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-rw-r--r--keyboards/clueboard/17/info.json75
-rw-r--r--keyboards/clueboard/17/keymaps/default/keymap.c52
2 files changed, 0 insertions, 127 deletions
diff --git a/keyboards/clueboard/17/info.json b/keyboards/clueboard/17/info.json
deleted file mode 100644
index 33b888b059..0000000000
--- a/keyboards/clueboard/17/info.json
+++ /dev/null
@@ -1,75 +0,0 @@
-{
- "manufacturer": "Clueboard",
- "keyboard_name": "Clueboard 17% (Cluepad)",
- "maintainer": "skullydazed",
- "diode_direction": "COL2ROW",
- "processor": "atmega32u4",
- "bootloader": "atmel-dfu",
- "features": {
- "backlight": true,
- "bootmagic": false,
- "command": false,
- "console": true,
- "extrakey": true,
- "midi": false,
- "mousekey": true,
- "nkro": true,
- "rgblight": true,
- "unicode": false
- },
- "matrix_pins": {
- "cols": ["F4", "E6", "B1", "D2"],
- "rows": ["B0", "D3", "D5", "D4", "D6"]
- },
- "rgblight": {
- "animations": {
- "alternating": true,
- "breathing": true,
- "christmas": true,
- "knight": true,
- "rainbow_mood": true,
- "rainbow_swirl": true,
- "rgb_test": true,
- "snake": true,
- "static_gradient": true,
- "twinkle": true
- },
- "brightness_steps": 17,
- "hue_steps": 10,
- "led_count": 4,
- "pin": "F6",
- "saturation_steps": 17
- },
- "url": "",
- "usb": {
- "device_version": "0.0.1",
- "pid": "0x2312",
- "vid": "0xC1ED"
- },
- "layout_aliases": {
- "LAYOUT": "LAYOUT_numpad_5x4"
- },
- "layouts": {
- "LAYOUT_numpad_5x4": {
- "layout": [
- { "label": "Num Lock", "matrix": [0, 0], "w": 1, "x": 0, "y": 0 },
- { "label": "/", "matrix": [0, 1], "w": 1, "x": 1, "y": 0 },
- { "label": "*", "matrix": [0, 2], "w": 1, "x": 2, "y": 0 },
- { "label": "-", "matrix": [0, 3], "w": 1, "x": 3, "y": 0 },
- { "label": "7", "matrix": [1, 0], "w": 1, "x": 0, "y": 1 },
- { "label": "8", "matrix": [1, 1], "w": 1, "x": 1, "y": 1 },
- { "label": "9", "matrix": [1, 2], "w": 1, "x": 2, "y": 1 },
- { "label": "4", "matrix": [2, 0], "w": 1, "x": 0, "y": 2 },
- { "label": "5", "matrix": [2, 1], "w": 1, "x": 1, "y": 2 },
- { "label": "6", "matrix": [2, 2], "w": 1, "x": 2, "y": 2 },
- { "h": 2, "label": "+", "matrix": [1, 3], "w": 1, "x": 3, "y": 1 },
- { "label": "1", "matrix": [3, 0], "w": 1, "x": 0, "y": 3 },
- { "label": "2", "matrix": [3, 1], "w": 1, "x": 1, "y": 3 },
- { "label": "3", "matrix": [3, 2], "w": 1, "x": 2, "y": 3 },
- { "label": "0", "matrix": [4, 0], "w": 2, "x": 0, "y": 4 },
- { "label": ".", "matrix": [4, 2], "w": 1, "x": 2, "y": 4 },
- { "h": 2, "label": "Enter", "matrix": [3, 3], "w": 1, "x": 3, "y": 3 }
- ]
- }
- }
-}
diff --git a/keyboards/clueboard/17/keymaps/default/keymap.c b/keyboards/clueboard/17/keymaps/default/keymap.c
deleted file mode 100644
index a0223bce13..0000000000
--- a/keyboards/clueboard/17/keymaps/default/keymap.c
+++ /dev/null
@@ -1,52 +0,0 @@
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _BL 0
-#define _FL 1
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: (Base Layer) Default Layer
- * .-------------------.
- * |NL F| /| *| -|
- * |-------------------|
- * | 7| 8| 9| |
- * |--------------| |
- * | 4| 5| 6| +|
- * |-------------------|
- * | 1| 2| 3| |
- * |--------------| |
- * | 0| .| Ent|
- * '-------------------'
- */
- [_BL] = LAYOUT_numpad_5x4(
- LT(_FL, KC_NUM), KC_PSLS, KC_PAST, KC_PMNS,
- KC_P7, KC_P8, KC_P9,
- KC_P4, KC_P5, KC_P6, KC_PPLS,
- KC_P1, KC_P2, KC_P3,
- KC_P0, KC_PDOT, KC_PENT
- ),
-
- /* Keymap _FL: Function Layer
- * .-------------------.
- * |NL F| | | Fn0|
- * |-------------------|
- * | | Fn4| | |
- * |--------------| |
- * | Fn3|BL_S| Fn2| Fn6|
- * |-------------------|
- * | | Fn5| | |
- * |--------------| |
- * | Fn1| | Fn7|
- * '-------------------'
- */
- [_FL] = LAYOUT_numpad_5x4(
- LT(_FL, KC_NUM), _______, _______, RGB_TOG,
- _______, RGB_SAI, _______,
- RGB_HUD, BL_STEP, RGB_HUI, RGB_VAI,
- _______, RGB_SAD, _______,
- RGB_MOD, _______, RGB_VAD
- )
-};