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1 files changed, 100 insertions, 0 deletions
diff --git a/keyboards/checkerboards/nop60/keymaps/via/keymap.c b/keyboards/checkerboards/nop60/keymaps/via/keymap.c
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+++ b/keyboards/checkerboards/nop60/keymaps/via/keymap.c
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+ /*
+ Copyright 2021 Nathan Spears
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// Layer names
+enum nop60_layers{
+ // - Base layer:
+ _BASE,
+ // - Symbols, numbers, and functions:
+ _FN1,
+ // - Alternate Function layer:
+ _FN2,
+ // - VIA Layer:
+ _VIA
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Default QWERTY layer
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ ┌───┐
+ * │Esc│ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │Del│BkS│ │PgU│
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ ├───┤
+ * │Tab │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ' │Enter │ │PgD│
+ * ├────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┘ ├───┤
+ * │LShift│ Z │ X │ C │ V │ B │ N │ M │ , │ . │Sft/│ ┌───┐ │CAP│
+ * ├────┬─┴─┬─┴──┬┴───┴───┴─┬─┴───┴──┬┴───┼───┴┬───┘ │ ↑ │ └───┘
+ * │LCtl│OS │LAlt│ Fn │ Space │RAlt│ Ln │ ┌───┼───┼───┐
+ * └────┴───┴────┴──────────┴────────┴────┴────┘ │ ← │ ↓ │ → │
+ * └───┴───┴───┘
+ */
+ [_BASE] = LAYOUT_2x3u(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_SPC,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, BL_TOGG, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL
+ ),
+ /* Main Numbers, Symbols & Function Layer (MOMENTARY)
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ ┌───┐
+ * │ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ [ │ ] │ \ │ │ │Hme│
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ ├───┤
+ * │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ │ │End│
+ * ├────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┘ ├───┤
+ * │ │ ( │ ) │ ; │ . │ │ - │ + │ * │ / │ = │ ┌───┐ │ │
+ * ├────┬─┴─┬─┴──┬┴───┴───┴─┬─┴───┴──┬┴───┼───┴┬───┘ │ │ └───┘
+ * │ │ │ │ │ │ │ │ ┌───┼───┼───┐
+ * └────┴───┴────┴──────────┴────────┴────┴────┘ │ │ │ │
+ * └───┴───┴───┘
+ */
+ [_FN1] = LAYOUT_2x3u(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
+ RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, RESET
+ ),
+
+ /* ALTERNATE Function layer (MOMENTARY)
+ * ┌────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ ┌───┐
+ * │ PWR│F1 │F2 │F3 │F4 │F5 │F6 │ │ │ │ │PRV│NXT│ │VL+│
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ ├───┤
+ * │ SLP │F7 │F8 │F9 │F10│F11│F12│ │ │ │ │ PLAY │ │VL-│
+ * ├─────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┘ ├───┤
+ * │ WAKE │ │ │ │ │ │ │ │ │ │ │ ┌───┐ │ │
+ * ├────┬──┴─┬─┴──┬┴───┴───┴─┬─┴───┴──┬┴───┼───┴┬───┘ │ │ └───┘
+ * │RSET│ │ │ │ │ │ │ ┌───┼───┼───┐
+ * └────┴────┴────┴──────────┴────────┴────┴────┘ │ │ │ │
+ * └───┴───┴───┘
+ */
+ [_FN2] = LAYOUT_2x3u(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
+ RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, RESET
+ ),
+
+ [_VIA] = LAYOUT_2x3u(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
+ RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_BRTG, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, RESET
+ )
+};