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-rw-r--r--keyboards/clueboard_66/Makefile5
-rw-r--r--keyboards/clueboard_66/clueboard_66.c1
-rw-r--r--keyboards/clueboard_66/clueboard_66.h16
-rw-r--r--keyboards/clueboard_66/config.h74
-rw-r--r--keyboards/clueboard_66/keymaps/bloodlvst/Makefile2
-rw-r--r--keyboards/clueboard_66/keymaps/bloodlvst/config.h8
-rw-r--r--keyboards/clueboard_66/keymaps/bloodlvst/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/bloodlvst/readme.md17
-rw-r--r--keyboards/clueboard_66/keymaps/bloodlvst/rules.mk2
-rw-r--r--keyboards/clueboard_66/keymaps/caps_fn/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/caps_fn/readme.md6
-rw-r--r--keyboards/clueboard_66/keymaps/colemak/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/default/keymap.c39
-rw-r--r--keyboards/clueboard_66/keymaps/default/readme.md8
-rw-r--r--keyboards/clueboard_66/keymaps/jokrik/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/jokrik/readme.md2
-rw-r--r--keyboards/clueboard_66/keymaps/mac_optimized/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/mac_optimized/readme.md6
-rw-r--r--keyboards/clueboard_66/keymaps/magicmonty/Makefile9
-rw-r--r--keyboards/clueboard_66/keymaps/magicmonty/config.h40
-rw-r--r--keyboards/clueboard_66/keymaps/magicmonty/keymap.c230
-rw-r--r--keyboards/clueboard_66/keymaps/magicmonty/readme.md53
-rw-r--r--keyboards/clueboard_66/keymaps/magicmonty/rules.mk9
-rw-r--r--keyboards/clueboard_66/keymaps/maximised/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/maximised/readme.md5
-rw-r--r--keyboards/clueboard_66/keymaps/mouse_keys/Makefile1
-rw-r--r--keyboards/clueboard_66/keymaps/mouse_keys/keymap.c51
-rw-r--r--keyboards/clueboard_66/keymaps/mouse_keys/readme.md7
-rw-r--r--keyboards/clueboard_66/keymaps/mouse_keys/rules.mk1
-rw-r--r--keyboards/clueboard_66/keymaps/serubin/Makefile4
-rw-r--r--keyboards/clueboard_66/keymaps/serubin/keymap.c52
-rw-r--r--keyboards/clueboard_66/keymaps/serubin/readme.md14
-rw-r--r--keyboards/clueboard_66/keymaps/serubin/rules.mk4
-rw-r--r--keyboards/clueboard_66/keymaps/shift_fn/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/shift_fn/readme.md6
-rw-r--r--keyboards/clueboard_66/keymaps/skully/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/skully/readme.md11
-rw-r--r--keyboards/clueboard_66/keymaps/smt/keymap.c136
-rw-r--r--keyboards/clueboard_66/keymaps/smt/readme.md21
-rw-r--r--keyboards/clueboard_66/keymaps/tetris/Makefile1
-rw-r--r--keyboards/clueboard_66/keymaps/tetris/keymap.c209
-rw-r--r--keyboards/clueboard_66/keymaps/tetris/readme.md33
-rw-r--r--keyboards/clueboard_66/keymaps/tetris/rules.mk1
-rw-r--r--keyboards/clueboard_66/keymaps/tetris/tetris_text.c505
-rw-r--r--keyboards/clueboard_66/keymaps/tetris/tetris_text.h45
-rw-r--r--keyboards/clueboard_66/keymaps/unix_optimized/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/unix_optimized/readme.md6
-rw-r--r--keyboards/clueboard_66/keymaps/win_optimized/keymap.c41
-rw-r--r--keyboards/clueboard_66/keymaps/win_optimized/readme.md8
-rw-r--r--keyboards/clueboard_66/keymaps/xyverz/Makefile49
-rw-r--r--keyboards/clueboard_66/keymaps/xyverz/keymap.c78
-rw-r--r--keyboards/clueboard_66/keymaps/xyverz/rules.mk49
-rw-r--r--keyboards/clueboard_66/readme.md18
-rw-r--r--keyboards/clueboard_66/rev1/Makefile3
-rw-r--r--keyboards/clueboard_66/rev1/config.h36
-rw-r--r--keyboards/clueboard_66/rev1/rev1.c17
-rw-r--r--keyboards/clueboard_66/rev1/rev1.h47
-rw-r--r--keyboards/clueboard_66/rev1/rules.mk1
-rw-r--r--keyboards/clueboard_66/rev2/Makefile3
-rw-r--r--keyboards/clueboard_66/rev2/config.h46
