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-rw-r--r--keyboards/controllerworks/mini42/keymaps/via/config.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/keyboards/controllerworks/mini42/keymaps/via/config.h b/keyboards/controllerworks/mini42/keymaps/via/config.h
index 94eb482c86..e11d5aa37f 100644
--- a/keyboards/controllerworks/mini42/keymaps/via/config.h
+++ b/keyboards/controllerworks/mini42/keymaps/via/config.h
@@ -16,8 +16,6 @@
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
-# define RGBLED_NUM 54 // Number of LEDs
-# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_SPLIT \
{ 27, 27 }
//# define SPLIT_TRANSPORT_MIRROR
@@ -26,7 +24,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8