diff options
Diffstat (limited to 'keyboards/clueboard/66/keymaps')
21 files changed, 1230 insertions, 0 deletions
diff --git a/keyboards/clueboard/66/keymaps/66_ansi/keymap.c b/keyboards/clueboard/66/keymaps/66_ansi/keymap.c new file mode 100644 index 0000000000..6fbdb79bc9 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/66_ansi/keymap.c @@ -0,0 +1,36 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT_66_ansi( + QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT_66_ansi( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, + _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT_66_ansi( + BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, + _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, + _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/66_iso/keymap.c b/keyboards/clueboard/66/keymaps/66_iso/keymap.c new file mode 100644 index 0000000000..20a57a1564 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/66_iso/keymap.c @@ -0,0 +1,36 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT_66_iso( + QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_PGDN, + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, + KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, + KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT_66_iso( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______, KC_VOLD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, + _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT_66_iso( + BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, + _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, + MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, + _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/badger/keymap.c b/keyboards/clueboard/66/keymaps/badger/keymap.c new file mode 100644 index 0000000000..e404029849 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/badger/keymap.c @@ -0,0 +1,53 @@ +/* +Copyright 2020 Dan White <opensource@bluetufa.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include "badger.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY_LINUX] = LAYOUT_66_ansi(\ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \ + MOVE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, ADJUST, KC_RGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RGHT), + + [_MOVE_LINUX] = LAYOUT_66_ansi(\ + KC_ESC, VD_1, VD_2, VD_3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, IJ_UP, IJ_DOWN, KC_DEL, KC_PGUP, \ + _______, IJ_STEP, IJ_INTO, IJ_OUT, IJ_RUN, IJ_STOP, IJ_OUT, KC_PGUP, KC_HOME, KC_END, KC_PGDN, IJ_BACK, IJ_FWD, KC_INS, KC_PGDN, \ + _______, WM_LH, WM_UH, WM_RH, WD_FRWD, MAC_POP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, CS_RIGHT, CS_DOWN, _______, \ + _______, MM_UH, MM_BH, MAC_CPY, MAC_PST, WD_BACK, KC_MNXT, IJ_REN, IJ_IMPL, IJ_DECL, IJ_USAG, _______, KC_BRIU, \ + _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END), + + [_QWERTY_MAC] = LAYOUT_66_ansi(\ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \ + MOVE_MAC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, ADJUST, KC_RGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RGHT), + + [_MOVE_MAC] = LAYOUT_66_ansi(\ + KC_ESC, M_VD1, M_VD2, M_VD3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, IJ_UP, IJ_DOWN, KC_DEL, KC_PGUP, \ + _______, IJ_STEP, IJ_INTO, IJ_OUT, IJ_RUN, IJ_STOP, IJ_OUT, KC_PGUP, KC_HOME, KC_END, KC_PGDN, IJ_BACK, IJ_FWD, KC_INS, KC_PGDN, \ + _______, MM_LH, MM_MAX, MM_RH, WD_FRWD, MAC_POP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, CM_RIGHT, CM_DOWN, _______, \ + _______, MM_UH, MM_BH, MAC_CPY, MAC_PST, WD_BACK, KC_MNXT, IJ_REN, IJ_IMPL, IJ_DECL, IJ_USAG, _______, KC_BRIU, \ + _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END), + + [_ADJUST] = LAYOUT_66_ansi(\ + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \ + _______, NK_ON, NK_OFF, EE_CLR, QK_BOOT, KC_MSTP, KC_MPLY, KC_PGUP, KC_HOME, KC_END, KC_PGDN, AG_SWAP, AG_NORM, KC_INS, KC_VOLD, \ + _______, GE_SWAP, GE_NORM, DB_TOGG, AG_SWAP, AG_NORM, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, \ + _______, DF_1, DF_2, KC_CAPS, _______, KC_MPRV, KC_MNXT, KC_MUTE, KC_WBAK, KC_WFWD, _______, _______, KC_BRIU, \ + _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BRID, KC_END) +}; + diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c b/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c new file mode 100644 index 0000000000..fc49663fa4 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/bloodlvst/keymap.c @@ -0,0 +1,38 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, + SC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, SC_RSPC, KC_UP, + KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, + _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SCRL, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, + _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT( + KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, + _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, + _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, + _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______), +}; diff --git a/keyboards/clueboard/66/keymaps/caps_fn/keymap.c b/keyboards/clueboard/66/keymaps/caps_fn/keymap.c new file mode 100644 index 0000000000..2bbe67cb73 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/caps_fn/keymap.c @@ -0,0 +1,38 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT( + QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, + _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______, + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, + _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT( + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, + _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/colemak/keymap.c b/keyboards/clueboard/66/keymaps/colemak/keymap.c new file mode 100644 index 0000000000..c271a23493 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/colemak/keymap.c @@ -0,0 +1,38 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT( + QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, + KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT,KC_INT5, KC_SPC,KC_SPC, KC_INT4, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU, + _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD, + KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, + _______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT( + BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, + _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/default/keymap.c