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+/* Copyright 2021 3araht
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ enc, sustain, ccw, cw, \
+ up, \
+ left, right, k01, k03, k05, k07, k09, k11, k13, k15, k17, k19, k21, k23, k25, k27, k29, k31, k33, k35, k37, \
+ down, k02, k04, k06, k08, k10, k12, k14, k16, k18, k20, k22, k24, k26, k28, k30, k32, k34, k36 \
+) { \
+ { enc, down, left, right, up, k01, k02, sustain }, \
+ { k03, k04, k05, k06, k07, k08, k09, ccw }, \
+ { k10, k11, k12, k13, k14, k15, k16, cw }, \
+ { k17, k18, k19, k20, k21, k22, k23, KC_NO }, \
+ { k24, k25, k26, k27, k28, k29, k30, KC_NO }, \
+ { k31, k32, k33, k34, k35, k36, k37, KC_NO } \
+}
+
+
+#ifdef RGB_MATRIX_ENABLE
+extern led_config_t g_led_config;
+extern const uint8_t led_scale_indicator[12][12];
+extern const uint8_t led_single_col_indicator[37][3];
+
+ // default base layer color
+# define BASE_LAYER_COLOR RGB_DARKGOLDENROD
+
+ // border color
+# define FLIP_BORDER_COLOR RGB_DARKRED
+
+ // flip entirely
+# define FLIPB_LAYER_COLOR RGB_DARKYELLOW
+
+ // channel separation group
+# define SEPALEFT_LAYER_COLOR RGB_DARKGREEN
+# define SEPAHALF_LAYER_COLOR RGB_DARKGREEN
+# define SEPARIGHT_LAYER_COLOR RGB_DARKGREEN
+
+ // Trans group
+# define TRANS_LAYER_COLOR RGB_DARKORANGE
+# define SEPALEFT_T_LAYER_COLOR RGB_DARKORANGE
+# define SEPAHALF_T_LAYER_COLOR RGB_DARKORANGE
+# define SEPARIGHT_T_LAYER_COLOR RGB_DARKORANGE
+# define FLIPT_LAYER_COLOR RGB_DARKORANGE
+#endif // RGB_MATRIX_ENABLE
+
+// Defines names for use in _FN layer to specify which column to be used to turn on the LEDs.
+// use this with led_single_col_indicator[37][3], ex. led_single_col_indicator[_FN_C2][0].
+enum my_key_names {
+ _KEY01= 0,
+ _KEY02,
+ _KEY03,
+ _KEY04,
+ _KEY05,
+ _KEY06,
+ _KEY07,
+ _KEY08,
+ _KEY09,
+ _KEY10,
+ _KEY11,
+ _KEY12,
+ _KEY13,
+ _KEY14,
+ _KEY15,
+ _KEY16,
+ _KEY17,
+ _KEY18,
+ _KEY19,
+ _KEY20,
+ _KEY21,
+ _KEY22,
+ _KEY23,
+ _KEY24,
+ _KEY25,
+ _KEY26,
+ _KEY27,
+ _KEY28,
+ _KEY29,
+ _KEY30,
+ _KEY31,
+ _KEY32,
+ _KEY33,
+ _KEY34,
+ _KEY35,
+ _KEY36,
+ _KEY37,
+};
+
+#ifdef MIDI_ENABLE
+extern MidiDevice midi_device;
+#endif // MIDI_ENABLE
+
+uint8_t shift_led_indicator_left(uint8_t scale_indicator_col);
+uint8_t shift_led_indicator_right(uint8_t scale_indicator_col);
+
+void encoder_action_unregister(void);
+
+void encoder_action_register(uint8_t index, bool clockwise);