k00", "x":0, "y":0},
+ {"label":"k01", "x":1, "y":0},
+ {"label":"k02", "x":2, "y":0},
+ {"label":"k03", "x":3, "y":0},
+ {"label":"k10", "x":0, "y":1},
+ {"label":"k11", "x":1, "y":1},
+ {"label":"k12", "x":2, "y":1},
+ {"label":"k13", "x":3, "y":1},
+ {"label":"k20", "x":0, "y":2},
+ {"label":"k21", "x":1, "y":2},
+ {"label":"k22", "x":2, "y":2},
+ {"label":"k30", "x":0, "y":3},
+ {"label":"k31", "x":1, "y":3},
+ {"label":"k32", "x":2, "y":3},
+ {"label":"k23", "x":3, "y":2, "h":2},
+ {"label":"k40", "x":0, "y":4},
+ {"label":"k41", "x":1, "y":4},
+ {"label":"k42", "x":2, "y":4},
+ {"label":"k43", "x":3, "y":4},
+ {"label":"k50", "x":0, "y":5},
+ {"label":"k51", "x":1, "y":5},
+ {"label":"k52", "x":2, "y":5},
+ {"label":"k53", "x":3, "y":5}
]
},
"LAYOUT_ortho_6x4": {
- "layout": [{"label":"Esc", "x":0, "y":0}, {"label":"Tab", "x":1, "y":0}, {"label":"Fn", "x":2, "y":0}, {"label":"Back", "x":3, "y":0}, {"label":"Num Lock", "x":0, "y":1}, {"label":"/", "x":1, "y":1}, {"label":"*", "x":2, "y":1}, {"label":"-", "x":3, "y":1}, {"label":"7", "x":0, "y":2}, {"label":"8", "x":1, "y":2}, {"label":"9", "x":2, "y":2}, {"label":"+", "x":3, "y":2}, {"label":"4", "x":0, "y":3}, {"label":"5", "x":1, "y":3}, {"label":"6", "x":2, "y":3}, {"x":3, "y":3}, {"label":"1", "x":0, "y":4}, {"label":"2", "x":1, "y":4}, {"label":"3", "x":2, "y":4}, {"label":"Enter", "x":3, "y":4}, {"label":"0", "x":0, "y":5}, {"x":1, "y":5}, {"label":".", "x":2, "y":5}, {"x":3, "y":5}]
+ "key_count": 24,
+ "layout": [
+ {"label":"k00", "x":0, "y":0},
+ {"label":"k01", "x":1, "y":0},
+ {"label":"k02", "x":2, "y":0},
+ {"label":"k03", "x":3, "y":0},
+ {"label":"k10", "x":0, "y":1},
+ {"label":"k11", "x":1, "y":1},
+ {"label":"k12", "x":2, "y":1},
+ {"label":"k13", "x":3, "y":1},
+ {"label":"k20", "x":0, "y":2},
+ {"label":"k21", "x":1, "y":2},
+ {"label":"k22", "x":2, "y":2},
+ {"label":"k23", "x":3, "y":2},
+ {"label":"k30", "x":0, "y":3},
+ {"label":"k31", "x":1, "y":3},
+ {"label":"k32", "x":2, "y":3},
+ {"label":"k33", "x":3, "y":3},
+ {"label":"k40", "x":0, "y":4},
+ {"label":"k41", "x":1, "y":4},
+ {"label":"k42", "x":2, "y":4},
+ {"label":"k43", "x":3, "y":4},
+ {"label":"k50", "x":0, "y":5},
+ {"label":"k51", "x":1, "y":5},
+ {"label":"k52", "x":2, "y":5},
+ {"label":"k53", "x":3, "y":5}
+ ]
}
}
}
diff --git a/keyboards/cospad/keymaps/default/keymap.c b/keyboards/cospad/keymaps/default/keymap.c
index 345e969962..adcca112d2 100644
--- a/keyboards/cospad/keymaps/default/keymap.c
+++ b/keyboards/cospad/keymaps/default/keymap.c
@@ -1,80 +1,60 @@
#include QMK_KEYBOARD_H
-#include "led.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
+enum layers {
+ _BL = 0,
+ _FL
+};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: (Base Layer) Default Layer
- * ,-------------------.