-rw-r--r--keyboards/clueboard_66/rev2/rev2.c63
-rw-r--r--keyboards/clueboard_66/rev2/rev2.h52
-rw-r--r--keyboards/clueboard_66/rev2/rules.mk1
-rw-r--r--keyboards/clueboard_66/rev3/config.h46
-rw-r--r--keyboards/clueboard_66/rev3/rev3.c63
-rw-r--r--keyboards/clueboard_66/rev3/rev3.h52
-rw-r--r--keyboards/clueboard_66/rev3/rules.mk1
-rw-r--r--keyboards/clueboard_66/rules.mk21
-rw-r--r--keyboards/clueboard_66/subproject.mk1
69 files changed, 2705 insertions, 0 deletions
diff --git a/keyboards/clueboard_66/Makefile b/keyboards/clueboard_66/Makefile
new file mode 100644
index 0000000000..b9bada8f8d
--- /dev/null
+++ b/keyboards/clueboard_66/Makefile
@@ -0,0 +1,5 @@
+SUBPROJECT_DEFAULT = rev2
+
+ifndef MAKEFILE_INCLUDED
+ include ../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/clueboard_66/clueboard_66.c b/keyboards/clueboard_66/clueboard_66.c
new file mode 100644
index 0000000000..1e000e62de
--- /dev/null
+++ b/keyboards/clueboard_66/clueboard_66.c
@@ -0,0 +1 @@
+#include "clueboard_66.h"
diff --git a/keyboards/clueboard_66/clueboard_66.h b/keyboards/clueboard_66/clueboard_66.h
new file mode 100644
index 0000000000..295a596d5a
--- /dev/null
+++ b/keyboards/clueboard_66/clueboard_66.h
@@ -0,0 +1,16 @@
+#ifndef CLUEBOARD_H
+#define CLUEBOARD_H
+
+#ifdef SUBPROJECT_rev1
+ #include "rev1.h"
+#endif
+#ifdef SUBPROJECT_rev2
+ #include "rev2.h"
+#endif
+#ifdef SUBPROJECT_rev3
+ #include "rev3.h"
+#endif
+
+#include "quantum.h"
+
+#endif
diff --git a/keyboards/clueboard_66/config.h b/keyboards/clueboard_66/config.h
new file mode 100644
index 0000000000..0d4e6a8746
--- /dev/null
+++ b/keyboards/clueboard_66/config.h
@@ -0,0 +1,74 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xC1ED
+#define MANUFACTURER Clueboard
+#define PRODUCT Clueboard
+#define DESCRIPTION QMK keyboard firmware for Clueboard
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+
+#ifdef SUBPROJECT_rev1
+ #include "rev1/config.h"
+#endif
+#ifdef SUBPROJECT_rev2
+ #include "rev2/config.h"
+#endif
+#ifdef SUBPROJECT_rev3
+ #include "rev3/config.h"
+#endif
+
+#endif
diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/Makefile b/keyboards/clueboard_66/keymaps/bloodlvst/Makefile
new file mode 100644
index 0000000000..b1c2f32f6a
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/bloodlvst/Makefile
@@ -0,0 +1,2 @@
+EXTRAKEY_ENABLE = yes
+COMMAND_ENABLE = no
diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/config.h b/keyboards/clueboard_66/keymaps/bloodlvst/config.h
new file mode 100644
index 0000000000..320401dbda
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/bloodlvst/config.h
@@ -0,0 +1,8 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+#define PREVENT_STUCK_MODIFIERS
+#define DISABLE_SPACE_CADET_ROLLOVER
+#endif
diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/keymap.c b/keyboards/clueboard_66/keymaps/bloodlvst/keymap.c
new file mode 100644
index 0000000000..bc50afa2f2
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/bloodlvst/keymap.c
@@ -0,0 +1,41 @@
+#include "clueboard_66.h"
+
+// Helpful defines
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSPC, KC_UP, \
+ KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, \
+ _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, \
+ _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______),
+};
diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/readme.md b/keyboards/clueboard_66/keymaps/bloodlvst/readme.md
new file mode 100644
index 0000000000..ee287ca476
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/bloodlvst/readme.md
