diff options
Diffstat (limited to 'keyboards/clueboard_66')
69 files changed, 2705 insertions, 0 deletions
diff --git a/keyboards/clueboard_66/Makefile b/keyboards/clueboard_66/Makefile new file mode 100644 index 0000000000..b9bada8f8d --- /dev/null +++ b/keyboards/clueboard_66/Makefile @@ -0,0 +1,5 @@ +SUBPROJECT_DEFAULT = rev2 + +ifndef MAKEFILE_INCLUDED + include ../../Makefile +endif
\ No newline at end of file diff --git a/keyboards/clueboard_66/clueboard_66.c b/keyboards/clueboard_66/clueboard_66.c new file mode 100644 index 0000000000..1e000e62de --- /dev/null +++ b/keyboards/clueboard_66/clueboard_66.c @@ -0,0 +1 @@ +#include "clueboard_66.h" diff --git a/keyboards/clueboard_66/clueboard_66.h b/keyboards/clueboard_66/clueboard_66.h new file mode 100644 index 0000000000..295a596d5a --- /dev/null +++ b/keyboards/clueboard_66/clueboard_66.h @@ -0,0 +1,16 @@ +#ifndef CLUEBOARD_H +#define CLUEBOARD_H + +#ifdef SUBPROJECT_rev1 + #include "rev1.h" +#endif +#ifdef SUBPROJECT_rev2 + #include "rev2.h" +#endif +#ifdef SUBPROJECT_rev3 + #include "rev3.h" +#endif + +#include "quantum.h" + +#endif diff --git a/keyboards/clueboard_66/config.h b/keyboards/clueboard_66/config.h new file mode 100644 index 0000000000..0d4e6a8746 --- /dev/null +++ b/keyboards/clueboard_66/config.h @@ -0,0 +1,74 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xC1ED +#define MANUFACTURER Clueboard +#define PRODUCT Clueboard +#define DESCRIPTION QMK keyboard firmware for Clueboard + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCING_DELAY 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + + +#ifdef SUBPROJECT_rev1 + #include "rev1/config.h" +#endif +#ifdef SUBPROJECT_rev2 + #include "rev2/config.h" +#endif +#ifdef SUBPROJECT_rev3 + #include "rev3/config.h" +#endif + +#endif diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/Makefile b/keyboards/clueboard_66/keymaps/bloodlvst/Makefile new file mode 100644 index 0000000000..b1c2f32f6a --- /dev/null +++ b/keyboards/clueboard_66/keymaps/bloodlvst/Makefile @@ -0,0 +1,2 @@ +EXTRAKEY_ENABLE = yes +COMMAND_ENABLE = no diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/config.h b/keyboards/clueboard_66/keymaps/bloodlvst/config.h new file mode 100644 index 0000000000..320401dbda --- /dev/null +++ b/keyboards/clueboard_66/keymaps/bloodlvst/config.h @@ -0,0 +1,8 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +#define PREVENT_STUCK_MODIFIERS +#define DISABLE_SPACE_CADET_ROLLOVER +#endif diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/keymap.c b/keyboards/clueboard_66/keymaps/bloodlvst/keymap.c new file mode 100644 index 0000000000..bc50afa2f2 --- /dev/null +++ b/keyboards/clueboard_66/keymaps/bloodlvst/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSPC, KC_UP, \ + KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, \ + _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, \ + _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______), +}; diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/readme.md b/keyboards/clueboard_66/keymaps/bloodlvst/readme.md new file mode 100644 index 0000000000..ee287ca476 --- /dev/null +++ b/keyboards/clueboard_66/keymaps/bloodlvst/readme.md @@ -0,0 +1,17 @@ +``` + ___ _____ _ _ _ __ __ _ __ +|__ \ / ____| | | | | | / / / /(_) / / + ||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / / + |/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / / + |_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _ + (_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_) +``` + +![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) + +# Default Clueboard Layout + +This is the default layout that comes flashed on every Clueboard. For the most +part it's a straightforward and easy to follow layout. The only unusual key is +the key in the upper left, which sends Escape normally, but Grave when any of +the Ctrl, Alt, or GUI modifiers are held down. diff --git a/keyboards/clueboard_66/keymaps/bloodlvst/rules.mk b/keyboards/clueboard_66/keymaps/bloodlvst/rules.mk new file mode 100644 index 0000000000..b1c2f32f6a --- /dev/null +++ b/keyboards/clueboard_66/keymaps/bloodlvst/rules.mk @@ -0,0 +1,2 @@ +EXTRAKEY_ENABLE = yes +COMMAND_ENABLE = no diff --git a/keyboards/clueboard_66/keymaps/caps_fn/keymap.c b/keyboards/clueboard_66/keymaps/caps_fn/keymap.c new file mode 100644 index 0000000000..78eb43390e --- /dev/null +++ b/keyboards/clueboard_66/keymaps/caps_fn/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \ + _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ + _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard_66/keymaps/caps_fn/readme.md b/keyboards/clueboard_66/keymaps/caps_fn/readme.md new file mode 100644 index 0000000000..47a530a80b --- /dev/null +++ b/keyboards/clueboard_66/keymaps/caps_fn/readme.md @@ -0,0 +1,6 @@ +![Clueboard Layout Image](http://i.imgur.com/kGADucy.png) + +# Caps Fn Layout + +This is the default layout except that Caps Lock acts like Caps Lock when +tapped but Fn when held. diff --git a/keyboards/clueboard_66/keymaps/colemak/keymap.c b/keyboards/clueboard_66/keymaps/colemak/keymap.c new file mode 100644 index 0000000000..b2921cca24 --- /dev/null +++ b/keyboards/clueboard_66/keymaps/colemak/keymap.c @@ -0,0 +1,41 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ + KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU, \ + _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD, \ + KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \ + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ + _______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = KEYMAP( + BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \ + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard_66/keymaps/default/keymap.c b/keyboards/clueboard_66/keymaps/default/keymap.c new file mode 100644 index 0000000000..ad623c5480 --- /dev/null +++ b/keyboards/clueboard_66/keymaps/default/keymap.c @@ -0,0 +1,39 @@ +#include "clueboard_66.h" + +// Helpful defines +#define _______ KC_TRNS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = KEYMAP( + KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ + KC_TAB, KC_Q, KC_W |