diff options
Diffstat (limited to 'keyboards/clueboard/17')
-rw-r--r-- | keyboards/clueboard/17/info.json | 75 | ||||
-rw-r--r-- | keyboards/clueboard/17/keymaps/default/keymap.c | 52 |
2 files changed, 127 insertions, 0 deletions
diff --git a/keyboards/clueboard/17/info.json b/keyboards/clueboard/17/info.json new file mode 100644 index 0000000000..33b888b059 --- /dev/null +++ b/keyboards/clueboard/17/info.json @@ -0,0 +1,75 @@ +{ + "manufacturer": "Clueboard", + "keyboard_name": "Clueboard 17% (Cluepad)", + "maintainer": "skullydazed", + "diode_direction": "COL2ROW", + "processor": "atmega32u4", + "bootloader": "atmel-dfu", + "features": { + "backlight": true, + "bootmagic": false, + "command": false, + "console": true, + "extrakey": true, + "midi": false, + "mousekey": true, + "nkro": true, + "rgblight": true, + "unicode": false + }, + "matrix_pins": { + "cols": ["F4", "E6", "B1", "D2"], + "rows": ["B0", "D3", "D5", "D4", "D6"] + }, + "rgblight": { + "animations": { + "alternating": true, + "breathing": true, + "christmas": true, + "knight": true, + "rainbow_mood": true, + "rainbow_swirl": true, + "rgb_test": true, + "snake": true, + "static_gradient": true, + "twinkle": true + }, + "brightness_steps": 17, + "hue_steps": 10, + "led_count": 4, + "pin": "F6", + "saturation_steps": 17 + }, + "url": "", + "usb": { + "device_version": "0.0.1", + "pid": "0x2312", + "vid": "0xC1ED" + }, + "layout_aliases": { + "LAYOUT": "LAYOUT_numpad_5x4" + }, + "layouts": { + "LAYOUT_numpad_5x4": { + "layout": [ + { "label": "Num Lock", "matrix": [0, 0], "w": 1, "x": 0, "y": 0 }, + { "label": "/", "matrix": [0, 1], "w": 1, "x": 1, "y": 0 }, + { "label": "*", "matrix": [0, 2], "w": 1, "x": 2, "y": 0 }, + { "label": "-", "matrix": [0, 3], "w": 1, "x": 3, "y": 0 }, + { "label": "7", "matrix": [1, 0], "w": 1, "x": 0, "y": 1 }, + { "label": "8", "matrix": [1, 1], "w": 1, "x": 1, "y": 1 }, + { "label": "9", "matrix": [1, 2], "w": 1, "x": 2, "y": 1 }, + { "label": "4", "matrix": [2, 0], "w": 1, "x": 0, "y": 2 }, + { "label": "5", "matrix": [2, 1], "w": 1, "x": 1, "y": 2 }, + { "label": "6", "matrix": [2, 2], "w": 1, "x": 2, "y": 2 }, + { "h": 2, "label": "+", "matrix": [1, 3], "w": 1, "x": 3, "y": 1 }, + { "label": "1", "matrix": [3, 0], "w": 1, "x": 0, "y": 3 }, + { "label": "2", "matrix": [3, 1], "w": 1, "x": 1, "y": 3 }, + { "label": "3", "matrix": [3, 2], "w": 1, "x": 2, "y": 3 }, + { "label": "0", "matrix": [4, 0], "w": 2, "x": 0, "y": 4 }, + { "label": ".", "matrix": [4, 2], "w": 1, "x": 2, "y": 4 }, + { "h": 2, "label": "Enter", "matrix": [3, 3], "w": 1, "x": 3, "y": 3 } + ] + } + } +} diff --git a/keyboards/clueboard/17/keymaps/default/keymap.c b/keyboards/clueboard/17/keymaps/default/keymap.c new file mode 100644 index 0000000000..a0223bce13 --- /dev/null +++ b/keyboards/clueboard/17/keymaps/default/keymap.c @@ -0,0 +1,52 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: (Base Layer) Default Layer + * .-------------------. + * |NL F| /| *| -| + * |-------------------| + * | 7| 8| 9| | + * |--------------| | + * | 4| 5| 6| +| + * |-------------------| + * | 1| 2| 3| | + * |--------------| | + * | 0| .| Ent| + * '-------------------' + */ + [_BL] = LAYOUT_numpad_5x4( + LT(_FL, KC_NUM), KC_PSLS, KC_PAST, KC_PMNS, + KC_P7, KC_P8, KC_P9, + KC_P4, KC_P5, KC_P6, KC_PPLS, + KC_P1, KC_P2, KC_P3, + KC_P0, KC_PDOT, KC_PENT + ), + + /* Keymap _FL: Function Layer + * .-------------------. + * |NL F| | | Fn0| + * |-------------------| + * | | Fn4| | | + * |--------------| | + * | Fn3|BL_S| Fn2| Fn6| + * |-------------------| + * | | Fn5| | | + * |--------------| | + * | Fn1| | Fn7| + * '-------------------' + */ + [_FL] = LAYOUT_numpad_5x4( + LT(_FL, KC_NUM), _______, _______, RGB_TOG, + _______, RGB_SAI, _______, + RGB_HUD, BL_STEP, RGB_HUI, RGB_VAI, + _______, RGB_SAD, _______, + RGB_MOD, _______, RGB_VAD + ) +}; |