- * |Esc |TAB | FN | BS |
- * |----|----|----|----|
- * | NL | / | * | - |
- * |----|----|----|----|
- * | 7 | 8 | 9 | |
- * |----|----|----| + |
- * | 4 | 5 | 6 | |
- * |----|----|----|----|
- * | 1 | 2 | 3 | |
- * |----|----|----| En |
- * | 0 | . | |
- * `-------------------'
- */
-
-[_BL] = LAYOUT_numpad_6x4(
- KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
- KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
- KC_P7, KC_P8, KC_P9, \
- KC_P4, KC_P5, KC_P6, KC_PPLS, \
- KC_P1, KC_P2, KC_P3, \
- KC_P0, KC_PDOT, KC_PENT),
+/* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * |Esc |TAB | FN | BS |
+ * |----|----|----|----|
+ * | NL | / | * | - |
+ * |----|----|----|----|
+ * | 7 | 8 | 9 | |
+ * |----|----|----| + |
+ * | 4 | 5 | 6 | |
+ * |----|----|----|----|
+ * | 1 | 2 | 3 | |
+ * |----|----|----| En |
+ * | 0 | . | |
+ * `-------------------'
+ */
+ [_BL] = LAYOUT_numpad_6x4(
+ KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
+ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
+ KC_P7, KC_P8, KC_P9, \
+ KC_P4, KC_P5, KC_P6, KC_PPLS, \
+ KC_P1, KC_P2, KC_P3, \
+ KC_P0, KC_PDOT, KC_PENT
+ ),
- /* Keymap _FL: Function Layer
- * ,-------------------.
- * |RGBT|TAB | FN | BS |
- * |----|----|----|----|
- * |RGBM|RGBP|BTOG| - |
- * |----|----|----|----|
- * |HUD |HUI |BON | |
- * |----|----|----| + |
- * |SAD |SAI |BOFF| |
- * |----|----|----|----|
- * |VAD |VAS | 3 | |
- * |----|----|----| En |
- * | 0 |RST | |
- * `-------------------'
- */
-[_FL] = LAYOUT_numpad_6x4(
- RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \
- RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \
- RGB_HUD, RGB_HUI, BL_ON, \
- RGB_SAD, RGB_SAI, BL_OFF, KC_PPLS, \
- RGB_VAD, RGB_VAI, KC_P3, \
- KC_P0, RESET, KC_PENT),
+/* Keymap _FL: Function Layer
+ * ,-------------------.
+ * |RGBT| | | |
+ * |----|----|----|----|
+ * |RGBM|RGBP|BTOG| |
+ * |----|----|----|----|
+ * |HUD |HUI |BON | |
+ * |----|----|----| |
+ * |SAD |SAI |BOFF| |
+ * |----|----|----|----|
+ * |VAD |VAS |BSTP| |
+ * |----|----|----| |
+ * | |RST | |
+ * `-------------------'
+ */
+ [_FL] = LAYOUT_numpad_6x4(
+ RGB_TOG, _______, _______, _______, \
+ RGB_MOD, RGB_M_P, BL_TOGG, _______, \
+ RGB_HUD, RGB_HUI, BL_ON, \
+ RGB_SAD, RGB_SAI, BL_OFF, _______, \
+ RGB_VAD, RGB_VAI, BL_STEP, \
+ _______, RESET, _______
+ ),
};
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case BL_TOGG:
- if (record->event.pressed) {
- cospad_bl_led_togg();
- }
- return false;
- case BL_ON:
- if (record->event.pressed) {
- cospad_bl_led_on();
- }
- return false;
- case BL_OFF:
- if(record->event.pressed) {
- cospad_bl_led_off();
- }
- return false;
- default:
- return true;
- }
-}
diff --git a/keyboards/cospad/rules.mk b/keyboards/cospad/rules.mk
index 3c5913d0d9..61c7a5182c 100644
--- a/keyboards/cospad/rules.mk
+++ b/keyboards/cospad/rules.mk
@@ -1,6 +1,5 @@
# MCU name
-#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
@@ -40,27 +39,43 @@ F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# atmega32a bootloadHID
+BOOTLOADER = atmel-dfu
+
+
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
+# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
-BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = no # Mouse keys(+4700)
-EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-CONSOLE_ENABLE = no # Console for debug(+400)
-COMMAND_ENABLE = no # Commands for debug and configuration
-NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
-BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
-MIDI_ENABLE = no # MIDI controls
-AUDIO_ENABLE = no
-UNICODE_ENABLE = no # Unicode
-BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+BACKLIGHT_CUSTOM_DRIVER = yes
+RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
+MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no # Audio output on port C6
+FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
+HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
+
+
+LAYOUTS = numpad_6x4 ortho_6x4