b/keyboards/clueboard/66/keymaps/default/keymap.c new file mode 100644 index 0000000000..be350fe874 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/default/keymap.c @@ -0,0 +1,36 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT( + QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, + KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP, + KC_LCTL,KC_LGUI,KC_LALT,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, + _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT( + BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, + _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, + MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, + _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/jokrik/keymap.c b/keyboards/clueboard/66/keymaps/jokrik/keymap.c new file mode 100644 index 0000000000..832493e579 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/jokrik/keymap.c @@ -0,0 +1,38 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_INT1, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP, + _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SCRL, KC_PAUS, _______, _______, _______, _______, + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, + _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT( + _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, + _______, _______, _______,_______,QK_BOOT, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, + _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, + MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, + _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c b/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c new file mode 100644 index 0000000000..50c31563c8 --- /dev/null +++ b/keyboards/clueboard/66/keymaps/mac_optimized/keymap.c @@ -0,0 +1,38 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _CL 2 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) + */ +[_BL] = LAYOUT( + QK_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, + KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, + KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_INT1,KC_RSFT, KC_UP, + KC_LCTL,KC_LALT,KC_LGUI,KC_INT5, KC_SPC, KC_SPC, KC_INT4,KC_RGUI,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), + + /* Keymap _FL: Function Layer + */ +[_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MPLY,KC_MFFD,_______,KC_MUTE, KC_VOLD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, + _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), + + /* Keymap _CL: Control layer + */ +[_CL] = LAYOUT( + BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, + _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, + _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, + MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, + _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), +}; diff --git a/keyboards/clueboard/66/keymaps/magicmonty/keymap.c b/keyboards/clueboard/66/keymaps/magicmonty/keymap.c new file mode 100644 index 0000000000..238147537d --- /dev/null +++ b/keyboards/clueboard/66/keymaps/magicmonty/keymap.c @@ -0,0 +1,222 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 // BASE Layer +#define _FL 1 // Function Layer +#define _ME 2 // Media Layer +#define _CL 3 // Control Layer +#define _ML 4 // Mouse Layer +#if defined(MIDI_ENABLE) + #define _MI 5 // MIDI Layer + #define TO_MIDI TO(_MI) +#else + #define TO_MIDI _______ +#endif + +// go back to base layer +#define TO_BASE TO(_BL) + +// switch to function layer while helde +#define MO_FUNC MO(_FL) + +// switch to media layer while held +#define MEDIA MO(_ME) + +// switch to Control layer while helde +#define MO_CTL MO(_CL) + +// switch to mouse layer if held, else space +#define L_MOUSE LT(_ML, KC_SPC) + +// Function key when held, else ESC +#define ESC_FUN LT(_FL, KC_ESC) + +// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped +#define HPR_TAB ALL_T(KC_TAB) + +// CTRL when held, ESC when tapped +#define CTL_ESC CTL_T(KC_ESC) + +enum custom_keycodes { + RGB_RST = SAFE_RANGE +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) */ + [_BL] = LAYOUT( + QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, + HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, + KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function layer */ + [_FL] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, + _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, + _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, + SC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, SC_RSPC, KC_PGUP, + _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END), + + /* Keymap _ME: Media layer */ + [_ME] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT), + + /* Keymap _CL: Control layer */ + [_CL] = LAYOUT( + _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, + _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, + _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, + _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), + + /* Keymap _ML: Mouse layer */ + [_ML] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, + _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R), + +#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) + /* Keymap _MI: MIDI layer (Advanced)*/ + [_MI] = LAYOUT( + TO_BASE, MI_VL1, MI_VL2, MI_VL3, MI_VL4, MI_VL5, MI_VL6, MI_VL7, MI_VL8, MI_VL9, MI_VL10, MI_CHND, MI_CHNU, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, MI_Cs, MI_Ds, XXXXXXX, MI_Fs, MI_Gs, MI_As, XXXXXXX, MI_Cs1, MI_Ds1, XXXXXXX, MI_Fs1, XXXXXXX, XXXXXXX, + MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C1, MI_D1, MI_E1, MI_F1, MI_G1, XXXXXXX, + MI_SUST, XXXXXXX, MI_OCTD, MI_OCTU, MI_MODD, MI_MODU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRSD, MI_TRSU, MI_TR0, MI_SUST, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MI_AOFF, MI_AOFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX), +#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC) + /* Keymap _MI: MIDI layer (Basic)*/ + [_MI] = LAYOUT( + TO_BASE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, MI_ON, MI_OFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX), +#endif +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case RGB_RST: + if (record->event.pressed) { + rgblight_mode(1); + rgblight_sethsv(206, 255, 255); + } + return false; + } + return true; +} + +enum layer_id { + LAYER_BASE, + LAYER_FUNCTION, + LAYER_MEDIA, + LAYER_CONTROL, + LAYER_MOUSE, +#if defined(MIDI_ENABLE) + LAYER_MIDI +#endif +}; + +void clueboard_set_led(uint8_t id, uint8_t val) { + switch (id) { + case LAYER_BASE: + r |