@@ -0,0 +1,17 @@
+```
+ ___ _____ _ _ _ __ __ _ __
+|__ \ / ____| | | | | | / / / /(_) / /
+ ||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
+ |/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
+ |_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
+ (_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
+```
+
+![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
+
+# Default Clueboard Layout
+
+This is the default layout that comes flashed on every Clueboard. For the most
+part it's a straightforward and easy to follow layout. The only unusual key is
+the key in the upper left, which sends Escape normally, but Grave when any of
+the Ctrl, Alt, or GUI modifiers are held down.
diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/rules.mk b/keyboards/clueboard_66/keymaps/bloodlvst/rules.mk
new file mode 100644
index 0000000000..b1c2f32f6a
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/bloodlvst/rules.mk
@@ -0,0 +1,2 @@
+EXTRAKEY_ENABLE = yes
+COMMAND_ENABLE = no
diff --git a/keyboards/clueboard_66/keymaps/caps_fn/keymap.c b/keyboards/clueboard_66/keymaps/caps_fn/keymap.c
new file mode 100644
index 0000000000..78eb43390e
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/caps_fn/keymap.c
@@ -0,0 +1,41 @@
+#include "clueboard_66.h"
+
+// Helpful defines
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
+ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
diff --git a/keyboards/clueboard_66/keymaps/caps_fn/readme.md b/keyboards/clueboard_66/keymaps/caps_fn/readme.md
new file mode 100644
index 0000000000..47a530a80b
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/caps_fn/readme.md
@@ -0,0 +1,6 @@
+![Clueboard Layout Image](http://i.imgur.com/kGADucy.png)
+
+# Caps Fn Layout
+
+This is the default layout except that Caps Lock acts like Caps Lock when
+tapped but Fn when held.
diff --git a/keyboards/clueboard_66/keymaps/colemak/keymap.c b/keyboards/clueboard_66/keymaps/colemak/keymap.c
new file mode 100644
index 0000000000..b2921cca24
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/colemak/keymap.c
@@ -0,0 +1,41 @@
+#include "clueboard_66.h"
+
+// Helpful defines
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
+ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
+ KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ */
+[_FL] = KEYMAP(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU, \
+ _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD, \
+ KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \
+ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
+ _______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END),
+
+ /* Keymap _CL: Control layer
+ */
+[_CL] = KEYMAP(
+ BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
+ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
+ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
+ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \
+ _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
+};
diff --git a/keyboards/clueboard_66/keymaps/default/keymap.c b/keyboards/clueboard_66/keymaps/default/keymap.c
new file mode 100644
index 0000000000..ad623c5480
--- /dev/null
+++ b/keyboards/clueboard_66/keymaps/default/keymap.c
@@ -0,0 +1,39 @@
+#include "clueboard_66.h"
+
+// Helpful defines
+#define _______ KC_TRNS
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+#define _BL 0
+#define _FL 1
+#define _CL 2
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: Base Layer (Default Layer)
+ */
+[_BL] = KEYMAP(
+ KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
+ KC_TAB, KC_Q, KC_W